# opensgolf-free layout manifest: written by tools/freeset_layout.py (sizes, cut boxes, sprite and sound
# timings measured from a SimGolf install; no pixels, samples or text). Kinds: P picture (w h key comps),
# A alpha sheet of the picture without _A/_alpha, F sprite (w h views frames/view cx cy ms mask speed),
# T terrain texture (64x64 24-bit BMP), G overlay texture (w h), W sound (seconds), K terrain text keys.
P bink64.pcx 64 64 - full 0
P BLDG.PCX 800 600 ff00ff cut 22
  0 0 299 299 R r2
  300 0 149 149 R b2
  450 0 149 149 R b2
  600 0 149 149 R b3
  750 0 50 149 R b3
  0 150 149 149 R r2
  300 150 149 149 R b2
  450 150 149 149 R r2
  600 150 149 149 R b3
  750 150 50 149 R b3
  0 300 149 149 R b2
  150 300 149 149 R b2
  300 300 149 149 R b2
  450 300 149 149 R b2
  600 300 149 149 R b3
  750 300 50 149 R b3
  0 450 149 149 R b3
  150 450 149 149 R b3
  300 450 149 149 R b3
  450 450 149 149 R b3
  600 450 149 149 R b3
  750 450 50 149 R b3
P Bodies/FemaleBody_DefaultPal.pcx 60 60 - full 1
  0 37 59 22 E k0
P Bodies/FemalePLS.pcx 60 120 f800f8 cut 1
  9 1 44 116 E g1
P Bodies/FemalePLS_sm.pcx 60 120 f800f8 cut 1
  12 0 37 84 E g1
P Bodies/FemalePSS.pcx 60 120 f800f8 cut 1
  9 1 44 116 E g1
P Bodies/FemalePSS_sm.pcx 60 120 f800f8 cut 1
  12 0 37 84 E g1
P Bodies/FemaleSkSS.pcx 60 120 f800f8 cut 1
  9 1 44 116 E r1
P Bodies/FemaleSkSS_sm.pcx 60 120 f800f8 cut 1
  12 0 37 84 D r1
P Bodies/FemaleSkTT.pcx 60 120 f800f8 cut 1
  9 1 44 116 E s1
P Bodies/FemaleSkTT_sm.pcx 60 120 f800f8 cut 1
  12 0 37 84 D s1
P Bodies/FemaleSSS.pcx 60 120 f800f8 cut 1
  9 1 44 116 E r1
P Bodies/FemaleSSS_sm.pcx 60 120 f800f8 cut 1
  12 0 37 84 E r1
L Bodies/FemaleSwap01.pcx 60 60
L Bodies/FemaleSwap02.pcx 60 60
L Bodies/FemaleSwap03.pcx 60 60
L Bodies/FemaleSwap04.pcx 60 60
L Bodies/FemaleSwap05.pcx 60 60
L Bodies/FemaleSwap06.pcx 60 60
L Bodies/FemaleSwap07.pcx 60 60
L Bodies/FemaleSwap08.pcx 60 60
L Bodies/FemaleSwap09.pcx 60 60
L Bodies/FemaleSwap10.pcx 60 60
P Bodies/MaleBody_DefaultPal.pcx 60 60 - full 1
  0 37 59 22 E k0
P Bodies/MaleKLS.pcx 60 120 f800f8 cut 1
  9 0 41 118 E r1
P Bodies/MaleKLS_sm.pcx 60 120 f800f8 cut 1
  12 0 35 86 E r1
P Bodies/MalePLS.pcx 60 120 f800f8 cut 1
  9 0 41 118 E g1
P Bodies/MalePLS_sm.pcx 60 120 f800f8 cut 1
  12 0 35 86 E g1
P Bodies/MalePSS.pcx 60 120 f800f8 cut 1
  10 0 40 118 E g1
P Bodies/MalePSS_sm.pcx 60 120 f800f8 cut 1
  13 0 34 86 E g1
P Bodies/MaleSSS.pcx 60 120 f800f8 cut 1
  10 0 40 118 E r1
P Bodies/MaleSSS_sm.pcx 60 120 f800f8 cut 1
  13 0 34 86 E r1
L Bodies/MaleSwap01.pcx 60 60
L Bodies/MaleSwap02.pcx 60 60
L Bodies/MaleSwap03.pcx 60 60
L Bodies/MaleSwap04.pcx 60 60
L Bodies/MaleSwap05.pcx 60 60
L Bodies/MaleSwap06.pcx 60 60
L Bodies/MaleSwap07.pcx 60 60
L Bodies/MaleSwap08.pcx 60 60
L Bodies/MaleSwap09.pcx 60 60
L Bodies/MaleSwap10.pcx 60 60
P cliffs01.pcx 800 600 ff00ff cut 569
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  1 29 16 31 E e2
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  61 62 5 3 R e2
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  180 86 16 34 E g1
  12 122 7 7 E e2
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  1 132 16 17 E e1
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  47 132 32 48 E s1
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P creditsbckgrd.pcx 800 600 - full 9
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  371 549 163 50 O s1
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P Data/desert.pcx 800 600 ff00ff cut 21
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P Data/links.pcx 800 600 ff00ff cut 22
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P Data/parkland.pcx 800 600 ff00ff cut 22
  0 0 57 40 D e1
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T Data/Textures/BrushA0001.bmp
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T Data/Textures/BrushB0001.bmp
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T Data/Textures/BrushC0001.bmp
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T Data/Textures/Parkland/SandBunker3A0003.bmp
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T Data/Textures/Parkland/SandBunker4A0001.bmp
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T Data/Textures/Parkland/strata.bmp
T Data/Textures/Parkland/TeeA0001.bmp
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T Data/Textures/Parkland/TeeA0013.bmp
T Data/Textures/Parkland/TeeA0014.bmp
T Data/Textures/Parkland/TeeA0015.bmp
T Data/Textures/Parkland/TeeA0016.bmp
T Data/Textures/Parkland/TeeA0017.bmp
T Data/Textures/Parkland/TeeA0018.bmp
T Data/Textures/Parkland/TeeA0019.bmp
T Data/Textures/Parkland/TeeA0020.bmp
T Data/Textures/Parkland/TeeA0021.bmp
T Data/Textures/Parkland/TeeA0022.bmp
T Data/Textures/Parkland/TeeA0023.bmp
T Data/Textures/Parkland/TeeA0024.bmp
T Data/Textures/Parkland/TeeA0025.bmp
T Data/Textures/Parkland/TrickyGreenA0001.bmp
T Data/Textures/Parkland/TrickyGreenA0002.bmp
T Data/Textures/Parkland/TrickyGreenA0003.bmp
T Data/Textures/Parkland/TrickyGreenA0004.bmp
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T Data/Textures/Parkland/TrickyGreenB0001.bmp
T Data/Textures/Parkland/TrickyGreenB0002.bmp
T Data/Textures/Parkland/TrickyGreenB0003.bmp
T Data/Textures/Parkland/TrickyGreenB0004.bmp
T Data/Textures/Parkland/TrickyGreenB0005.bmp
T Data/Textures/Parkland/TrickyGreenC0001.bmp
T Data/Textures/Parkland/TrickyGreenC0002.bmp
T Data/Textures/Parkland/TrickyGreenC0003.bmp
T Data/Textures/Parkland/TrickyGreenC0004.bmp
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T Data/Textures/Parkland/WaterDeepA0001.bmp
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T Data/Textures/Parkland/WaterDeepA0003.bmp
T Data/Textures/Parkland/WaterDeepA0004.bmp
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T Data/Textures/Parkland/WaterDeepB0001.bmp
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T Data/Textures/Parkland/WaterDeepB0003.bmp
T Data/Textures/Parkland/WaterDeepB0004.bmp
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T Data/Textures/Parkland/WaterDeepC0001.bmp
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T Data/Textures/Parkland/WaterDeepC0004.bmp
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T Data/Textures/Parkland/WaterDeepD0001.bmp
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T Data/Textures/Parkland/WaterDeepD0003.bmp
T Data/Textures/Parkland/WaterDeepD0004.bmp
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T Data/Textures/Parkland/WaterMiddleA0001.bmp
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T Data/Textures/Parkland/WaterMiddleA0004.bmp
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T Data/Textures/Parkland/WaterMiddleB0001.bmp
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T Data/Textures/Parkland/WaterMiddleC0001.bmp
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T Data/Textures/Parkland/WaterMiddleD0001.bmp
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T Data/Textures/Parkland/WaterShallowA0001.bmp
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T Data/Textures/Parkland/WaterShallowA0003.bmp
T Data/Textures/Parkland/WaterShallowA0004.bmp
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T Data/Textures/Parkland/WaterShallowB0001.bmp
T Data/Textures/Parkland/WaterShallowB0002.bmp
T Data/Textures/Parkland/WaterShallowB0003.bmp
T Data/Textures/Parkland/WaterShallowB0004.bmp
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T Data/Textures/Parkland/WaterShallowC0001.bmp
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T Data/Textures/Parkland/WaterShallowC0003.bmp
T Data/Textures/Parkland/WaterShallowC0004.bmp
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T Data/Textures/Parkland/WaterShallowD0001.bmp
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T Data/Textures/Parkland/WaterShallowD0003.bmp
T Data/Textures/Parkland/WaterShallowD0004.bmp
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T Data/Textures/Parkland/WaterShallowD0007.bmp
T Data/Textures/Parkland/WaterShallowD0008.bmp
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T Data/Textures/Parkland/WoodsA0001.bmp
T Data/Textures/Parkland/WoodsA0002.bmp
T Data/Textures/Parkland/WoodsA0003.bmp
T Data/Textures/Parkland/WoodsA0004.bmp
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T Data/Textures/Parkland/WoodsA0007.bmp
T Data/Textures/Parkland/WoodsA0008.bmp
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T Data/Textures/Parkland/WoodsB0001.bmp
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T Data/Textures/Parkland/WoodsB0003.bmp
T Data/Textures/Parkland/WoodsB0004.bmp
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T Data/Textures/Parkland/WoodsB0006.bmp
T Data/Textures/Parkland/WoodsB0007.bmp
T Data/Textures/Parkland/WoodsB0008.bmp
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T Data/Textures/Parkland/WoodsC0001.bmp
T Data/Textures/Parkland/WoodsC0002.bmp
T Data/Textures/Parkland/WoodsC0003.bmp
T Data/Textures/Parkland/WoodsC0004.bmp
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T Data/Textures/Parkland/WoodsC0006.bmp
T Data/Textures/Parkland/WoodsC0007.bmp
T Data/Textures/Parkland/WoodsC0008.bmp
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T Data/Textures/Parkland/WoodsD0001.bmp
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T Data/Textures/Parkland/WoodsD0003.bmp
T Data/Textures/Parkland/WoodsD0004.bmp
T Data/Textures/Parkland/WoodsD0005.bmp
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T Data/Textures/Parkland/WoodsD0007.bmp
T Data/Textures/Parkland/WoodsD0008.bmp
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T Data/Textures/Parkland/ZenSandA0001.bmp
T Data/Textures/Parkland/ZenSandA0002.bmp
T Data/Textures/Parkland/ZenSandA0003.bmp
T Data/Textures/Parkland/ZenSandA0004.bmp
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T Data/Textures/Parkland/ZenSandA0007.bmp
T Data/Textures/Parkland/ZenSandA0008.bmp
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T Data/Textures/SandBunker1A0001.bmp
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T Data/Textures/SandBunker1A0004.bmp
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T Data/Textures/SandBunker2A0001.bmp
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T Data/Textures/SandBunker2A0003.bmp
T Data/Textures/SandBunker2A0004.bmp
T Data/Textures/SandBunker2A0005.bmp
T Data/Textures/SandBunker3A0001.bmp
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T Data/Textures/SandBunker3A0004.bmp
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T Data/Textures/SandBunker4A0001.bmp
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T Data/Textures/SandBunker4A0003.bmp
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T Data/Textures/Tropical/BrushA0001.bmp
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T Data/Textures/Tropical/BrushB0001.bmp
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T Data/Textures/Tropical/BrushC0001.bmp
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T Data/Textures/Tropical/BrushC0004.bmp
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T Data/Textures/Tropical/BuildingA0001.bmp
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T Data/Textures/Tropical/BuildingB0001.bmp
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T Data/Textures/Tropical/BuildingB0006.bmp
T Data/Textures/Tropical/BuildingB0007.bmp
T Data/Textures/Tropical/BuildingB0008.bmp
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T Data/Textures/Tropical/BuildingC0001.bmp
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T Data/Textures/Tropical/BuildingC0004.bmp
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T Data/Textures/Tropical/BuildingC0007.bmp
