* text=auto eol=lf

*.bat text eol=crlf
*.cmd text eol=crlf
*.ps1 text eol=crlf
*.sh  text eol=lf

*.ico binary
*.png binary
*.bin binary

# The recompiled shader cache is far over GitHub's 100 MB file limit.
res/shader_cache/*.cpp filter=lfs diff=lfs merge=lfs -text

# The game's translated pixel shaders, which the shader editor builds mods from.
res/shader_mods/*.zip filter=lfs diff=lfs merge=lfs -text
