Exonerated
Copyright (c) 2026 AsukaNeo. Licensed under the MIT License (see LICENSE).

This project contains no game code, data or assets. It covers only original
source files, scripts and a patch against xboxrecomp; you must supply your own
legally obtained copy of the game.

Builds on xboxrecomp by sp00nz and contributors (MIT):
  https://github.com/sp00nznet/xboxrecomp
  xboxrecomp itself includes LGPL-2.1-or-later components from xemu; see its
  LICENSE, LICENSES/ and NOTICE files.

The fixed-function transform and pixel-stage logic in
patches/xboxrecomp-local.patch follow the design of xemu
(hw/xbox/nv2a/pgraph/glsl/vsh-ff.c and psh.c, LGPL-2.1-or-later,
Copyright (c) espes, Jannik Vogel, Matt Borgerson). Credit to the xemu project:
  https://github.com/xemu-project/xemu

The present-time sharpening pass in patches/xboxrecomp-local.patch
(src/video/fb_present.c) is adapted from AMD FidelityFX CAS (ffx_cas.h), MIT:
  https://github.com/GPUOpen-Effects/FidelityFX-CAS

  Copyright (c) 2020 Advanced Micro Devices, Inc. All rights reserved.

  Permission is hereby granted, free of charge, to any person obtaining a copy
  of this software and associated documentation files (the "Software"), to
  deal in the Software without restriction, including without limitation the
  rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  sell copies of the Software, and to permit persons to whom the Software is
  furnished to do so, subject to the following conditions:

  The above copyright notice and this permission notice shall be included in
  all copies or substantial portions of the Software.

  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  IN THE SOFTWARE.