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T Data/Textures/Tropical/BuildingD0001.bmp
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T Data/Textures/Tropical/BuildingD0004.bmp
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T Data/Textures/Tropical/BuildingD0008.bmp
T Data/Textures/Tropical/BuildingD0009.bmp
T Data/Textures/Tropical/CliffTest.bmp
T Data/Textures/Tropical/DeepRoughA0001.bmp
T Data/Textures/Tropical/DeepRoughA0002.bmp
T Data/Textures/Tropical/DeepRoughA0003.bmp
T Data/Textures/Tropical/DeepRoughA0004.bmp
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T Data/Textures/Tropical/DeepRoughA0006.bmp
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T Data/Textures/Tropical/DeepRoughA0008.bmp
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T Data/Textures/Tropical/DeepRoughB0001.bmp
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T Data/Textures/Tropical/DeepRoughB0004.bmp
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T Data/Textures/Tropical/DeepRoughB0007.bmp
T Data/Textures/Tropical/DeepRoughB0008.bmp
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T Data/Textures/Tropical/DeepRoughC0001.bmp
T Data/Textures/Tropical/DeepRoughC0002.bmp
T Data/Textures/Tropical/DeepRoughC0003.bmp
T Data/Textures/Tropical/DeepRoughC0004.bmp
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T Data/Textures/Tropical/DeepRoughD0001.bmp
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T Data/Textures/Tropical/DeepRoughD0003.bmp
T Data/Textures/Tropical/DeepRoughD0004.bmp
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T Data/Textures/Tropical/FairwayA0001.bmp
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T Data/Textures/Tropical/FairwayA0004.bmp
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T Data/Textures/Tropical/FirmFairwayA0001.bmp
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T Data/Textures/Tropical/FirmFairwayA0008.bmp
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T Data/Textures/Tropical/GrassBunkerA0001.bmp
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T Data/Textures/Tropical/GrassBunkerB0001.bmp
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T Data/Textures/Tropical/GrassBunkerC0001.bmp
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T Data/Textures/Tropical/GrassySandA0001.bmp
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T Data/Textures/Tropical/GrassySandB0001.bmp
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T Data/Textures/Tropical/GrassySandC0001.bmp
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T Data/Textures/Tropical/MarshA0001.bmp
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T Data/Textures/Tropical/MarshB0001.bmp
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T Data/Textures/Tropical/MarshC0001.bmp
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T Data/Textures/Tropical/overgrowthA0001.bmp
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T Data/Textures/Tropical/overgrowthB0001.bmp
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T Data/Textures/Tropical/overgrowthB0004.bmp
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T Data/Textures/Tropical/overgrowthC0001.bmp
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T Data/Textures/Tropical/overgrowthC0003.bmp
T Data/Textures/Tropical/overgrowthC0004.bmp
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T Data/Textures/Tropical/overgrowthD0001.bmp
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T Data/Textures/Tropical/overgrowthD0008.bmp
T Data/Textures/Tropical/overgrowthD0009.bmp
G Data/Textures/Tropical/Path.tga 64 64
G Data/Textures/Tropical/PathCap.tga 64 64
G Data/Textures/Tropical/PathCapX.tga 64 64
G Data/Textures/Tropical/PathCurve.tga 64 64
G Data/Textures/Tropical/PathCurveX.tga 64 64
G Data/Textures/Tropical/PathInside.tga 64 64
G Data/Textures/Tropical/PathInsideX.tga 64 64
G Data/Textures/Tropical/PathX.tga 64 64
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T Data/Textures/Tropical/PotSandBunkerA0002.bmp
T Data/Textures/Tropical/PotSandBunkerA0003.bmp
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T Data/Textures/Tropical/RavineB0001.bmp
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G Data/Textures/Tropical/RedRingThin.tga 64 64
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T Data/Textures/Tropical/RoughA0001.bmp
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T Data/Textures/Tropical/RoughB0004.bmp
T Data/Textures/Tropical/RoughB0005.bmp
T Data/Textures/Tropical/RoughC0001.bmp
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T Data/Textures/Tropical/RoughC0003.bmp
T Data/Textures/Tropical/RoughC0004.bmp
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T Data/Textures/Tropical/RoughD0001.bmp
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T Data/Textures/Tropical/RoughD0004.bmp
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T Data/Textures/Tropical/SandBunker1A0001.bmp
T Data/Textures/Tropical/SandBunker1A0002.bmp
T Data/Textures/Tropical/SandBunker1A0003.bmp
T Data/Textures/Tropical/SandBunker1A0004.bmp
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T Data/Textures/Tropical/SandBunker2A0001.bmp
T Data/Textures/Tropical/SandBunker2A0002.bmp
T Data/Textures/Tropical/SandBunker2A0003.bmp
T Data/Textures/Tropical/SandBunker2A0004.bmp
T Data/Textures/Tropical/SandBunker2A0005.bmp
T Data/Textures/Tropical/SandBunker3A0001.bmp
T Data/Textures/Tropical/SandBunker3A0002.bmp
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T Data/Textures/Tropical/SandBunker3A0004.bmp
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T Data/Textures/Tropical/SandBunker4A0001.bmp
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T Data/Textures/Tropical/SandBunker4A0004.bmp
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T Data/Textures/Tropical/SandBunkerA0001.bmp
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T Data/Textures/Tropical/SandBunkerA0004.bmp
T Data/Textures/Tropical/SandBunkerA0005.bmp
T Data/Textures/Tropical/strata.bmp
T Data/Textures/Tropical/TeeA0001.bmp
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T Data/Textures/Tropical/TeeA0003.bmp
T Data/Textures/Tropical/TeeA0004.bmp
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T Data/Textures/Tropical/TeeA0008.bmp
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T Data/Textures/Tropical/TeeA0010.bmp
T Data/Textures/Tropical/TeeA0011.bmp
T Data/Textures/Tropical/TeeA0012.bmp
T Data/Textures/Tropical/TeeA0013.bmp
T Data/Textures/Tropical/TeeA0014.bmp
T Data/Textures/Tropical/TeeA0015.bmp
T Data/Textures/Tropical/TeeA0016.bmp
T Data/Textures/Tropical/TeeA0017.bmp
T Data/Textures/Tropical/TeeA0018.bmp
T Data/Textures/Tropical/TeeA0019.bmp
T Data/Textures/Tropical/TeeA0020.bmp
T Data/Textures/Tropical/TeeA0021.bmp
T Data/Textures/Tropical/TeeA0022.bmp
T Data/Textures/Tropical/TeeA0023.bmp
T Data/Textures/Tropical/TeeA0024.bmp
T Data/Textures/Tropical/TeeA0025.bmp
T Data/Textures/Tropical/TrickyGreenA0001.bmp
T Data/Textures/Tropical/TrickyGreenA0002.bmp
T Data/Textures/Tropical/TrickyGreenA0003.bmp
T Data/Textures/Tropical/TrickyGreenA0004.bmp
T Data/Textures/Tropical/TrickyGreenA0005.bmp
T Data/Textures/Tropical/TrickyGreenB0001.bmp
T Data/Textures/Tropical/TrickyGreenB0002.bmp
T Data/Textures/Tropical/TrickyGreenB0003.bmp
T Data/Textures/Tropical/TrickyGreenB0004.bmp
T Data/Textures/Tropical/TrickyGreenB0005.bmp
T Data/Textures/Tropical/TrickyGreenC0001.bmp
T Data/Textures/Tropical/TrickyGreenC0002.bmp
T Data/Textures/Tropical/TrickyGreenC0003.bmp
T Data/Textures/Tropical/TrickyGreenC0004.bmp
T Data/Textures/Tropical/TrickyGreenC0005.bmp
T Data/Textures/Tropical/WaterDeepA0001.bmp
T Data/Textures/Tropical/WaterDeepA0002.bmp
T Data/Textures/Tropical/WaterDeepA0003.bmp
T Data/Textures/Tropical/WaterDeepA0004.bmp
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T Data/Textures/Tropical/WaterDeepB0001.bmp
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T Data/Textures/Tropical/WaterDeepB0003.bmp
T Data/Textures/Tropical/WaterDeepB0004.bmp
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T Data/Textures/Tropical/WaterDeepC0001.bmp
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T Data/Textures/Tropical/WaterDeepC0004.bmp
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T Data/Textures/Tropical/WaterDeepD0001.bmp
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T Data/Textures/Tropical/WaterShallowA0001.bmp
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T Data/Textures/Tropical/WaterShallowA0003.bmp
T Data/Textures/Tropical/WaterShallowA0004.bmp
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T Data/Textures/Tropical/WaterShallowC0001.bmp
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T Data/Textures/Tropical/WaterShallowD0004.bmp
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T Data/Textures/Tropical/WaterShallowD0006.bmp
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T Data/Textures/Tropical/WoodsB0001.bmp
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T Data/Textures/Tropical/WoodsC0001.bmp
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T Data/Textures/Tropical/WoodsC0003.bmp
T Data/Textures/Tropical/WoodsC0004.bmp
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T Data/Textures/Tropical/WoodsC0006.bmp
T Data/Textures/Tropical/WoodsC0007.bmp
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T Data/Textures/Tropical/WoodsD0001.bmp
T Data/Textures/Tropical/WoodsD0002.bmp
T Data/Textures/Tropical/WoodsD0003.bmp
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T Data/Textures/Tropical/WoodsD0008.bmp
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T Data/Textures/Tropical/ZenSandA0001.bmp
T Data/Textures/Tropical/ZenSandA0002.bmp
T Data/Textures/Tropical/ZenSandA0003.bmp
T Data/Textures/Tropical/ZenSandA0004.bmp
T Data/Textures/Tropical/ZenSandA0005.bmp
T Data/Textures/Tropical/ZenSandA0006.bmp
T Data/Textures/Tropical/ZenSandA0007.bmp
T Data/Textures/Tropical/ZenSandA0008.bmp
T Data/Textures/Tropical/ZenSandA0009.bmp
T Data/Textures/WaterShallowDesertA0001.bmp
T Data/Textures/WaterShallowDesertA0002.bmp
T Data/Textures/WaterShallowDesertA0003.bmp
T Data/Textures/WaterShallowDesertA0004.bmp
T Data/Textures/WaterShallowDesertA0005.bmp
T Data/Textures/WaterShallowDesertB0001.bmp
T Data/Textures/WaterShallowDesertB0002.bmp
T Data/Textures/WaterShallowDesertB0003.bmp
T Data/Textures/WaterShallowDesertB0004.bmp
T Data/Textures/WaterShallowDesertB0005.bmp
T Data/Textures/WaterShallowDesertC0001.bmp
T Data/Textures/WaterShallowDesertC0002.bmp
T Data/Textures/WaterShallowDesertC0003.bmp
T Data/Textures/WaterShallowDesertC0004.bmp
T Data/Textures/WaterShallowDesertC0005.bmp
T Data/Textures/WaterShallowDesertD0001.bmp
T Data/Textures/WaterShallowDesertD0002.bmp
T Data/Textures/WaterShallowDesertD0003.bmp
T Data/Textures/WaterShallowDesertD0004.bmp
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T Data/Textures/woodsA0001.bmp
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T Data/Textures/woodsA0003.bmp
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P Data/tropical.pcx 800 600 ff00ff cut 21
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  114 0 57 40 D e2
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F Flics/Animals/Gila_WalkShadow.flc 49 36 8 11 218 220 733 255 66
F Flics/Animals/RR_DrinkDown.flc 38 37 4 14 225 212 1166 15 83
F Flics/Animals/RR_DrinkDownShadow.flc 38 37 4 14 225 212 2083 15 83
F Flics/Animals/RR_DrinkLoop.flc 38 37 4 12 225 212 1000 15 83
F Flics/Animals/RR_DrinkLoopShadow.flc 38 37 4 12 225 212 2083 15 83
L Flics/Animals/RR_palette.pcx 60 60
F Flics/Animals/RR_SQ.flc 35 34 4 12 227 213 1000 15 83
F Flics/Animals/RR_SQShadow.flc 35 34 4 12 227 213 1000 15 83
F Flics/Animals/RR_Walk.flc 43 40 8 17 223 210 1416 255 83
F Flics/Animals/RR_WalkShadow.flc 43 40 8 17 223 210 1500 255 83
F Flics/Animals/Sheep_EatDown.flc 36 28 8 14 226 221 1166 255 83
F Flics/Animals/Sheep_EatDownShadow.flc 36 28 8 14 226 221 1166 255 83
F Flics/Animals/Sheep_EatLoop.flc 31 23 8 16 227 226 1333 255 83
F Flics/Animals/Sheep_EatLoopShadow.flc 31 23 8 16 227 226 1333 255 83
L Flics/Animals/sheep_palette.pcx 60 60
F Flics/Animals/Sheep_SQ.flc 36 26 8 15 226 221 1250 255 83
F Flics/Animals/Sheep_SQShadow.flc 36 26 8 15 226 221 1250 255 83
F Flics/Animals/Sheep_Walk.flc 37 27 8 14 225 222 1166 255 83
F Flics/Animals/Sheep_WalkShadow.flc 37 27 8 14 225 222 1166 255 83
F Flics/Animals/Snake_Fidget.flc 43 32 4 24 221 222 2000 15 83
F Flics/Animals/Snake_FidgetShadow.flc 43 32 4 24 221 222 2083 15 83
L Flics/Animals/Snake_palette.pcx 60 60
F Flics/Animals/Snake_SQ.flc 36 25 4 24 223 230 2000 15 83
F Flics/Animals/Snake_SQShadow.flc 36 25 4 24 223 230 2000 15 83
F Flics/Animals/Snake_Walk.flc 51 36 8 20 216 223 1666 255 83
F Flics/Animals/Snake_WalkShadow.flc 51 36 8 20 216 223 1666 255 83
F Flics/Bldgs/1Drive.flc 324 219 4 4 78 123 266 15 66
F Flics/Bldgs/1Putt.flc 195 141 4 4 143 161 266 15 66
F Flics/Bldgs/2Drive.flc 442 298 4 4 20 82 266 15 66
F Flics/Bldgs/2Putt.flc 259 210 4 4 111 114 266 15 66
L Flics/Bldgs/Desert/CasL2pal.pcx 480 480
F Flics/Bldgs/Desert/d100DRL1.flc 25 24 4 1 231 219 66 15 66
F Flics/Bldgs/Desert/d100DRL1Shadow.flc 25 24 4 1 231 219 66 15 66
F Flics/Bldgs/Desert/d200DRL1.flc 26 28 4 1 231 215 66 15 66
F Flics/Bldgs/Desert/d200DRL1Shadow.flc 26 28 4 1 231 215 66 15 66
F Flics/Bldgs/Desert/d300DRL1.flc 27 32 4 1 231 211 66 15 66
F Flics/Bldgs/Desert/d300DRL1Shadow.flc 27 32 4 1 231 211 66 15 66
F Flics/Bldgs/Desert/dbuildDRL1.flc 66 64 4 1 210 196 66 15 66
F Flics/Bldgs/Desert/dbuildDRL1base.flc 61 39 4 1 210 221 66 15 66
F Flics/Bldgs/Desert/dbuildDRL1baseShadow.flc 61 39 4 1 210 221 66 15 66
F Flics/Bldgs/Desert/dbuildDRL1Shadow.flc 66 64 4 1 210 196 66 15 66
L Flics/Bldgs/Desert/DES_DRpal.pcx 480 480
F Flics/Bldgs/Desert/DEScartL1.flc 130 96 4 1 178 180 66 15 66
F Flics/Bldgs/Desert/DEScartL1base.flc 116 74 4 1 182 203 66 15 66
F Flics/Bldgs/Desert/DEScartL1baseShadow.flc 116 74 4 1 182 203 66 15 66
F Flics/Bldgs/Desert/DEScartL1Shadow.flc 130 96 4 1 178 180 66 15 66
F Flics/Bldgs/Desert/DEScartL2.flc 181 140 4 1 151 158 66 15 66
F Flics/Bldgs/Desert/DEScartL2anim.flc 88 61 4 15 176 193 1250 15 66
F Flics/Bldgs/Desert/DEScartL2base.flc 181 117 4 1 150 182 66 15 66
F Flics/Bldgs/Desert/DEScartL2baseShadow.flc 181 117 4 1 150 182 66 15 66
L Flics/Bldgs/Desert/DEScartL2pal.pcx 480 480
F Flics/Bldgs/Desert/DEScartL2Shadow.flc 181 140 4 1 151 158 66 15 66
L Flics/Bldgs/Desert/DEScartpal.pcx 480 480
F Flics/Bldgs/Desert/DesCasL1.flc 371 261 4 1 56 98 66 15 66
F Flics/Bldgs/Desert/DesCasL1ANIM.flc 193 146 4 12 174 57 800 15 66
F Flics/Bldgs/Desert/DesCasL1ANIMShadow.flc 193 146 4 12 174 57 800 15 66
F Flics/Bldgs/Desert/DesCasL1base.flc 363 235 4 1 59 123 66 15 66
F Flics/Bldgs/Desert/DesCasL1baseShadow.flc 363 235 4 1 59 123 66 15 66
F Flics/Bldgs/Desert/DesCasL1Shadow.flc 371 261 4 1 56 98 66 15 66
F Flics/Bldgs/Desert/DEScasL2.flc 426 336 4 1 27 41 66 15 66
F Flics/Bldgs/Desert/DEScasL2base.flc 432 278 4 1 24 101 66 15 66
L Flics/Bldgs/Desert/DEScasL2Pal.pcx 320 320
F Flics/Bldgs/Desert/DEScasL2Shadow.flc 426 336 4 1 27 41 66 15 66
F Flics/Bldgs/Desert/DEScasL2status.flc 238 250 4 12 137 41 1000 15 83
F Flics/Bldgs/Desert/DEScasL2wheel.flc 163 132 4 30 161 59 2000 15 66
L Flics/Bldgs/Desert/DEScasPal.pcx 480 480
F Flics/Bldgs/Desert/DesClubL1.flc 266 202 4 1 71 96 66 15 66
F Flics/Bldgs/Desert/DesClubL1base.flc 179 115 4 1 151 183 66 15 66
F Flics/Bldgs/Desert/DesClubL1baseShadow.flc 179 115 4 1 151 183 66 15 66
F Flics/Bldgs/Desert/DesClubL1Shadow.flc 266 202 4 1 71 96 66 15 66
F Flics/Bldgs/Desert/DESclubL2.flc 243 188 4 1 120 130 66 15 66
L Flics/Bldgs/Desert/DESclubL2pal.pcx 480 480
F Flics/Bldgs/Desert/DESclubL2Shadow.flc 243 188 4 1 120 130 66 15 66
L Flics/Bldgs/Desert/DesClubpal.pcx 480 480
F Flics/Bldgs/Desert/DESdrL2400.flc 30 35 4 1 230 208 66 15 66
F Flics/Bldgs/Desert/DESdrL2400Shadow.flc 30 35 4 1 230 208 66 15 66
F Flics/Bldgs/Desert/DESdrL2house.flc 126 100 4 1 179 180 66 15 66
F Flics/Bldgs/Desert/DESdrL2houseShadow.flc 126 100 4 1 179 180 66 15 66
F Flics/Bldgs/Desert/DESdrL2plat.flc 60 49 4 1 213 210 66 15 66
F Flics/Bldgs/Desert/DESdrL2platTOP.flc 60 49 4 1 213 210 66 15 66
F Flics/Bldgs/Desert/DESdrL2platTOPShadow.flc 60 49 4 1 213 210 66 15 66
F Flics/Bldgs/Desert/DEShoL2.flc 320 293 4 1 87 46 66 15 66
F Flics/Bldgs/Desert/DEShoL2elev.flc 249 253 4 16 134 47 1333 15 66
F Flics/Bldgs/Desert/DEShoL2elevShadow.flc 249 253 4 16 134 47 1066 15 66
L Flics/Bldgs/Desert/DEShoL2pal.pcx 480 480
F Flics/Bldgs/Desert/DEShoL2Shadow.flc 320 293 4 1 87 46 66 15 66
F Flics/Bldgs/Desert/DEShoL2status.flc 263 160 4 13 110 162 866 15 66
F Flics/Bldgs/Desert/DesHotelL1.flc 248 206 4 1 117 114 66 15 66
F Flics/Bldgs/Desert/DesHotelL1Anim.flc 144 130 4 15 166 157 1250 15 66
F Flics/Bldgs/Desert/DesHotelL1AnimShadow.flc 144 130 4 15 166 157 1000 15 66
F Flics/Bldgs/Desert/DesHotelL1base.flc 250 163 4 1 115 159 66 15 66
F Flics/Bldgs/Desert/DesHotelL1baseShadow.flc 250 163 4 1 115 159 66 15 66
F Flics/Bldgs/Desert/DesHotelL1Shadow.flc 248 206 4 1 117 114 66 15 66
L Flics/Bldgs/Desert/DesHotelPal.pcx 480 480
F Flics/Bldgs/Desert/DEShouseconst.flc 121 105 4 1 180 175 66 15 66
F Flics/Bldgs/Desert/DEShouseconstShadow.flc 121 105 4 1 180 175 66 15 66
F Flics/Bldgs/Desert/DESproL2.flc 191 149 4 1 146 150 71 15 71
F Flics/Bldgs/Desert/DESproL2anim.flc 109 100 4 16 177 166 1333 15 66
L Flics/Bldgs/Desert/DESproL2pal.pcx 480 480
F Flics/Bldgs/Desert/DESproL2Shadow.flc 191 149 4 1 146 150 71 15 71
L Flics/Bldgs/Desert/DESputt_platL2pal.pcx 480 480
F Flics/Bldgs/Desert/DESputtL2.flc 62 68 4 1 212 191 83 15 83
F Flics/Bldgs/Desert/DESputtL2flag.flc 18 19 1 15 238 223 1250 1 83
F Flics/Bldgs/Desert/DESputtL2flagShadow.flc 18 19 1 15 238 223 1250 1 83
L Flics/Bldgs/Desert/DESputtL2pal.pcx 480 480
F Flics/Bldgs/Desert/DESputtL2scenic.flc 102 135 4 15 211 121 1250 15 83
F Flics/Bldgs/Desert/DESputtL2scenicShadow.flc 102 135 4 15 211 121 1250 15 83
F Flics/Bldgs/Desert/DESputtL2Shadow.flc 62 68 4 1 212 191 83 15 83
F Flics/Bldgs/Desert/DESsign.flc 39 40 4 1 225 211 66 15 66
L Flics/Bldgs/Desert/DESsignPal.pcx 480 480
F Flics/Bldgs/Desert/DESsignShadow.flc 39 40 4 1 225 211 66 15 66
F Flics/Bldgs/Desert/DESsnack.flc 77 79 4 1 202 185 66 15 66
F Flics/Bldgs/Desert/DESsnackbase.flc 70 46 4 1 205 217 66 15 66
F Flics/Bldgs/Desert/DESsnackbaseShadow.flc 70 46 4 1 205 217 66 15 66
F Flics/Bldgs/Desert/DESsnackL2.flc 78 80 4 1 202 185 66 15 66
L Flics/Bldgs/Desert/DESsnackL2pal.pcx 480 480
F Flics/Bldgs/Desert/DESsnackL2Shadow.flc 78 80 4 1 202 185 66 15 66
L Flics/Bldgs/Desert/DESsnackpal.pcx 480 480
F Flics/Bldgs/Desert/DESsnackShadow.flc 77 79 4 1 202 185 66 15 66
F Flics/Bldgs/Desert/dflagDRL1.flc 37 39 1 10 236 204 666 1 66
F Flics/Bldgs/Desert/dflagDRL1Shadow.flc 37 39 1 10 236 204 666 1 66
F Flics/Bldgs/Desert/DhouseA.flc 123 98 4 1 182 180 66 15 66
F Flics/Bldgs/Desert/DhouseAbase.flc 121 79 4 1 180 201 66 15 66
F Flics/Bldgs/Desert/DhouseAbaseShadow.flc 121 79 4 1 180 201 66 15 66
L Flics/Bldgs/Desert/DhouseApal.pcx 480 480
F Flics/Bldgs/Desert/DhouseAShadow.flc 123 98 4 1 182 180 66 15 66
L Flics/Bldgs/Desert/dhouseconpal.pcx 480 480
F Flics/Bldgs/Desert/dplatDRL1.flc 59 47 4 1 214 210 66 15 66
F Flics/Bldgs/Desert/dplatDRL1base.flc 57 37 4 1 212 222 66 15 66
F Flics/Bldgs/Desert/dplatDRL1baseShadow.flc 57 37 4 1 212 222 66 15 66
F Flics/Bldgs/Desert/dplatDRL1Shadow.flc 59 47 4 1 214 210 66 15 66
F Flics/Bldgs/Desert/dproL1.flc 139 123 4 9 175 157 600 15 66
F Flics/Bldgs/Desert/dproL1base.flc 121 79 4 1 180 201 66 15 66
F Flics/Bldgs/Desert/dproL1baseShadow.flc 121 79 4 1 180 201 66 15 66
F Flics/Bldgs/Desert/dproL1Shadow.flc 139 123 4 9 175 157 600 15 66
L Flics/Bldgs/Desert/dproPal.pcx 480 480
F Flics/Bldgs/Desert/dputt_whiteflag.flc 16 20 1 15 238 222 1250 1 83
F Flics/Bldgs/Desert/dputt_whiteflagShadow.flc 16 20 1 15 238 222 1250 1 83
F Flics/Bldgs/Desert/dputtL1.flc 62 62 4 1 211 197 83 15 83
F Flics/Bldgs/Desert/dputtL1base.flc 59 39 4 1 211 221 83 15 83
F Flics/Bldgs/Desert/dputtL1baseShadow.flc 59 39 4 1 211 221 83 15 83
F Flics/Bldgs/Desert/dputtL1Shadow.flc 62 62 4 1 211 197 83 15 83
L Flics/Bldgs/Desert/dputtpal.pcx 480 480
F Flics/Bldgs/Desert/dshortflagL1.flc 27 24 1 10 236 219 666 1 66
F Flics/Bldgs/Desert/dshortflagL1Shadow.flc 27 24 1 10 236 219 666 1 66
F Flics/Bldgs/Desert/dwallDRL1.flc 23 19 4 1 229 229 66 15 66
F Flics/Bldgs/Desert/dwallDRL1Shadow.flc 23 19 4 1 229 229 66 15 66
F Flics/Bldgs/Desert/HelAnimElev.flc 155 153 4 15 177 126 1250 15 66
F Flics/Bldgs/Desert/HelAnimElevShadow.flc 155 153 4 15 177 126 1000 15 66
F Flics/Bldgs/Desert/HelAnimlites.flc 138 92 4 6 172 127 500 15 66
F Flics/Bldgs/Desert/heliL1.flc 123 95 4 1 182 184 66 15 66
F Flics/Bldgs/Desert/heliL1_base.flc 11 13 4 1 216 237 66 15 66
F Flics/Bldgs/Desert/heliL1_baseShadow.flc 11 13 4 1 216 237 66 15 66
F Flics/Bldgs/Desert/heliL1Shadow.flc 123 95 4 1 182 184 66 15 66
L Flics/Bldgs/Desert/heliPal.pcx 480 480
F Flics/Bldgs/Desert/HelL2.flc 181 182 4 1 150 117 83 15 83
F Flics/Bldgs/Desert/HelL2base.flc 185 119 4 1 148 181 66 15 66
F Flics/Bldgs/Desert/HelL2baseShadow.flc 185 119 4 1 148 181 66 15 66
L Flics/Bldgs/Desert/HelL2pal.pcx 480 480
F Flics/Bldgs/Desert/HelL2Shadow.flc 181 182 4 1 150 117 83 15 83
F Flics/Bldgs/Desert/spaL1.flc 186 131 4 1 148 167 66 15 66
F Flics/Bldgs/Desert/spaL1_base.flc 173 113 4 1 154 184 66 15 66
F Flics/Bldgs/Desert/spaL1_baseShadow.flc 173 113 4 1 154 184 66 15 66
F Flics/Bldgs/Desert/spaL1Shadow.flc 186 131 4 1 148 167 66 15 66
F Flics/Bldgs/Desert/SpaL2.flc 250 186 4 1 120 132 66 15 66
L Flics/Bldgs/Desert/spaL2pal.pcx 480 480
F Flics/Bldgs/Desert/SpaL2Shadow.flc 250 186 4 1 120 132 66 15 66
L Flics/Bldgs/Desert/spaPal.pcx 480 480
F Flics/Bldgs/Desert/tenL1.flc 190 159 4 1 153 138 66 15 66
F Flics/Bldgs/Desert/tenL1_base.flc 181 117 4 1 150 182 66 15 66
F Flics/Bldgs/Desert/tenL1_baseShadow.flc 181 117 4 1 150 182 66 15 66
F Flics/Bldgs/Desert/tenL1Shadow.flc 190 159 4 1 153 138 66 15 66
F Flics/Bldgs/Desert/tenL2.flc 267 208 4 1 112 114 66 15 66
F Flics/Bldgs/Desert/tenL2_base.flc 251 163 4 1 115 159 66 15 66
F Flics/Bldgs/Desert/tenL2_baseShadow.flc 251 163 4 1 115 159 66 15 66
F Flics/Bldgs/Desert/tenL2Shadow.flc 267 208 4 1 112 114 66 15 66
L Flics/Bldgs/Desert/tenPal.pcx 480 480
L Flics/Bldgs/DrivPuttPal.pcx 480 480
P Flics/Bldgs/holemark.pcx 800 600 ff00ff cut 54
  4 5 16 13 E e2
  21 5 16 13 E e2
  38 5 16 13 E e2
  55 5 16 13 E e2
  72 5 16 13 E e2
  89 5 16 13 E e2
  106 5 15 13 E e2
  122 5 15 13 E e2
  138 5 15 13 E e2
  4 19 16 13 E e2
  21 19 16 13 E e2
  38 19 16 13 E e2
  55 19 16 13 E e2
  72 19 16 13 E e2
  89 19 16 13 E e2
  106 19 15 13 E e2
  122 19 15 13 E e2
  138 19 15 13 E e2
  4 36 17 16 E e1
  22 36 17 16 E e1
  40 36 17 16 E e1
  58 36 17 16 E e1
  76 36 17 16 E e1
  94 36 17 16 E e1
  112 36 17 16 E e1
  130 36 17 16 E e1
  148 36 17 16 E e1
  4 53 17 16 E e1
  22 53 17 16 E e1
  40 53 17 16 E e1
  58 53 17 16 E e1
  76 53 17 16 E e1
  94 53 17 16 E e1
  112 53 17 16 E e1
  130 53 17 16 E e1
  148 53 17 16 E e1
  4 73 18 20 E e1
  23 73 18 20 E e1
  42 73 18 20 E e1
  61 73 18 20 E e1
  80 73 18 20 E e1
  99 73 18 20 E e1
  118 73 18 20 E e1
  137 73 18 20 E e1
  156 73 18 20 E e1
  4 94 18 20 E e1
  23 94 18 20 E e1
  42 94 18 20 E e1
  61 94 18 20 E e1
  80 94 18 20 E e1
  99 94 18 20 E e1
  118 94 18 20 E e1
  137 94 18 20 E e1
  156 94 18 20 E e1
F Flics/Bldgs/links/Cart_garageL1.flc 143 114 4 1 177 168 83 15 83
F Flics/Bldgs/links/Cart_garageL1_dirt.flc 119 77 4 1 181 202 83 15 83
F Flics/Bldgs/links/Cart_garageL1_dirtShadow.flc 119 77 4 1 181 202 83 15 83
F Flics/Bldgs/links/Cart_garageL1Shadow.flc 143 114 4 1 177 168 83 15 83
F Flics/Bldgs/links/Cart_garageL2.flc 200 158 4 1 146 144 83 15 83
F Flics/Bldgs/links/Cart_garageL2_dirt.flc 191 123 4 1 145 179 83 15 83
F Flics/Bldgs/links/Cart_garageL2_dirtShadow.flc 191 123 4 1 145 179 83 15 83
L Flics/Bldgs/links/Cart_garageL2_palette.pcx 480 480
F Flics/Bldgs/links/Cart_garageL2Shadow.flc 200 158 4 1 146 144 83 15 83
L Flics/Bldgs/links/Cart_garagePal.pcx 480 480
F Flics/Bldgs/links/CastleL1.flc 382 277 4 1 51 84 83 15 83
F Flics/Bldgs/links/CastleL1_dirt.flc 366 238 4 1 57 120 83 15 83
F Flics/Bldgs/links/CastleL1_dirtShadow.flc 366 238 4 1 57 120 83 15 83
F Flics/Bldgs/links/CastleL1Shadow.flc 382 277 4 1 51 84 83 15 83
F Flics/Bldgs/links/CastleL2.flc 437 332 4 1 35 41 83 15 83
F Flics/Bldgs/links/CastleL2_ANIM.flc 368 257 4 15 95 47 1250 15 83
F Flics/Bldgs/links/CastleL2_ANIMShadow.flc 368 257 4 15 95 47 1250 15 83
F Flics/Bldgs/links/CastleL2_dirt.flc 410 264 4 1 35 108 83 15 83
F Flics/Bldgs/links/CastleL2_dirtShadow.flc 410 264 4 1 35 108 83 15 83
L Flics/Bldgs/links/CastleL2_palette.pcx 480 480
F Flics/Bldgs/links/CastleL2Shadow.flc 437 332 4 1 35 41 83 15 83
L Flics/Bldgs/links/CastlePal.pcx 480 480
F Flics/Bldgs/links/ChurchL1.flc 155 167 4 1 183 112 83 15 83
F Flics/Bldgs/links/ChurchL1_dirt.flc 117 76 4 1 182 202 83 15 83
F Flics/Bldgs/links/ChurchL1_dirtShadow.flc 117 76 4 1 182 202 83 15 83
F Flics/Bldgs/links/ChurchL1Shadow.flc 155 167 4 1 183 112 83 15 83
F Flics/Bldgs/links/ChurchL2.flc 216 199 4 1 155 97 83 15 83
F Flics/Bldgs/links/ChurchL2_dirt.flc 173 111 4 1 154 185 83 15 83
F Flics/Bldgs/links/ChurchL2_dirtShadow.flc 173 111 4 1 154 185 83 15 83
L Flics/Bldgs/links/ChurchL2_palette.pcx 480 480
F Flics/Bldgs/links/ChurchL2Shadow.flc 216 199 4 1 155 97 83 15 83
L Flics/Bldgs/links/ChurchPal.pcx 480 480
F Flics/Bldgs/links/clubL1.flc 169 148 4 1 158 146 83 15 83
F Flics/Bldgs/links/clubL1_ANIM.flc 148 98 4 15 192 128 1250 15 83
F Flics/Bldgs/links/clubL1_ANIMShadow.flc 148 98 4 15 192 128 1250 15 83
F Flics/Bldgs/links/clubL1_dirt.flc 167 107 4 1 157 187 83 15 83
F Flics/Bldgs/links/clubL1_dirtShadow.flc 167 107 4 1 157 187 83 15 83
L Flics/Bldgs/links/clubL1_palette.pcx 480 480
F Flics/Bldgs/links/clubL1Shadow.flc 169 148 4 1 158 146 83 15 83
F Flics/Bldgs/links/clubL2.flc 219 165 4 1 132 146 83 15 83
F Flics/Bldgs/links/clubL2_ANIM.flc 143 154 4 15 169 131 1250 15 83
F Flics/Bldgs/links/clubL2_ANIMShadow.flc 143 154 4 15 169 131 1250 15 83
F Flics/Bldgs/links/clubL2_dirt.flc 221 143 4 1 130 169 83 15 83
F Flics/Bldgs/links/clubL2_dirtShadow.flc 221 143 4 1 130 169 83 15 83
L Flics/Bldgs/links/clubL2_palette.pcx 480 480
F Flics/Bldgs/links/clubL2Shadow.flc 219 165 4 1 132 146 83 15 83
L Flics/Bldgs/links/clubpal.pcx 480 480
F Flics/Bldgs/links/DR_100sign.flc 26 28 4 1 233 216 83 15 83
F Flics/Bldgs/links/DR_100signShadow.flc 26 28 4 1 233 216 83 15 83
F Flics/Bldgs/links/DR_200sign.flc 30 31 4 1 233 213 83 15 83
F Flics/Bldgs/links/DR_200signShadow.flc 30 31 4 1 233 213 83 15 83
F Flics/Bldgs/links/DR_300sign.flc 33 38 4 1 233 207 83 15 83
F Flics/Bldgs/links/DR_300signShadow.flc 33 38 4 1 233 207 83 15 83
F Flics/Bldgs/links/DR_400sign.flc 36 42 4 1 233 203 83 15 83
F Flics/Bldgs/links/DR_400signShadow.flc 36 42 4 1 233 203 83 15 83
F Flics/Bldgs/links/DR_flag.flc 32 40 1 15 235 204 1250 1 83
F Flics/Bldgs/links/DR_flagShadow.flc 32 40 1 15 235 204 1250 1 83
F Flics/Bldgs/links/DR_platform.flc 54 42 4 1 217 215 83 15 83
F Flics/Bldgs/links/DR_platform_dirt.flc 47 32 4 1 217 224 83 15 83
F Flics/Bldgs/links/DR_platform_dirtShadow.flc 47 32 4 1 217 224 83 15 83
F Flics/Bldgs/links/DR_platformShadow.flc 54 42 4 1 217 215 83 15 83
F Flics/Bldgs/links/DR_shop.flc 67 63 4 1 212 197 83 15 83
F Flics/Bldgs/links/DR_shop_dirt.flc 59 39 4 1 211 220 83 15 83
F Flics/Bldgs/links/DR_shop_dirtShadow.flc 59 39 4 1 211 220 83 15 83
F Flics/Bldgs/links/DR_shopShadow.flc 67 63 4 1 212 197 83 15 83
F Flics/Bldgs/links/DR_wall.flc 37 27 4 1 223 225 83 15 83
F Flics/Bldgs/links/DR_wallShadow.flc 37 27 4 1 223 225 83 15 83
L Flics/Bldgs/links/driving_rangeL1_palette.pcx 480 480
L Flics/Bldgs/links/driving_rangeL2_palette.pcx 480 480
L Flics/Bldgs/links/DRL2_palette.pcx 480 480
F Flics/Bldgs/links/DRL2_platform.flc 60 46 4 1 213 213 83 15 83
F Flics/Bldgs/links/DRL2_platform_base.flc 52 34 4 1 214 223 83 15 83
F Flics/Bldgs/links/DRL2_platform_baseShadow.flc 52 34 4 1 214 223 83 15 83
F Flics/Bldgs/links/DRL2_platform_dirt.flc 52 34 4 1 214 223 83 15 83
F Flics/Bldgs/links/DRL2_platform_dirtShadow.flc 52 34 4 1 214 223 83 15 83
F Flics/Bldgs/links/DRL2_platformShadow.flc 60 46 4 1 213 213 83 15 83
F Flics/Bldgs/links/DRL2_shop.flc 85 65 4 1 204 199 83 15 83
F Flics/Bldgs/links/DRL2_shop_ANIM.flc 61 47 4 10 229 189 833 15 83
F Flics/Bldgs/links/DRL2_shop_ANIMShadow.flc 61 47 4 10 229 189 833 15 83
F Flics/Bldgs/links/DRL2_shop_dirt.flc 105 71 4 1 188 204 83 15 83
F Flics/Bldgs/links/DRL2_shop_dirtShadow.flc 105 71 4 1 188 204 83 15 83
F Flics/Bldgs/links/DRL2_shopShadow.flc 85 65 4 1 204 199 83 15 83
F Flics/Bldgs/links/HotelL1.flc 242 198 4 1 129 113 83 15 83
F Flics/Bldgs/links/HotelL1_ANIM.flc 196 124 4 10 178 96 833 15 83
F Flics/Bldgs/links/HotelL1_ANIMShadow.flc 196 124 4 10 178 96 833 15 83
F Flics/Bldgs/links/HotelL1_dirt.flc 225 145 4 1 128 168 83 15 83
F Flics/Bldgs/links/HotelL1_dirtShadow.flc 225 145 4 1 128 168 83 15 83
L Flics/Bldgs/links/HotelL1_palette.pcx 480 480
F Flics/Bldgs/links/HotelL1Shadow.flc 242 198 4 1 129 113 83 15 83
F Flics/Bldgs/links/HotelL2.flc 352 298 4 1 89 38 83 15 83
F Flics/Bldgs/links/HotelL2_ANIM.flc 345 247 4 10 118 25 833 15 83
F Flics/Bldgs/links/HotelL2_ANIMShadow.flc 345 247 4 10 118 25 833 15 83
F Flics/Bldgs/links/HotelL2_dirt.flc 308 199 4 1 86 141 83 15 83
F Flics/Bldgs/links/HotelL2_dirtShadow.flc 308 199 4 1 86 141 83 15 83
L Flics/Bldgs/links/HotelL2_palette.pcx 480 480
F Flics/Bldgs/links/HotelL2Shadow.flc 352 298 4 1 89 38 83 15 83
L Flics/Bldgs/links/HotelPal.pcx 480 480
F Flics/Bldgs/links/House_A_links.flc 117 102 4 1 187 173 83 15 83
F Flics/Bldgs/links/House_A_links_dirt.flc 111 71 4 1 185 205 83 15 83
F Flics/Bldgs/links/House_A_links_dirtShadow.flc 111 71 4 1 185 205 83 15 83
L Flics/Bldgs/links/House_A_links_palette.pcx 480 480
F Flics/Bldgs/links/House_A_linksShadow.flc 117 102 4 1 187 173 83 15 83
L Flics/Bldgs/links/housecon_palette.pcx 480 480
F Flics/Bldgs/links/houseconst_links.flc 117 80 4 1 183 195 83 15 83
F Flics/Bldgs/links/houseconst_links_dirt.flc 119 78 4 1 181 201 83 15 83
F Flics/Bldgs/links/houseconst_links_dirtShadow.flc 119 78 4 1 181 201 83 15 83
F Flics/Bldgs/links/houseconst_linksShadow.flc 117 80 4 1 183 195 83 15 83
F Flics/Bldgs/links/Links_ProshopL2.flc 193 170 4 1 150 128 83 15 83
F Flics/Bldgs/links/Links_ProshopL2_ANIM.flc 160 111 4 10 202 109 833 15 83
F Flics/Bldgs/links/Links_ProshopL2_ANIMShadow.flc 160 111 4 10 202 109 833 15 83
F Flics/Bldgs/links/Links_ProshopL2_dirt.flc 183 119 4 1 149 181 83 15 83
F Flics/Bldgs/links/Links_ProshopL2_dirtShadow.flc 183 119 4 1 149 181 83 15 83
F Flics/Bldgs/links/Links_ProshopL2Shadow.flc 193 170 4 1 150 128 83 15 83
F Flics/Bldgs/links/LinksBridge_back.flc 86 27 2 1 198 210 83 3 83
F Flics/Bldgs/links/LinksBridge_backShadow.flc 86 27 2 1 198 210 83 3 83
F Flics/Bldgs/links/LinksBridge_front.flc 85 30 2 1 198 237 83 3 83
F Flics/Bldgs/links/LinksBridge_frontShadow.flc 85 30 2 1 198 237 83 3 83
F Flics/Bldgs/links/LinksBridge_middle.flc 57 41 2 1 215 217 83 3 83
F Flics/Bldgs/links/LinksBridge_middleShadow.flc 57 41 2 1 215 217 83 3 83
L Flics/Bldgs/links/LinksBridge_palette.pcx 320 320
F Flics/Bldgs/links/LinksBridge_ripple.flc 50 22 2 24 220 240 2000 3 83
F Flics/Bldgs/links/LinksBridge_rippleShadow.flc 50 22 2 24 220 240 2000 3 83
F Flics/Bldgs/links/PG_hutL1.flc 51 50 4 1 219 204 83 15 83
F Flics/Bldgs/links/PG_hutL1_dirt.flc 47 31 4 1 217 225 83 15 83
F Flics/Bldgs/links/PG_hutL1_dirtShadow.flc 47 31 4 1 217 225 83 15 83
F Flics/Bldgs/links/PG_hutL1Shadow.flc 51 50 4 1 219 204 83 15 83
F Flics/Bldgs/links/PG_hutL2.flc 54 52 4 1 217 203 83 15 83
F Flics/Bldgs/links/PG_hutL2_ANIM.flc 45 34 4 10 238 192 833 15 83
F Flics/Bldgs/links/PG_hutL2_ANIMShadow.flc 45 34 4 10 238 192 833 15 83
F Flics/Bldgs/links/PG_hutL2_dirt.flc 47 31 4 1 217 225 83 15 83
F Flics/Bldgs/links/PG_hutL2_dirtShadow.flc 47 31 4 1 217 225 83 15 83
F Flics/Bldgs/links/PG_hutL2Shadow.flc 54 52 4 1 217 203 83 15 83
L Flics/Bldgs/links/PG_L1 and L2 palette.pcx 480 480
F Flics/Bldgs/links/PG_pflag.flc 19 20 1 15 238 223 1250 1 83
F Flics/Bldgs/links/PG_pflagShadow.flc 19 20 1 15 238 223 1250 1 83
F Flics/Bldgs/links/PG_ScenicL2.flc 58 48 4 1 212 211 83 15 83
F Flics/Bldgs/links/PG_ScenicL2Shadow.flc 58 48 4 1 212 211 83 15 83
F Flics/Bldgs/links/PG_whiteflag.flc 17 19 1 15 238 223 1250 1 83
F Flics/Bldgs/links/PG_whiteflagShadow.flc 17 19 1 15 238 223 1250 1 83
F Flics/Bldgs/links/PG_yflag.flc 19 20 1 15 238 223 1250 1 83
F Flics/Bldgs/links/PG_yflagShadow.flc 19 20 1 15 238 223 1250 1 83
F Flics/Bldgs/links/pro_shop.flc 152 142 4 1 181 138 83 15 83
F Flics/Bldgs/links/pro_shop_ANIM.flc 143 102 4 10 208 120 833 15 83
F Flics/Bldgs/links/pro_shop_ANIMShadow.flc 143 102 4 10 208 120 833 15 83
F Flics/Bldgs/links/pro_shop_dirt.flc 121 77 4 1 180 202 83 15 83
F Flics/Bldgs/links/pro_shop_dirtShadow.flc 121 77 4 1 180 202 83 15 83
L Flics/Bldgs/links/Pro_shopPal.pcx 480 480
F Flics/Bldgs/links/pro_shopShadow.flc 152 142 4 1 181 138 83 15 83
L Flics/Bldgs/links/ProShopL1_palette.pcx 480 480
L Flics/Bldgs/links/ProShopL2_palette.pcx 480 480
F Flics/Bldgs/links/Pub_SQ.flc 115 92 4 1 187 177 83 15 83
F Flics/Bldgs/links/Pub_SQ_dirt.flc 103 68 4 1 189 206 83 15 83
F Flics/Bldgs/links/Pub_SQ_dirtShadow.flc 103 68 4 1 189 206 83 15 83
F Flics/Bldgs/links/Pub_SQShadow.flc 115 92 4 1 187 177 83 15 83
F Flics/Bldgs/links/PubL2.flc 117 92 4 1 187 177 83 15 83
F Flics/Bldgs/links/PubL2_dirt.flc 97 64 4 1 192 208 66 15 66
F Flics/Bldgs/links/PubL2_dirtShadow.flc 97 64 4 1 192 208 66 15 66
L Flics/Bldgs/links/PubL2_palette.pcx 480 480
F Flics/Bldgs/links/PubL2Shadow.flc 117 92 4 1 187 177 83 15 83
L Flics/Bldgs/links/PubPal.pcx 480 480
F Flics/Bldgs/links/rockwall01.flc 36 27 4 1 223 225 83 15 83
F Flics/Bldgs/links/rockwall01Shadow.flc 36 27 4 1 223 225 83 15 83
F Flics/Bldgs/links/rockwall02.flc 14 12 4 1 235 232 83 15 83
F Flics/Bldgs/links/rockwall02Shadow.flc 14 12 4 1 235 232 83 15 83
F Flics/Bldgs/links/rockwall03.flc 13 11 4 1 235 233 83 15 83
F Flics/Bldgs/links/rockwall03Shadow.flc 13 11 4 1 235 233 83 15 83
F Flics/Bldgs/links/sign_links.flc 45 44 4 1 225 206 83 15 83
L Flics/Bldgs/links/sign_links_palette.pcx 480 480
F Flics/Bldgs/links/sign_linksShadow.flc 45 44 4 1 225 206 83 15 83
F Flics/Bldgs/links/StableL1.flc 187 136 4 1 150 164 83 15 83
F Flics/Bldgs/links/StableL1_dirt.flc 171 111 4 1 155 185 83 15 83
F Flics/Bldgs/links/StableL1_dirtShadow.flc 171 111 4 1 155 185 83 15 83
L Flics/Bldgs/links/StableL1_palette.pcx 480 480
F Flics/Bldgs/links/StableL1Shadow.flc 187 136 4 1 150 164 83 15 83
F Flics/Bldgs/links/StableL2.flc 249 187 4 1 117 133 83 15 83
F Flics/Bldgs/links/StableL2_ANIM.flc 112 92 4 10 206 148 833 15 83
F Flics/Bldgs/links/StableL2_ANIMShadow.flc 112 92 4 10 206 148 833 15 83
F Flics/Bldgs/links/StableL2_dirt.flc 248 161 4 1 116 160 83 15 83
F Flics/Bldgs/links/StableL2_dirtShadow.flc 248 161 4 1 116 160 83 15 83
L Flics/Bldgs/links/StableL2_palette.pcx 480 480
F Flics/Bldgs/links/StableL2Shadow.flc 249 187 4 1 117 133 83 15 83
F Flics/Bldgs/Park/100DRL1.flc 25 24 4 1 231 219 83 15 83
F Flics/Bldgs/Park/100DRL1Shadow.flc 25 24 4 1 231 219 83 15 83
F Flics/Bldgs/Park/200DRL1.flc 26 30 4 1 231 213 83 15 83
F Flics/Bldgs/Park/200DRL1Shadow.flc 26 30 4 1 231 213 83 15 83
F Flics/Bldgs/Park/300DRL1.flc 27 34 4 1 231 209 83 15 83
F Flics/Bldgs/Park/300DRL1Shadow.flc 27 34 4 1 231 209 83 15 83
L Flics/Bldgs/Park/AirL1 palette.pcx 480 480
F Flics/Bldgs/Park/airL1.flc 316 253 4 1 82 87 66 15 66
F Flics/Bldgs/Park/airL1_ANIM.flc 284 236 4 15 109 87 1000 15 66
F Flics/Bldgs/Park/airL1_ANIMShadow.flc 284 236 4 15 109 87 1000 15 66
F Flics/Bldgs/Park/airL1_base.flc 363 235 4 1 59 122 66 15 66
F Flics/Bldgs/Park/airL1Shadow.flc 316 253 4 1 82 87 66 15 66
L Flics/Bldgs/Park/AirL2 palette.pcx 480 480
F Flics/Bldgs/Park/airL2.flc 422 315 4 1 29 59 83 15 83
F Flics/Bldgs/Park/airL2_ANIM.flc 256 238 4 15 124 66 1250 15 83
F Flics/Bldgs/Park/airL2_ANIMShadow.flc 256 238 4 15 124 66 1250 15 83
F Flics/Bldgs/Park/airL2_base.flc 414 269 4 1 33 104 83 15 83
F Flics/Bldgs/Park/airL2Shadow.flc 422 315 4 1 29 59 83 15 83
F Flics/Bldgs/Park/buildDRL1.flc 64 55 4 1 210 205 83 15 83
F Flics/Bldgs/Park/buildDRL1Shadow.flc 64 55 4 1 210 205 83 15 83
F Flics/Bldgs/Park/buildDRL2.flc 104 77 4 1 189 195 83 15 83
F Flics/Bldgs/Park/buildDRL2_ANIM.flc 56 47 4 15 225 186 1250 15 83
F Flics/Bldgs/Park/buildDRL2_ANIMShadow.flc 56 47 4 15 225 186 1250 15 83
F Flics/Bldgs/Park/buildDRL2base.flc 108 69 4 1 186 206 83 15 83
F Flics/Bldgs/Park/buildDRL2Shadow.flc 104 77 4 1 189 195 83 15 83
L Flics/Bldgs/Park/cartL1 palette.pcx 320 320
F Flics/Bldgs/Park/cartL1.flc 116 88 4 1 183 189 66 15 66
F Flics/Bldgs/Park/cartL1_ANIM.flc 104 84 4 15 191 182 1000 15 66
F Flics/Bldgs/Park/cartL1_ANIMShadow.flc 104 84 4 15 191 182 1000 15 66
F Flics/Bldgs/Park/cartL1_base.flc 119 77 4 1 181 202 66 15 66
F Flics/Bldgs/Park/cartL1Shadow.flc 116 88 4 1 183 189 66 15 66
L Flics/Bldgs/Park/cartL2 palette.pcx 480 480
F Flics/Bldgs/Park/cartL2.flc 174 131 4 1 154 164 83 15 83
F Flics/Bldgs/Park/cartL2_ANIM.flc 123 93 4 15 194 154 1250 15 83
F Flics/Bldgs/Park/cartL2_ANIMShadow.flc 123 93 4 15 194 154 1250 15 83
F Flics/Bldgs/Park/cartL2_base.flc 181 117 4 1 150 182 83 15 83
F Flics/Bldgs/Park/cartL2Shadow.flc 174 131 4 1 154 164 83 15 83
L Flics/Bldgs/Park/clubL1 palette.pcx 480 480
F Flics/Bldgs/Park/clubL1.flc 177 132 4 1 153 165 66 15 66
F Flics/Bldgs/Park/clubL1_ANIM.flc 131 104 4 15 188 152 1000 15 66
F Flics/Bldgs/Park/clubL1_ANIMShadow.flc 131 104 4 15 188 152 1000 15 66
F Flics/Bldgs/Park/clubL1_base.flc 181 117 4 1 150 182 66 15 66
F Flics/Bldgs/Park/clubL1Shadow.flc 177 132 4 1 153 165 66 15 66
L Flics/Bldgs/Park/clubL2 palette.pcx 480 480
F Flics/Bldgs/Park/clubL2.flc 204 160 4 1 139 146 83 15 83
F Flics/Bldgs/Park/clubL2_ANIM.flc 163 153 4 15 168 133 1250 15 83
F Flics/Bldgs/Park/clubL2_ANIMShadow.flc 163 153 4 15 168 133 1250 15 83
F Flics/Bldgs/Park/clubL2_base.flc 205 133 4 1 138 174 83 15 83
F Flics/Bldgs/Park/clubL2Shadow.flc 204 160 4 1 139 146 83 15 83
L Flics/Bldgs/Park/DRL1 palette.pcx 320 320
L Flics/Bldgs/Park/DRL2 palette.pcx 480 480
F Flics/Bldgs/Park/flag_DRL1.flc 34 39 1 15 236 204 1250 1 66
F Flics/Bldgs/Park/flag_DRL1Shadow.flc 34 39 1 15 236 204 1000 1 66
L Flics/Bldgs/Park/HotelL1 palette.pcx 320 320
F Flics/Bldgs/Park/HotelL1.flc 243 201 4 1 126 113 66 15 66
F Flics/Bldgs/Park/HotelL1_ANIM.flc 253 183 4 15 129 107 1000 15 66
F Flics/Bldgs/Park/HotelL1_ANIMShadow.flc 253 183 4 15 129 107 1000 15 66
F Flics/Bldgs/Park/HotelL1_base.flc 229 147 4 1 126 167 66 15 66
F Flics/Bldgs/Park/HotelL1Shadow.flc 243 201 4 1 126 113 66 15 66
L Flics/Bldgs/Park/HotelL2 palette.pcx 480 480
F Flics/Bldgs/Park/HotelL2.flc 309 229 4 1 94 106 83 15 83
F Flics/Bldgs/Park/HotelL2_ANIM.flc 308 220 4 15 94 106 1250 15 83
F Flics/Bldgs/Park/HotelL2_ANIMShadow.flc 308 220 4 15 94 106 1250 15 83
F Flics/Bldgs/Park/HotelL2_base.flc 294 189 4 1 93 146 83 15 83
F Flics/Bldgs/Park/HotelL2Shadow.flc 309 229 4 1 94 106 83 15 83
F Flics/Bldgs/Park/House_A.flc 114 89 4 1 185 188 83 15 83
F Flics/Bldgs/Park/House_A_dirt.flc 114 74 4 1 184 204 83 15 83
F Flics/Bldgs/Park/House_A_dirtShadow.flc 114 74 4 1 184 204 83 15 83
L Flics/Bldgs/Park/House_APal.pcx 480 480
F Flics/Bldgs/Park/House_AShadow.flc 114 89 4 1 185 188 83 15 83
F Flics/Bldgs/Park/houseB.flc 120 93 4 1 182 185 66 15 66
F Flics/Bldgs/Park/houseBbase.flc 119 77 4 1 181 202 66 15 66
F Flics/Bldgs/Park/houseBbaseShadow.flc 119 77 4 1 181 202 66 15 66
L Flics/Bldgs/Park/houseBpal.pcx 480 480
F Flics/Bldgs/Park/houseBShadow.flc 120 93 4 1 182 185 66 15 66
L Flics/Bldgs/Park/houseconpal.pcx 480 480
F Flics/Bldgs/Park/houseconst.flc 118 88 4 1 182 189 83 15 83
F Flics/Bldgs/Park/houseconstShadow.flc 118 88 4 1 182 189 83 15 83
L Flics/Bldgs/Park/MarL1 palette.pcx 320 320
F Flics/Bldgs/Park/MarL1.flc 130 125 4 1 180 155 83 15 83
F Flics/Bldgs/Park/MarL1_WaterANIM.flc 113 73 4 24 184 207 2000 15 66
F Flics/Bldgs/Park/MarL1Shadow.flc 130 125 4 1 180 155 83 15 83
L Flics/Bldgs/Park/MarL2 palette.pcx 480 480
F Flics/Bldgs/Park/MarL2.flc 182 146 4 1 150 154 83 15 83
F Flics/Bldgs/Park/MarL2_WaterANIM.flc 172 112 4 24 154 188 2000 15 83
F Flics/Bldgs/Park/MarL2Shadow.flc 182 146 4 1 150 154 83 15 83
L Flics/Bldgs/Park/ParkProL1 palette.pcx 320 320
L Flics/Bldgs/Park/ParkProL2 palette.pcx 480 480
L Flics/Bldgs/Park/ParkSnackL1 palette.pcx 480 480
F Flics/Bldgs/Park/ParkSnackL1.flc 67 54 4 1 208 206 66 15 66
F Flics/Bldgs/Park/ParkSnackL1_ANIM.flc 32 30 4 15 236 198 1000 15 66
F Flics/Bldgs/Park/ParkSnackL1_ANIMShadow.flc 32 30 4 15 236 198 1000 15 66
F Flics/Bldgs/Park/ParkSnackL1_base.flc 69 45 4 1 206 218 66 15 66
F Flics/Bldgs/Park/ParkSnackL1Shadow.flc 67 54 4 1 208 206 66 15 66
L Flics/Bldgs/Park/ParkSnackL2 palette.pcx 480 480
F Flics/Bldgs/Park/ParkSnackL2.flc 79 59 4 1 201 206 83 15 83
F Flics/Bldgs/Park/ParkSnackL2_ANIM.flc 32 30 4 15 236 196 1250 15 83
F Flics/Bldgs/Park/ParkSnackL2_ANIMShadow.flc 32 30 4 15 236 196 1250 15 83
F Flics/Bldgs/Park/ParkSnackL2_base.flc 81 51 4 1 200 215 83 15 83
F Flics/Bldgs/Park/ParkSnackL2Shadow.flc 79 59 4 1 201 206 83 15 83
F Flics/Bldgs/Park/plat_baseDRL1.flc 47 32 4 1 217 224 66 15 66
F Flics/Bldgs/Park/plat_baseDRL2.flc 57 38 4 1 212 221 83 15 83
F Flics/Bldgs/Park/plat_topDRL1.flc 46 38 4 1 218 217 66 15 66
F Flics/Bldgs/Park/plat_topDRL1Shadow.flc 46 38 4 1 218 217 66 15 66
F Flics/Bldgs/Park/plat_topDRL2.flc 55 43 4 1 214 214 83 15 83
F Flics/Bldgs/Park/plat_topDRL2Shadow.flc 55 43 4 1 214 214 83 15 83
F Flics/Bldgs/Park/ProShop.flc 125 111 4 1 180 167 66 15 66
F Flics/Bldgs/Park/ProsL1.flc 122 110 4 1 182 168 66 15 66
F Flics/Bldgs/Park/ProsL1_base.flc 117 77 4 1 182 202 66 15 66
F Flics/Bldgs/Park/ProsL1Shadow.flc 122 110 4 1 182 168 66 15 66
F Flics/Bldgs/Park/ProsL2.flc 169 132 4 1 156 163 83 15 83
F Flics/Bldgs/Park/ProsL2_ANIM01.flc 113 74 4 15 184 197 1250 15 83
F Flics/Bldgs/Park/ProsL2_ANIM02.flc 78 65 4 15 220 156 1250 15 83
F Flics/Bldgs/Park/ProsL2_ANIM02Shadow.flc 78 65 4 15 220 156 1250 15 83
F Flics/Bldgs/Park/ProsL2Shadow.flc 169 132 4 1 156 163 83 15 83
F Flics/Bldgs/Park/putt_whiteflag.flc 13 20 1 15 238 222 1250 1 83
F Flics/Bldgs/Park/putt_whiteflagShadow.flc 13 20 1 15 238 222 1250 1 83
L Flics/Bldgs/Park/puttL1 palette.pcx 480 480
F Flics/Bldgs/Park/puttL1.flc 57 50 4 1 212 209 83 15 83
F Flics/Bldgs/Park/puttL1Shadow.flc 57 50 4 1 212 209 83 15 83
L Flics/Bldgs/Park/puttL2 palette.pcx 480 480
F Flics/Bldgs/Park/puttL2.flc 58 53 4 1 212 206 83 15 83
F Flics/Bldgs/Park/puttL2_ANIM.flc 33 30 4 15 235 198 1250 15 83
F Flics/Bldgs/Park/puttL2_ANIMShadow.flc 33 30 4 15 235 198 1250 15 83
F Flics/Bldgs/Park/puttL2Shadow.flc 58 53 4 1 212 206 83 15 83
F Flics/Bldgs/Park/puttscenic.flc 59 41 4 1 211 219 83 15 83
F Flics/Bldgs/Park/puttscenicShadow.flc 59 41 4 1 211 219 83 15 83
F Flics/Bldgs/Park/shortflagL1.flc 24 24 1 10 236 219 666 1 66
F Flics/Bldgs/Park/shortflagL1Shadow.flc 24 24 1 10 236 219 666 1 66
F Flics/Bldgs/Park/sign.flc 44 42 4 1 225 208 83 15 83
L Flics/Bldgs/Park/signpal.pcx 480 480
F Flics/Bldgs/Park/signShadow.flc 44 42 4 1 225 208 83 15 83
L Flics/Bldgs/Park/tenL1 palette.pcx 480 480
F Flics/Bldgs/Park/tenL1.flc 192 161 4 1 150 138 66 15 66
F Flics/Bldgs/Park/tenL1Shadow.flc 192 161 4 1 150 138 66 15 66
L Flics/Bldgs/Park/tenL2 palette.pcx 480 480
F Flics/Bldgs/Park/tenL2.flc 266 207 4 1 112 114 83 15 83
F Flics/Bldgs/Park/tenL2Shadow.flc 266 207 4 1 112 114 83 15 83
F Flics/Bldgs/Park/wall_DRL1.flc 20 17 4 1 231 229 83 15 83
F Flics/Bldgs/Park/wall_DRL1Shadow.flc 20 17 4 1 231 229 83 15 83
L Flics/Bldgs/Tropical/SnackL2_palette.pcx 480 480
L Flics/Bldgs/Tropical/trop layout.pcx 751 812
F Flics/Bldgs/Tropical/TROPcartL1.flc 121 98 4 1 181 181 83 15 83
F Flics/Bldgs/Tropical/TROPcartL1base.flc 117 75 4 1 182 203 66 15 66
L Flics/Bldgs/Tropical/TROPcartL1pal.pcx 480 480
F Flics/Bldgs/Tropical/TROPcartL1Shadow.flc 121 98 4 1 181 181 83 15 83
F Flics/Bldgs/Tropical/TROPcartL2.flc 177 155 4 1 152 143 83 15 83
F Flics/Bldgs/Tropical/TROPcartL2_base.flc 153 99 4 1 164 191 66 15 66
L Flics/Bldgs/Tropical/TROPcartL2_palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPcartL2Shadow.flc 177 155 4 1 152 143 83 15 83
F Flics/Bldgs/Tropical/TROPclubL1.flc 169 127 4 1 156 168 83 15 83
F Flics/Bldgs/Tropical/TROPclubL1anim.flc 46 47 4 15 238 158 1250 15 83
F Flics/Bldgs/Tropical/TROPclubL1animShadow.flc 46 47 4 15 238 158 1250 15 83
L Flics/Bldgs/Tropical/TROPclubL1pal.pcx 480 480
F Flics/Bldgs/Tropical/TROPclubL1Shadow.flc 169 127 4 1 156 168 83 15 83
F Flics/Bldgs/Tropical/TROPclubL2.flc 244 212 4 1 118 107 83 15 83
F Flics/Bldgs/Tropical/TROPclubL2_ANIM.flc 282 109 4 15 70 93 1250 15 83
F Flics/Bldgs/Tropical/TROPclubL2_ANIMShadow.flc 282 109 4 15 70 93 1250 15 83
F Flics/Bldgs/Tropical/TROPclubL2_base.flc 237 153 4 1 122 164 66 15 66
L Flics/Bldgs/Tropical/TROPclubL2_palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPclubL2Shadow.flc 244 212 4 1 118 107 83 15 83
L Flics/Bldgs/Tropical/TROPDrivingR1.pcx 21 24
F Flics/Bldgs/Tropical/TROPDrivingR100L1.flc 22 24 4 1 233 220 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingR100L1Shadow.flc 22 24 4 1 233 220 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingR200L1.flc 23 28 4 1 233 216 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingR200L1Shadow.flc 23 28 4 1 233 216 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingR300L1.flc 25 34 4 1 233 210 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingR300L1Shadow.flc 25 34 4 1 233 210 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingR400L2.flc 28 37 4 1 233 207 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingR400L2Shadow.flc 28 37 4 1 233 207 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRfenceL1.flc 38 28 4 1 222 225 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRfenceL1Shadow.flc 38 28 4 1 222 225 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRflagL1.flc 27 38 1 15 235 205 1250 1 83
F Flics/Bldgs/Tropical/TROPDrivingRflagL1Shadow.flc 27 38 1 15 235 205 1250 1 83
F Flics/Bldgs/Tropical/TROPDrivingRL1Platbase.flc 50 33 4 1 216 223 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRL1PlatbaseShadow.flc 50 33 4 1 216 223 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRL1PlatTop.flc 54 42 4 1 217 213 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRL1PlatTopShadow.flc 54 42 4 1 217 213 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRL2Platbase.flc 49 34 4 1 216 222 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRL2PlatbaseShadow.flc 49 34 4 1 216 222 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRL2PlatTop.flc 61 49 4 1 213 210 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRL2PlatTopShadow.flc 61 49 4 1 213 210 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRshopL1.flc 69 60 4 1 208 200 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRshopL1Shadow.flc 69 60 4 1 208 200 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRshopL2.flc 101 81 4 1 192 190 83 15 83
F Flics/Bldgs/Tropical/TROPDrivingRshopL2_ANIM.flc 66 46 4 15 225 185 1250 15 83
F Flics/Bldgs/Tropical/TROPDrivingRshopL2_ANIMShadow.flc 66 46 4 15 225 185 1250 15 83
F Flics/Bldgs/Tropical/TROPDrivingRshopL2Shadow.flc 101 81 4 1 192 190 83 15 83
L Flics/Bldgs/Tropical/TROPDRL2_palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPhotelL1.flc 249 241 4 1 119 77 83 15 83
F Flics/Bldgs/Tropical/TROPhotelL1base.flc 239 153 4 1 121 164 66 15 66
L Flics/Bldgs/Tropical/TROPhotelL1pal.pcx 480 480
F Flics/Bldgs/Tropical/TROPhotelL1Shadow.flc 249 241 4 1 119 77 83 15 83
F Flics/Bldgs/Tropical/TROPhotelL2.flc 308 317 4 1 94 17 66 15 66
F Flics/Bldgs/Tropical/TROPhotelL2_ANIM.flc 133 90 4 15 184 16 1250 15 83
F Flics/Bldgs/Tropical/TROPhotelL2_ANIMShadow.flc 133 90 4 15 184 16 1250 15 83
F Flics/Bldgs/Tropical/TROPhotelL2_base.flc 292 190 4 1 94 145 83 15 83
L Flics/Bldgs/Tropical/TropHotelL2_palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPhotelL2Shadow.flc 308 317 4 1 94 17 66 15 66
F Flics/Bldgs/Tropical/TROPhouseA.flc 112 109 4 1 188 165 83 15 83
F Flics/Bldgs/Tropical/TROPhouseAShadow.flc 112 109 4 1 188 165 83 15 83
F Flics/Bldgs/Tropical/TROPhouseB.flc 134 96 4 1 175 186 83 15 83
F Flics/Bldgs/Tropical/TROPhouseBShadow.flc 134 96 4 1 175 186 83 15 83
L Flics/Bldgs/Tropical/TropHouseCon_palette.pcx 480 480
F Flics/Bldgs/Tropical/TropHouseConst.flc 121 98 4 1 182 180 83 15 83
F Flics/Bldgs/Tropical/TropHouseConstShadow.flc 121 98 4 1 182 180 83 15 83
L Flics/Bldgs/Tropical/TropHouseSign_palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPmarinaL2.flc 207 184 4 1 143 116 83 15 83
F Flics/Bldgs/Tropical/TROPmarinaL2_Underwater.flc 178 123 4 24 152 180 2000 15 83
F Flics/Bldgs/Tropical/TROPmarinaL2Shadow.flc 207 184 4 1 143 116 83 15 83
F Flics/Bldgs/Tropical/TROPmarL1.flc 136 118 4 1 177 162 83 15 83
L Flics/Bldgs/Tropical/TROPmarL1_palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPmarL1_Underwater.flc 126 82 4 24 177 200 2000 15 83
F Flics/Bldgs/Tropical/TROPmarL1Shadow.flc 136 118 4 1 177 162 83 15 83
L Flics/Bldgs/Tropical/TropMarL2_palette.pcx 480 480
L Flics/Bldgs/Tropical/TROPPGL2_palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPproshopL1.flc 120 99 4 1 181 180 83 15 83
F Flics/Bldgs/Tropical/TROPproshopL1_ANIM.flc 44 35 4 15 230 173 1250 15 83
F Flics/Bldgs/Tropical/TROPproshopL1_ANIMShadow.flc 44 35 4 15 230 173 1250 15 83
F Flics/Bldgs/Tropical/TROPproshopL1_base.flc 119 77 4 1 181 202 83 15 83
L Flics/Bldgs/Tropical/TropProShopL1_palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPproshopL1Shadow.flc 120 99 4 1 181 180 83 15 83
F Flics/Bldgs/Tropical/TROPproshopL2.flc 203 179 4 1 144 120 83 15 83
L Flics/Bldgs/Tropical/TropProShopL2_palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPproshopL2Shadow.flc 203 179 4 1 144 120 83 15 83
L Flics/Bldgs/Tropical/TROPPuttingG1.pcx 480 480
F Flics/Bldgs/Tropical/TROPPuttingG_whiteflag.flc 14 19 1 15 238 223 1250 1 83
F Flics/Bldgs/Tropical/TROPPuttingG_whiteflagShadow.flc 14 19 1 15 238 223 1250 1 83
F Flics/Bldgs/Tropical/TROPPuttingGflagL1.flc 14 19 1 15 238 223 1000 1 66
F Flics/Bldgs/Tropical/TROPPuttingGflagL1Shadow.flc 14 19 1 15 238 223 1000 1 66
F Flics/Bldgs/Tropical/TROPPuttingGL1.flc 47 53 4 1 219 202 83 15 83
F Flics/Bldgs/Tropical/TROPPuttingGL1Shadow.flc 47 53 4 1 219 202 83 15 83
F Flics/Bldgs/Tropical/TROPPuttingGL2.flc 59 59 4 1 214 199 83 15 83
F Flics/Bldgs/Tropical/TROPPuttingGL2_ANIM.flc 22 19 4 15 239 200 1250 15 83
F Flics/Bldgs/Tropical/TROPPuttingGL2_ANIMShadow.flc 22 19 4 15 239 200 1250 15 83
F Flics/Bldgs/Tropical/TROPPuttingGL2_Scenic.flc 53 37 4 1 216 220 83 15 83
F Flics/Bldgs/Tropical/TROPPuttingGL2_ScenicShadow.flc 53 37 4 1 216 220 83 15 83
F Flics/Bldgs/Tropical/TROPPuttingGL2Shadow.flc 59 59 4 1 214 199 83 15 83
F Flics/Bldgs/Tropical/TropSign.flc 43 43 4 1 224 208 83 15 83
F Flics/Bldgs/Tropical/TropSignShadow.flc 43 43 4 1 224 208 83 15 83
L Flics/Bldgs/Tropical/TropSnackL1 palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPsnackL1.flc 89 69 4 1 198 199 83 15 83
F Flics/Bldgs/Tropical/TROPsnackL1Shadow.flc 89 69 4 1 198 199 83 15 83
F Flics/Bldgs/Tropical/TROPSnackL2.flc 89 73 4 1 198 195 83 15 83
F Flics/Bldgs/Tropical/TROPSnackL2_ANIM.flc 95 82 4 15 198 186 1250 15 83
F Flics/Bldgs/Tropical/TROPSnackL2_ANIMShadow.flc 95 82 4 15 198 186 1250 15 83
F Flics/Bldgs/Tropical/TROPSnackL2Shadow.flc 89 73 4 1 198 195 83 15 83
F Flics/Bldgs/Tropical/TROPswimL1.flc 209 143 4 1 140 158 83 15 83
F Flics/Bldgs/Tropical/TROPswimL1anim.flc 113 74 4 14 184 203 933 15 66
L Flics/Bldgs/Tropical/TROPswimL1pal.pcx 480 480
F Flics/Bldgs/Tropical/TROPswimL1Shadow.flc 209 143 4 1 140 158 83 15 83
F Flics/Bldgs/Tropical/TROPswimL2.flc 275 202 4 1 111 118 83 15 83
F Flics/Bldgs/Tropical/TROPswimL2_ANIM.flc 154 96 4 15 164 170 1000 15 66
L Flics/Bldgs/Tropical/TROPswimL2_palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPswimL2Shadow.flc 275 202 4 1 111 118 83 15 83
F Flics/Bldgs/Tropical/TROPthemeL1.flc 352 268 4 1 66 84 83 15 83
F Flics/Bldgs/Tropical/TROPthemeL1_BoatANIM.flc 285 197 4 31 94 135 2583 15 83
F Flics/Bldgs/Tropical/TROPthemeL1_CannonANIM.flc 151 105 4 11 170 177 916 15 83
F Flics/Bldgs/Tropical/TROPthemeL1_CannonANIMShadow.flc 151 105 4 11 170 177 916 15 83
L Flics/Bldgs/Tropical/TROPthemeL1_palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPthemeL1Shadow.flc 352 268 4 1 66 84 83 15 83
F Flics/Bldgs/Tropical/TROPthemeL2.flc 430 377 4 1 25 1 83 15 83
F Flics/Bldgs/Tropical/TROPthemeL2_LoopANIM.flc 327 236 4 25 81 113 2083 15 83
L Flics/Bldgs/Tropical/TROPthemeL2_palette.pcx 480 480
F Flics/Bldgs/Tropical/TROPthemeL2_SprayANIM.flc 206 166 4 16 138 105 1333 15 83
F Flics/Bldgs/Tropical/TROPthemeL2_SprayANIMShadow.flc 206 166 4 16 138 105 1333 15 83
F Flics/Bldgs/Tropical/TROPthemeL2Shadow.flc 430 377 4 1 25 1 83 15 83
F Flics/Bldgs/upgrade bwasher.flc 34 34 4 25 226 213 1666 15 66
L Flics/Bldgs/upgrade bwasherPal.pcx 480 480
F Flics/Bldgs/upgrade bwasherShadow.flc 34 34 4 25 226 213 1666 15 66
F Flics/Bridges/ASshallowA.flc 47 35 4 24 217 229 2000 15 83
F Flics/Bridges/ASshallowAShadow.flc 47 35 4 24 217 229 2000 15 83
F Flics/Bridges/ASshallowB.flc 48 36 4 24 217 225 2000 15 83
F Flics/Bridges/ASshallowBShadow.flc 48 36 4 24 217 225 2000 15 83
F Flics/Bridges/bridgeCAP.flc 88 58 4 1 198 209 83 15 66
F Flics/Bridges/bridgeCAPShadow.flc 88 58 4 1 198 209 66 15 66
F Flics/Bridges/bridgeL.flc 57 40 4 1 215 218 83 15 83
F Flics/Bridges/bridgeLShadow.flc 57 40 4 1 215 218 83 15 83
F Flics/Bridges/bridgeREFLECT.flc 45 39 2 25 218 230 2083 3 66
F Flics/Bridges/bridgeT.flc 57 40 4 1 215 218 66 15 66
F Flics/Bridges/bridgeTILE.flc 53 40 2 1 215 218 66 3 66
F Flics/Bridges/bridgeTILEShadow.flc 53 40 2 1 215 218 66 3 66
F Flics/Bridges/bridgeTShadow.flc 57 40 4 1 215 218 66 15 66
F Flics/Bridges/bridgeX.flc 57 40 1 1 215 218 66 1 66
F Flics/Bridges/bridgeXShadow.flc 57 40 1 1 215 218 66 1 66
F Flics/Bridges/bridgeXtra.flc 54 40 4 1 214 218 66 15 66
F Flics/Bridges/bridgeXtraShadow.flc 54 40 4 1 214 218 66 15 66
F Flics/Bridges/DESbridgeCAP.flc 86 58 4 1 198 209 83 15 83
F Flics/Bridges/DESbridgeCAPShadow.flc 86 58 4 1 198 209 83 15 83
F Flics/Bridges/DESbridgeL.flc 57 40 4 1 215 218 83 15 83
F Flics/Bridges/DESbridgeLShadow.flc 57 40 4 1 215 218 83 15 83
L Flics/Bridges/DESbridgepal.pcx 480 480
F Flics/Bridges/DESbridgeREFLECT.flc 59 41 2 25 208 228 1666 3 66
F Flics/Bridges/DESbridgeSCENIC.flc 58 41 2 1 212 218 66 3 66
F Flics/Bridges/DESbridgeSCENICShadow.flc 58 41 2 1 212 218 66 3 66
F Flics/Bridges/DESbridgeT.flc 57 40 4 1 215 218 83 15 66
F Flics/Bridges/DESbridgeTILE.flc 57 40 2 1 215 218 83 3 83
F Flics/Bridges/DESbridgeTILEShadow.flc 57 40 2 1 215 218 83 3 83
F Flics/Bridges/DESbridgeTShadow.flc 57 40 4 1 215 218 66 15 66
F Flics/Bridges/DESbridgeX.flc 57 40 1 1 215 218 83 1 83
F Flics/Bridges/DESbridgeXShadow.flc 57 40 1 1 215 218 83 1 83
F Flics/Bridges/DESbridgeXtra.flc 59 41 4 1 213 218 66 15 66
F Flics/Bridges/DESbridgeXtraShadow.flc 59 41 4 1 213 218 66 15 66
L Flics/Bridges/DESscenicbridgepal.pcx 480 480
F Flics/Bridges/LinksBridgeCAP.flc 83 57 4 1 200 210 83 15 83
F Flics/Bridges/LinksBridgeCAPShadow.flc 83 57 4 1 200 210 83 15 83
F Flics/Bridges/LinksBridgeL.flc 53 38 4 1 215 218 83 15 83
F Flics/Bridges/LinksBridgeLShadow.flc 53 38 4 1 215 218 83 15 83
L Flics/Bridges/LinksBridgePalette.pcx 480 480
F Flics/Bridges/LinksBridgeREFLECT.flc 60 41 2 24 210 223 2000 3 83
F Flics/Bridges/LinksBridgeT.flc 53 37 4 1 215 219 83 15 83
F Flics/Bridges/LinksBridgeTILE.flc 54 39 2 1 215 218 83 3 83
F Flics/Bridges/LinksBridgeTILEShadow.flc 54 39 2 1 215 218 83 3 83
F Flics/Bridges/LinksBridgeTShadow.flc 53 37 4 1 215 219 83 15 83
F Flics/Bridges/LinksBridgeX.flc 53 37 1 1 215 219 83 1 83
F Flics/Bridges/LinksBridgeXShadow.flc 53 37 1 1 215 219 83 1 83
F Flics/Bridges/LinksBridgeXtra.flc 53 37 4 1 215 219 83 15 83
F Flics/Bridges/LinksBridgeXtraShadow.flc 53 37 4 1 215 219 83 15 83
F Flics/Bridges/middlerockA.flc 48 34 4 1 216 231 83 15 83
F Flics/Bridges/middlerockAShadow.flc 48 34 4 1 216 231 83 15 83
F Flics/Bridges/middlerockB.flc 49 34 4 1 216 231 83 15 83
F Flics/Bridges/middlerockBShadow.flc 49 34 4 1 216 231 83 15 83
F Flics/Bridges/middlerockC.flc 43 30 4 1 219 230 83 15 83
F Flics/Bridges/middlerockCShadow.flc 43 30 4 1 219 230 83 15 83
L Flics/Bridges/PARKbridgepal.pcx 480 480
L Flics/Bridges/PL Water FX palette.pcx 480 480
F Flics/Bridges/RippleA.flc 75 47 4 24 204 215 2000 15 83
F Flics/Bridges/RippleAShadow.flc 75 47 4 24 204 215 2000 15 83
F Flics/Bridges/SCENICgen01.flc 52 35 2 1 217 221 66 3 66
F Flics/Bridges/SCENICgen01Shadow.flc 52 35 2 1 217 221 66 3 66
F Flics/Bridges/SCENICgen02.flc 55 41 2 1 215 216 66 3 66
F Flics/Bridges/SCENICgen02Shadow.flc 55 41 2 1 215 216 66 3 66
F Flics/Bridges/SCENICgen03.flc 50 35 2 1 217 221 66 3 66
F Flics/Bridges/SCENICgen03Shadow.flc 50 35 2 1 217 221 66 3 66
F Flics/Bridges/SCENICgen04.flc 60 45 2 1 213 212 66 3 66
F Flics/Bridges/SCENICgen04Shadow.flc 60 45 2 1 213 212 66 3 66
F Flics/Bridges/SCENICgen05.flc 53 37 2 1 215 219 66 3 66
F Flics/Bridges/SCENICgen05Shadow.flc 53 37 2 1 215 219 66 3 66
F Flics/Bridges/SCENICgen06.flc 60 42 2 1 213 216 66 3 66
F Flics/Bridges/SCENICgen06Shadow.flc 60 42 2 1 213 216 66 3 66
F Flics/Bridges/SCENICgen07.flc 52 37 2 1 214 220 66 3 66
F Flics/Bridges/SCENICgen07Shadow.flc 52 37 2 1 214 220 66 3 66
F Flics/Bridges/SCENICgen08.flc 49 35 2 1 216 220 66 3 66
F Flics/Bridges/SCENICgen08Shadow.flc 49 35 2 1 216 220 66 3 66
F Flics/Bridges/SCENICgen09.flc 47 33 2 1 217 222 66 3 66
F Flics/Bridges/SCENICgen09Shadow.flc 47 33 2 1 217 222 66 3 66
F Flics/Bridges/SCENICgen10.flc 53 36 2 1 215 220 66 3 66
F Flics/Bridges/SCENICgen10Shadow.flc 53 36 2 1 215 220 66 3 66
L Flics/Bridges/SCENICgenpal.pcx 320 320
F Flics/Bridges/shallowrockA.flc 53 37 4 1 214 229 83 15 83
F Flics/Bridges/shallowrockAShadow.flc 53 37 4 1 214 229 83 15 83
F Flics/Bridges/shallowrockB.flc 41 29 4 1 220 235 83 15 83
F Flics/Bridges/shallowrockBShadow.flc 41 29 4 1 220 235 83 15 83
F Flics/Bridges/shallowrockC.flc 59 39 4 1 211 229 83 15 83
F Flics/Bridges/shallowrockCShadow.flc 59 39 4 1 211 229 83 15 83
F Flics/Bridges/TROPbridgeCAP.flc 84 57 4 1 201 210 66 15 66
F Flics/Bridges/TROPbridgeCAPShadow.flc 84 57 4 1 201 210 66 15 66
F Flics/Bridges/TROPbridgeL.flc 52 37 4 1 218 219 66 15 66
F Flics/Bridges/TROPbridgeLShadow.flc 52 37 4 1 218 219 66 15 66
L Flics/Bridges/TROPbridgepal.pcx 480 480
F Flics/Bridges/TROPbridgeREFLECT.flc 57 36 2 25 214 230 2500 3 66
F Flics/Bridges/TROPbridgeT.flc 52 37 4 1 218 219 66 15 66
F Flics/Bridges/TROPbridgeTILE.flc 53 37 2 1 217 219 66 3 66
F Flics/Bridges/TROPbridgeTILEShadow.flc 53 37 2 1 217 219 66 3 66
F Flics/Bridges/TROPbridgeTShadow.flc 52 37 4 1 218 219 66 15 66
F Flics/Bridges/TROPbridgeX.flc 52 37 1 1 218 219 66 1 66
F Flics/Bridges/TROPbridgeXShadow.flc 52 37 1 1 218 219 66 1 66
F Flics/Bridges/TROPbridgeXtra.flc 53 38 4 1 216 219 66 15 66
F Flics/Bridges/TROPbridgeXtraShadow.flc 53 38 4 1 216 219 66 15 66
F Flics/Celebs/ActionStar_Char.flc 41 37 8 18 225 209 1500 255 83
F Flics/Celebs/ActionStar_CharShadow.flc 41 37 8 18 225 209 1500 255 83
F Flics/Celebs/ActionStar_SQ.flc 28 31 8 14 231 215 1166 255 83
F Flics/Celebs/ActionStar_SQShadow.flc 28 31 8 14 231 215 1250 255 83
F Flics/Celebs/ActionStar_Walk.flc 28 31 8 18 230 215 1500 255 83
F Flics/Celebs/ActionStar_WalkShadow.flc 28 31 8 18 230 215 1500 255 83
L Flics/Celebs/actionStarPal.pcx 480 480
F Flics/Celebs/AgingStar_Char.flc 38 35 8 27 224 215 2250 255 83
F Flics/Celebs/AgingStar_CharShadow.flc 38 35 8 27 224 215 2500 255 83
L Flics/Celebs/AgingStar_defaultPal.pcx 480 480
L Flics/Celebs/AgingStar_Palette1.pcx 320 320
L Flics/Celebs/AgingStar_Palette2.pcx 320 320
L Flics/Celebs/AgingStar_Palette3.pcx 320 320
L Flics/Celebs/AgingStar_Palette4.pcx 320 320
F Flics/Celebs/AgingStar_SQ.flc 25 28 8 23 232 217 1916 255 83
F Flics/Celebs/AgingStar_SQShadow.flc 25 28 8 23 232 217 2000 255 83
F Flics/Celebs/AgingStar_Walk.flc 27 30 8 18 231 216 1500 255 83
F Flics/Celebs/AgingStar_WalkShadow.flc 27 30 8 18 231 216 1500 255 83
F Flics/Celebs/Basketball_Char.flc 45 41 8 13 224 207 1083 255 83
F Flics/Celebs/Basketball_CharShadow.flc 45 41 8 13 224 207 1166 255 83
L Flics/Celebs/Basketball_Palette1.pcx 320 320
L Flics/Celebs/Basketball_Palette2.pcx 320 320
L Flics/Celebs/Basketball_Palette3.pcx 320 320
L Flics/Celebs/Basketball_Palette4.pcx 320 320
F Flics/Celebs/Basketball_SQ.flc 30 33 8 23 231 211 1916 255 83
F Flics/Celebs/Basketball_SQShadow.flc 30 33 8 23 231 211 2000 255 83
F Flics/Celebs/Basketball_Walk.flc 31 36 8 16 230 210 1333 255 83
F Flics/Celebs/Basketball_WalkShadow.flc 31 36 8 16 230 210 1333 255 83
L Flics/Celebs/BBallStar_DefaultPal.pcx 480 480
F Flics/Celebs/Comedian_Char.flc 44 41 8 19 224 208 1583 255 83
L Flics/Celebs/Comedian_Char010000.pcx 480 480
F Flics/Celebs/Comedian_CharShadow.flc 44 41 8 19 224 208 1666 255 83
F Flics/Celebs/Comedian_Dont_Like.flc 36 33 8 26 226 214 2166 255 83
F Flics/Celebs/Comedian_Dont_LikeShadow.flc 36 33 8 26 226 214 2166 255 83
F Flics/Celebs/Comedian_Interaction.flc 38 34 8 19 226 212 1583 255 83
F Flics/Celebs/Comedian_InteractionShadow.flc 38 34 8 19 226 212 1583 255 83
F Flics/Celebs/Comedian_Like.flc 38 35 8 16 226 211 1416 255 83
F Flics/Celebs/Comedian_LikeShadow.flc 38 35 8 16 226 211 1333 255 83
L Flics/Celebs/Comedian_Palette1.PCX 160 160
F Flics/Celebs/Comedian_SQ.flc 24 28 8 14 233 217 1166 255 83
F Flics/Celebs/Comedian_SQShadow.flc 24 28 8 14 233 217 1166 255 83
F Flics/Celebs/Comedian_Walk.flc 24 30 8 14 232 217 1166 255 83
F Flics/Celebs/Comedian_WalkShadow.flc 24 30 8 14 232 217 1166 255 83
L Flics/Celebs/ComicFem_DefaultPal.pcx 480 480
F Flics/Celebs/Female_PopSinger_Char.flc 40 37 8 35 226 210 2916 255 83
F Flics/Celebs/Female_PopSinger_CharShadow.flc 40 37 8 35 226 210 2916 255 83
F Flics/Celebs/Female_PopSinger_SQ.flc 22 28 8 23 234 217 1916 255 83
F Flics/Celebs/Female_PopSinger_SQShadow.flc 22 28 8 23 234 217 2000 255 83
F Flics/Celebs/Female_PopSinger_Walk.flc 26 28 8 16 231 217 1333 255 83
F Flics/Celebs/Female_PopSinger_WalkShadow.flc 26 28 8 16 231 217 1416 255 83
L Flics/Celebs/Female_PopSingerPalette1.pcx 160 160
L Flics/Celebs/Female_PopSingerPalette2.pcx 160 160
L Flics/Celebs/Female_PopSingerPalette3.pcx 160 160
L Flics/Celebs/Female_PopSingerPalette4.pcx 160 160
L Flics/Celebs/Female_PopSingerPalette5.pcx 160 160
L Flics/Celebs/Female_PopStarChar010000.pcx 480 480
F Flics/Celebs/FemComic_Char.flc 36 38 8 29 228 210 2416 255 83
F Flics/Celebs/FemComic_CharShadow.flc 36 38 8 29 228 210 2500 255 83
L Flics/Celebs/FemComic_Palette1.pcx 320 320
L Flics/Celebs/FemComic_Palette2.pcx 320 320
L Flics/Celebs/FemComic_Palette3.pcx 320 320
L Flics/Celebs/FemComic_Palette4.pcx 320 320
F Flics/Celebs/FemComic_SQ.flc 26 30 8 24 232 216 2000 255 83
F Flics/Celebs/FemComic_SQShadow.flc 26 30 8 24 232 216 2000 255 83
F Flics/Celebs/FemComic_Walk.flc 28 31 8 16 230 215 1333 255 83
F Flics/Celebs/FemComic_WalkShadow.flc 28 31 8 16 230 215 1333 255 83
F Flics/Celebs/FitnessFem_Char.flc 31 31 8 26 230 214 2166 255 83
F Flics/Celebs/FitnessFem_CharShadow.flc 31 31 8 26 230 214 2166 255 83
L Flics/Celebs/FitnessFem_DefaultPal.pcx 480 480
L Flics/Celebs/FitnessFem_Palette1.pcx 320 320
L Flics/Celebs/FitnessFem_Palette2.pcx 320 320
L Flics/Celebs/FitnessFem_Palette3.pcx 320 320
L Flics/Celebs/FitnessFem_Palette4.pcx 320 320
F Flics/Celebs/FitnessFem_SQ.flc 23 29 8 24 234 215 2000 255 83
F Flics/Celebs/FitnessFem_SQShadow.flc 23 29 8 24 234 215 2000 255 83
F Flics/Celebs/FitnessFem_Walk.flc 29 32 8 15 231 214 1250 255 83
F Flics/Celebs/FitnessFem_WalkShadow.flc 29 32 8 15 231 214 1250 255 83
L Flics/Celebs/GenericMale_Palette1.pcx 320 320
L Flics/Celebs/GenericMale_Palette2.pcx 320 320
L Flics/Celebs/GenericMale_Palette3.pcx 320 320
L Flics/Celebs/GenericMale_Palette4.pcx 320 320
F Flics/Celebs/GenMale_Char.flc 38 34 8 23 226 212 1916 255 83
F Flics/Celebs/GenMale_CharShadow.flc 38 34 8 23 226 212 2083 255 83
L Flics/Celebs/GenMale_DefaultPal.pcx 480 480
F Flics/Celebs/GenMale_SQ.flc 24 30 8 23 233 215 1916 255 83
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F Flics/Celebs/GenMale_Walk.flc 24 30 8 15 232 216 1250 255 83
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L Flics/Homes/FENCE.PCX 480 480
L Flics/Homes/FFB_Single010015.pcx 480 480
F Flics/Homes/Grill.flc 33 30 4 1 227 219 83 15 83
F Flics/Homes/Grill_open.flc 43 39 4 24 227 210 2000 15 83
F Flics/Homes/Grill_openShadow.flc 43 39 4 24 227 210 2000 15 83
L Flics/Homes/grillPal.pcx 480 480
F Flics/Homes/GrillShadow.flc 33 30 4 1 227 219 83 15 83
F Flics/Homes/jacuzzi.flc 45 36 4 1 222 218 83 15 83
F Flics/Homes/jacuzzi_on.flc 45 36 4 19 222 218 1583 15 83
F Flics/Homes/jacuzzi_onShadow.flc 45 36 4 19 222 218 1583 15 83
L Flics/Homes/jacuzziPal.pcx 480 480
F Flics/Homes/jacuzziShadow.flc 45 36 4 1 222 218 83 15 83
F Flics/Homes/mansion.flc 165 138 4 1 174 146 83 15 83
F Flics/Homes/mansion_dirt.flc 134 86 4 1 174 198 83 15 83
F Flics/Homes/mansion_dirtShadow.flc 134 86 4 1 174 198 83 15 83
L Flics/Homes/mansionPal.pcx 480 480
F Flics/Homes/mansionShadow.flc 165 138 4 1 174 146 83 15 83
F Flics/Homes/political_home.flc 121 99 4 1 188 176 83 15 83
F Flics/Homes/political_home_dirt.flc 2 2 4 1 240 239 83 15 83
F Flics/Homes/political_home_dirtShadow.flc 2 2 4 1 240 239 83 15 83
L Flics/Homes/political_homePal.pcx 480 480
F Flics/Homes/political_homeShadow.flc 121 99 4 1 188 176 83 15 83
F Flics/Homes/punching_bag.flc 20 24 4 2 236 220 166 15 83
F Flics/Homes/punching_bag_hit.flc 33 26 4 15 229 218 1250 15 83
F Flics/Homes/punching_bag_hitShadow.flc 33 26 4 15 229 218 1250 15 83
L Flics/Homes/punching_bagPal.pcx 480 480
F Flics/Homes/punching_bagShadow.flc 20 24 4 2 236 220 166 15 83
F Flics/Homes/Regular/Desert/A/DesHouseA.flc 123 98 4 1 182 180 83 15 83
L Flics/Homes/Regular/Desert/A/DesHouseA_palette.pcx 480 480
F Flics/Homes/Regular/Desert/A/DesHouseAShadow.flc 123 98 4 1 182 180 83 15 83
F Flics/Homes/Regular/Desert/B/DesHouseB.flc 115 90 4 1 186 189 83 15 83
L Flics/Homes/Regular/Desert/B/DesHouseB_palette.pcx 480 480
F Flics/Homes/Regular/Desert/B/DesHouseBShadow.flc 115 90 4 1 186 189 83 15 83
F Flics/Homes/Regular/Links/A/LinksHouseA.flc 120 103 4 1 185 173 83 15 83
L Flics/Homes/Regular/Links/A/LinksHouseA_palette.pcx 480 480
F Flics/Homes/Regular/Links/A/LinksHouseAShadow.flc 120 103 4 1 185 173 83 15 83
F Flics/Homes/Regular/Links/B/LinksHouseB.flc 125 95 4 1 182 183 83 15 83
L Flics/Homes/Regular/Links/B/LinksHouseB_palette.pcx 480 480
F Flics/Homes/Regular/Links/B/LinksHouseBShadow.flc 125 95 4 1 182 183 83 15 83
F Flics/Homes/Regular/Parkland/A/ParkHouseA.flc 115 89 4 1 184 188 83 15 83
L Flics/Homes/Regular/Parkland/A/ParkHouseA_palette.pcx 480 480
F Flics/Homes/Regular/Parkland/A/ParkHouseAShadow.flc 115 89 4 1 184 188 83 15 83
F Flics/Homes/Regular/Parkland/B/ParkHouseB.flc 129 103 4 1 178 177 83 15 83
L Flics/Homes/Regular/Parkland/B/ParkHouseB_palette.pcx 480 480
F Flics/Homes/Regular/Parkland/B/ParkHouseBShadow.flc 129 103 4 1 178 177 83 15 83
F Flics/Homes/Regular/Parkland/C/ParkHouseC.flc 117 98 4 1 189 176 83 15 83
L Flics/Homes/Regular/Parkland/C/ParkHouseC_palette.pcx 480 480
F Flics/Homes/Regular/Parkland/C/ParkHouseCShadow.flc 117 98 4 1 189 176 83 15 83
F Flics/Homes/Regular/Tropical/A/TropHouseA.flc 112 109 4 1 188 165 83 15 83
L Flics/Homes/Regular/Tropical/A/TropHouseA_palette.pcx 480 480
F Flics/Homes/Regular/Tropical/A/TropHouseAShadow.flc 112 109 4 1 188 165 83 15 83
F Flics/Homes/Regular/Tropical/B/TropHouseB.flc 134 96 4 1 175 186 83 15 83
L Flics/Homes/Regular/Tropical/B/TropHouseB_palette.pcx 480 480
F Flics/Homes/Regular/Tropical/B/TropHouseBShadow.flc 134 96 4 1 175 186 83 15 83
L Flics/Homes/stone_patio_tile.pcx 480 480
F Flics/Homes/Sum_home.flc 141 114 4 1 176 168 83 15 83
F Flics/Homes/Sum_home_dirt.flc 2 2 4 1 240 239 83 15 83
F Flics/Homes/Sum_home_dirtShadow.flc 2 2 4 1 240 239 83 15 83
L Flics/Homes/Sum_homePal.pcx 480 480
F Flics/Homes/Sum_homeShadow.flc 141 114 4 1 176 168 83 15 83
F Flics/Homes/Summer1stCelebHouse.flc 146 121 4 1 176 160 83 15 83
F Flics/Homes/Summer1stCelebHouseShadow.flc 146 121 4 1 176 160 83 15 83
F Flics/Homes/Summer2ndCelebHouse.flc 120 103 4 1 187 171 83 15 83
F Flics/Homes/Summer2ndCelebHouseShadow.flc 120 103 4 1 187 171 83 15 83
F Flics/Landmarks/barn.flc 78 66 4 1 206 196 83 15 83
L Flics/Landmarks/barnPAL.pcx 480 480
F Flics/Landmarks/barnShadow.flc 78 66 4 1 206 196 83 15 83
F Flics/Landmarks/Buddha.flc 63 57 4 1 210 203 83 15 83
L Flics/Landmarks/buddhaPal.pcx 480 480
F Flics/Landmarks/BuddhaShadow.flc 63 57 4 1 210 203 83 15 83
F Flics/Landmarks/cathedral_ruins.flc 91 104 4 1 206 159 83 15 83
L Flics/Landmarks/cathedral_ruinsPal.pcx 480 480
F Flics/Landmarks/cathedral_ruinsShadow.flc 91 104 4 1 206 159 83 15 83
F Flics/Landmarks/Chapel.flc 97 110 4 1 205 155 66 15 66
F Flics/Landmarks/Chapel_ANIM.flc 126 112 4 7 198 152 583 15 66
F Flics/Landmarks/Chapel_ANIMShadow.flc 126 112 4 7 198 152 466 15 66
F Flics/Landmarks/Chapel_dirt.flc 67 43 4 1 207 219 83 15 83
F Flics/Landmarks/Chapel_dirtShadow.flc 67 43 4 1 207 219 83 15 83
L Flics/Landmarks/chapel_Palette.pcx 480 480
F Flics/Landmarks/ChapelShadow.flc 97 110 4 1 205 155 66 15 66
F Flics/Landmarks/ChineseHouse.flc 137 110 4 1 178 169 83 15 83
F Flics/Landmarks/ChineseHouseBase.flc 117 88 4 1 182 191 83 15 83
F Flics/Landmarks/ChineseHouseBaseShadow.flc 117 88 5 1 182 191 83 15 83
L Flics/Landmarks/ChineseHousePal.pcx 480 480
F Flics/Landmarks/ChineseHouseShadow.flc 137 110 4 1 178 169 83 15 83
F Flics/Landmarks/civilwarcannon.flc 63 44 4 1 210 216 83 15 83
L Flics/Landmarks/civilwarcannonPal.pcx 480 480
F Flics/Landmarks/civilwarcannonShadow.flc 63 44 4 1 210 216 83 15 83
F Flics/Landmarks/civilwarstatue.flc 68 71 4 1 208 190 83 15 83
L Flics/Landmarks/civilwarstatuePal.pcx 480 480
F Flics/Landmarks/civilwarstatueShadow.flc 68 71 4 1 208 190 83 15 83
F Flics/Landmarks/Easter.flc 86 88 4 1 208 173 66 15 66
L Flics/Landmarks/EasterPal.pcx 480 480
F Flics/Landmarks/EasterShadow.flc 86 88 4 1 208 173 66 15 66
F Flics/Landmarks/equestrian.flc 70 82 4 1 209 178 66 15 66
L Flics/Landmarks/equestrianPal.pcx 480 480
F Flics/Landmarks/equestrianShadow.flc 70 82 4 1 209 178 66 15 66
F Flics/Landmarks/gargoyle.flc 62 65 4 1 210 195 66 15 66
L Flics/Landmarks/gargoylePal.pcx 480 480
F Flics/Landmarks/gargoyleShadow.flc 62 65 4 1 210 195 66 15 66
F Flics/Landmarks/Gold.flc 30 24 4 1 227 225 66 15 66
L Flics/Landmarks/Goldpal.pcx 60 60
F Flics/Landmarks/GoldShadow.flc 30 24 4 1 227 225 66 15 66
L Flics/Landmarks/Hgardenpal.pcx 480 480
F Flics/Landmarks/Hgardens.flc 301 250 4 1 109 72 83 15 83
F Flics/Landmarks/HgardensShadow.flc 301 250 4 1 109 72 83 15 83
F Flics/Landmarks/LighthouseB.flc 107 128 4 1 208 134 83 15 83
L Flics/Landmarks/LighthouseBPal.pcx 480 480
F Flics/Landmarks/LighthouseBShadow.flc 107 128 4 1 208 134 83 15 83
F Flics/Landmarks/LighthouseC.flc 67 85 4 1 209 175 83 15 83
F Flics/Landmarks/LighthouseC_base.flc 65 43 4 1 208 219 83 15 83
F Flics/Landmarks/LighthouseC_baseShadow.flc 65 43 4 1 208 219 83 15 83
L Flics/Landmarks/LighthouseCPal.pcx 480 480
F Flics/Landmarks/LighthouseCShadow.flc 67 85 4 1 209 175 83 15 83
F Flics/Landmarks/Pagoda.flc 103 96 4 1 207 164 66 15 66
L Flics/Landmarks/pagodaPal.pcx 480 480
F Flics/Landmarks/PagodaShadow.flc 103 96 4 1 207 164 66 15 66
F Flics/Landmarks/parklandrock.flc 67 60 4 1 208 201 66 15 66
L Flics/Landmarks/parklandrockPal.pcx 480 480
F Flics/Landmarks/parklandrockShadow.flc 67 60 4 1 208 201 66 15 66
F Flics/Landmarks/pyramid.flc 247 176 4 1 117 143 66 15 66
L Flics/Landmarks/pyramidPal.pcx 480 480
F Flics/Landmarks/pyramidShadow.flc 247 176 4 1 117 143 66 15 66
F Flics/Landmarks/Radio Tower.flc 113 146 4 1 215 111 83 15 83
L Flics/Landmarks/Radio TowerPal.pcx 480 480
F Flics/Landmarks/Radio TowerShadow.flc 113 146 4 1 215 111 83 15 83
F Flics/Landmarks/Railroad Tracks.flc 71 55 4 1 209 223 83 15 83
L Flics/Landmarks/Railroad TracksPal.pcx 480 480
F Flics/Landmarks/Railroad TracksShadow.flc 71 55 4 1 209 223 83 15 83
L Flics/Landmarks/Red Oil Pump Pal.pcx 480 480
F Flics/Landmarks/Red Oil Pump.flc 82 80 4 31 206 182 2066 15 66
F Flics/Landmarks/Red Oil PumpShadow.flc 82 80 4 31 206 182 2066 15 66
F Flics/Landmarks/Rock Garden.flc 68 46 4 1 207 216 66 15 66
F Flics/Landmarks/Rock GardenShadow.flc 68 46 4 1 207 216 66 15 66
L Flics/Landmarks/Rockgarden_010001.pcx 480 480
F Flics/Landmarks/Stone two.flc 70 64 8 1 214 193 83 255 83
F Flics/Landmarks/Stone twoShadow.flc 70 64 8 1 214 193 83 255 83
L Flics/Landmarks/Stonetwopal.pcx 480 480
F Flics/Landmarks/Sundial.flc 42 39 4 1 220 214 83 15 83
F Flics/Landmarks/SundialB.flc 57 42 4 1 214 215 83 15 83
F Flics/Landmarks/SundialBShadow.flc 57 42 4 1 214 215 83 15 83
L Flics/Landmarks/sundialPal.pcx 480 480
F Flics/Landmarks/SundialShadow.flc 42 39 4 1 220 214 83 15 83
F Flics/Landmarks/TarPit.flc 132 90 4 1 176 192 83 15 83
L Flics/Landmarks/TarPitPal.pcx 480 480
F Flics/Landmarks/TarPitShadow.flc 132 90 4 1 176 192 83 15 83
F Flics/Landmarks/volcano.flc 383 247 4 1 49 118 66 15 66
L Flics/Landmarks/VolcanoPal.pcx 480 480
F Flics/Landmarks/volcanoShadow.flc 383 247 4 1 49 118 66 15 66
F Flics/Landmarks/Windmill.flc 86 90 4 15 207 168 1250 15 83
L Flics/Landmarks/WindmillPal.pcx 480 480
F Flics/Landmarks/WindmillShadow.flc 86 90 4 15 207 168 1250 15 83
F Flics/Landmarks/wmillA.flc 78 67 4 16 203 198 1333 15 83
L Flics/Landmarks/wmillAPal.pcx 480 480
F Flics/Landmarks/wmillAShadow.flc 78 67 4 16 203 198 1333 15 83
F Flics/Landmarks/wtow2.flc 82 125 4 1 215 132 83 15 83
L Flics/Landmarks/wtow2Pal.pcx 480 480
F Flics/Landmarks/wtow2Shadow.flc 82 125 4 1 215 132 83 15 83
F Flics/Male/MaleKLS_Cart.flc 47 41 8 10 219 214 666 255 66
F Flics/Male/MaleKLS_CartShadow.flc 47 41 8 10 219 214 733 255 66
F Flics/Male/MaleKLS_FailureA.flc 44 41 8 26 223 210 2166 255 83
F Flics/Male/MaleKLS_FailureAShadow.flc 44 41 8 26 223 210 2416 255 83
F Flics/Male/MaleKLS_Fidget.flc 40 39 8 19 222 213 1583 255 83
F Flics/Male/MaleKLS_FidgetShadow.flc 40 39 8 19 222 213 1666 255 83
F Flics/Male/MaleKLS_HandShake.flc 35 36 8 16 226 213 1333 255 83
F Flics/Male/MaleKLS_HandShakeShadow.flc 35 36 8 16 226 213 1333 255 83
F Flics/Male/MaleKLS_Happy.flc 44 42 8 20 223 210 1666 255 83
F Flics/Male/MaleKLS_HappyShadow.flc 44 42 8 20 223 210 1833 255 83
F Flics/Male/MaleKLS_LeanLeft.flc 42 36 8 22 224 212 1833 255 83
F Flics/Male/MaleKLS_LeanLeftShadow.flc 42 36 8 22 224 212 1833 255 83
F Flics/Male/MaleKLS_LeanRight.flc 38 36 8 22 225 212 1833 255 83
F Flics/Male/MaleKLS_LeanRightShadow.flc 38 36 8 22 225 212 1833 255 83
F Flics/Male/MaleKLS_LineUpPutt.flc 57 45 8 30 216 209 2500 255 83
F Flics/Male/MaleKLS_LineUpPuttShadow.flc 57 45 8 30 216 209 3083 255 83
F Flics/Male/MaleKLS_LookUp.flc 37 34 8 22 225 214 1833 255 83
F Flics/Male/MaleKLS_LookUpShadow.flc 37 34 8 22 225 214 1833 255 83
F Flics/Male/MaleKLS_NoAccSwing.flc 87 71 8 24 202 190 2000 255 83
F Flics/Male/MaleKLS_NoAccSwingShadow.flc 87 71 8 24 202 190 2083 255 83
F Flics/Male/MaleKLS_NoimagSwing.flc 77 65 8 21 208 191 1750 255 83
F Flics/Male/MaleKLS_NoimagSwingShadow.flc 77 65 8 21 208 191 1833 255 83
F Flics/Male/MaleKLS_NormalAddress.flc 53 48 8 18 218 207 1500 255 83
F Flics/Male/MaleKLS_NormalAddressShadow.flc 53 48 8 18 218 207 1500 255 83
F Flics/Male/MaleKLS_NormalWalk.flc 35 34 8 18 227 213 1500 255 83
F Flics/Male/MaleKLS_NormalWalkShadow.flc 35 34 8 18 227 213 1500 255 83
F Flics/Male/MaleKLS_PerfectSwing.flc 83 69 8 20 204 191 1666 255 83
F Flics/Male/MaleKLS_PerfectSwingShadow.flc 83 69 8 20 204 191 1666 255 83
F Flics/Male/MaleKLS_Pitch.flc 56 46 8 13 217 206 1083 255 83
F Flics/Male/MaleKLS_PitchAddress.flc 46 42 8 19 222 210 1583 255 83
F Flics/Male/MaleKLS_PitchAddressShadow.flc 46 42 8 19 222 210 2500 255 83
F Flics/Male/MaleKLS_PitchShadow.flc 56 46 8 13 217 206 1166 255 83
F Flics/Male/MaleKLS_PointAt.flc 36 34 8 18 227 214 1500 255 83
F Flics/Male/MaleKLS_PointAtShadow.flc 36 34 8 18 227 214 1833 255 83
F Flics/Male/MaleKLS_Putt.flc 38 36 8 33 225 213 2750 255 83
F Flics/Male/MaleKLS_PuttAddress.flc 46 42 8 19 222 210 1583 255 83
F Flics/Male/MaleKLS_PuttAddressShadow.flc 46 42 8 19 222 210 2500 255 83
F Flics/Male/MaleKLS_PuttShadow.flc 38 36 8 33 225 213 3083 255 83
F Flics/Male/MaleKLS_Sad.flc 38 36 8 23 225 213 1916 255 83
F Flics/Male/MaleKLS_SadShadow.flc 38 36 8 23 225 213 2000 255 83
F Flics/Male/MaleKLS_SitSq.flc 26 28 4 11 230 219 916 15 83
F Flics/Male/MaleKLS_SitSqShadow.flc 26 28 4 11 230 219 1000 15 83
F Flics/Male/MaleKLS_Sitting.flc 45 42 4 20 222 209 1666 15 83
F Flics/Male/MaleKLS_SittingShadow.flc 45 42 4 20 222 209 2583 15 83
F Flics/Male/MaleKLS_Sq.flc 36 36 8 14 225 213 1166 255 83
F Flics/Male/MaleKLS_SqShadow.flc 36 36 8 14 225 213 1250 255 83
F Flics/Male/MaleKLS_SuccessA.flc 60 51 8 26 214 205 2166 255 83
F Flics/Male/MaleKLS_SuccessAShadow.flc 60 51 8 26 214 205 2250 255 83
F Flics/Male/MaleKLS_TiredWalk.flc 40 34 8 18 223 215 1500 255 83
F Flics/Male/MaleKLS_TiredWalkShadow.flc 40 34 8 18 223 215 1500 255 83
F Flics/Male/MalePLS_Cart.flc 47 41 8 10 219 214 833 255 83
F Flics/Male/MalePLS_CartShadow.flc 47 41 8 10 219 214 916 255 83
F Flics/Male/MalePLS_FailureA.flc 54 50 8 16 220 203 1333 255 83
F Flics/Male/MalePLS_FailureAShadow.flc 54 50 8 16 220 203 1500 255 83
F Flics/Male/MalePLS_Fidget.flc 64 62 8 21 217 189 1750 255 83
F Flics/Male/MalePLS_FidgetShadow.flc 64 62 8 21 217 189 1750 255 83
F Flics/Male/MalePLS_HandShake.flc 35 36 8 16 226 212 1333 255 83
F Flics/Male/MalePLS_HandShakeShadow.flc 35 36 8 16 226 212 1333 255 83
F Flics/Male/MalePLS_Happy.flc 52 47 8 29 222 199 2416 255 83
F Flics/Male/MalePLS_HappyShadow.flc 52 47 8 29 222 199 2500 255 83
F Flics/Male/MalePLS_LeanLeft.flc 34 32 8 22 228 213 1833 255 83
F Flics/Male/MalePLS_LeanLeftShadow.flc 34 32 8 22 228 213 1833 255 83
F Flics/Male/MalePLS_LeanRight.flc 35 32 8 22 227 213 1833 255 83
F Flics/Male/MalePLS_LeanRightShadow.flc 35 32 8 22 227 213 1833 255 83
F Flics/Male/MalePLS_LineUpPutt.flc 53 43 8 29 217 211 2416 255 83
F Flics/Male/MalePLS_LineUpPuttShadow.flc 53 43 8 29 217 211 3083 255 83
F Flics/Male/MalePLS_LookUp.flc 33 31 8 22 228 213 1833 255 83
F Flics/Male/MalePLS_LookUpShadow.flc 33 31 8 22 228 213 1833 255 83
F Flics/Male/MalePLS_NoAccSwing.flc 86 70 8 24 202 191 2000 255 83
F Flics/Male/MalePLS_NoAccSwing_Shorten.flc 86 70 8 18 202 191 1500 255 83
F Flics/Male/MalePLS_NoAccSwing_ShortenShadow.flc 86 70 8 18 202 191 1500 255 83
F Flics/Male/MalePLS_NoAccSwingShadow.flc 86 70 8 24 202 191 2083 255 83
F Flics/Male/MalePLS_NoimagSwing.flc 76 64 8 21 208 192 1750 255 83
F Flics/Male/MalePLS_NoimagSwingShadow.flc 76 64 8 21 208 192 1833 255 83
F Flics/Male/MalePLS_NormalAddress.flc 52 47 8 18 218 208 1200 255 66
F Flics/Male/MalePLS_NormalAddressShadow.flc 52 47 8 18 218 208 2416 255 66
F Flics/Male/MalePLS_NormalWalk.flc 34 35 8 18 227 212 1500 255 83
F Flics/Male/MalePLS_NormalWalkShadow.flc 34 35 8 18 227 212 1500 255 83
F Flics/Male/MalePLS_PerfectSwing.flc 83 68 8 20 204 192 1666 255 83
F Flics/Male/MalePLS_PerfectSwing_shorten.flc 83 68 8 16 204 192 1666 255 83
F Flics/Male/MalePLS_PerfectSwing_shortenShadow.flc 83 68 8 16 204 192 1333 255 83
F Flics/Male/MalePLS_PerfectSwingShadow.flc 83 68 8 20 204 192 1666 255 83
F Flics/Male/MalePLS_Pitch.flc 56 44 8 13 217 207 1083 255 83
F Flics/Male/MalePLS_PitchAddress.flc 44 41 8 18 223 211 1500 255 83
F Flics/Male/MalePLS_PitchAddressShadow.flc 44 41 8 18 223 211 2416 255 83
F Flics/Male/MalePLS_PitchShadow.flc 56 44 8 13 217 207 1166 255 83
F Flics/Male/MalePLS_PointAt.flc 35 33 8 16 227 213 1333 255 83
F Flics/Male/MalePLS_PointAtShadow.flc 35 33 8 16 227 213 1750 255 83
F Flics/Male/MalePLS_Putt.flc 31 33 8 34 228 215 2833 255 83
F Flics/Male/MalePLS_PuttAddress.flc 45 41 8 18 222 211 1500 255 83
F Flics/Male/MalePLS_PuttAddressShadow.flc 45 41 8 18 222 211 2416 255 83
F Flics/Male/MalePLS_PuttShadow.flc 31 33 8 34 228 215 3083 255 83
F Flics/Male/MalePLS_Sad.flc 111 72 8 20 185 204 1666 255 83
F Flics/Male/MalePLS_SadShadow.flc 111 72 8 20 185 204 1750 255 83
F Flics/Male/MalePLS_SitSq.flc 25 28 4 11 231 219 916 15 83
F Flics/Male/MalePLS_SitSqShadow.flc 25 28 4 11 231 219 1000 15 83
F Flics/Male/MalePLS_Sitting.flc 43 42 4 20 223 209 1666 15 83
F Flics/Male/MalePLS_SittingShadow.flc 43 42 4 20 223 209 1666 15 83
F Flics/Male/MalePLS_Sq.flc 27 32 8 17 231 212 1416 255 83
F Flics/Male/MalePLS_SqShadow.flc 27 32 8 17 231 212 1500 255 83
F Flics/Male/MalePLS_SuccessA.flc 41 40 8 20 222 211 1666 255 83
F Flics/Male/MalePLS_SuccessAShadow.flc 41 40 8 20 222 211 1666 255 83
F Flics/Male/MalePLS_TiredWalk.flc 37 35 8 18 223 217 1500 255 83
F Flics/Male/MalePLS_TiredWalkShadow.flc 37 35 8 18 223 217 1500 255 83
L Flics/Male/MalePSS_BasPal.pcx 480 480
F Flics/Male/MalePSS_Cart.flc 47 41 8 10 219 214 833 255 83
F Flics/Male/MalePSS_CartShadow.flc 47 41 8 10 219 214 916 255 83
F Flics/Male/MalePSS_FailureA.flc 149 97 8 24 166 192 1600 255 66
F Flics/Male/MalePSS_FailureAShadow.flc 149 97 8 24 166 192 1666 255 66
F Flics/Male/MalePSS_Fidget.flc 50 50 8 16 223 200 1333 255 83
F Flics/Male/MalePSS_FidgetShadow.flc 50 50 8 16 223 200 1583 255 83
F Flics/Male/MalePSS_HandShake.flc 36 37 8 16 225 212 1333 255 83
F Flics/Male/MalePSS_HandShakeShadow.flc 36 37 8 16 225 212 1333 255 83
F Flics/Male/MalePSS_Happy.flc 45 44 8 29 224 204 2416 255 83
F Flics/Male/MalePSS_HappyShadow.flc 45 44 8 29 224 204 2583 255 83
F Flics/Male/MalePSS_LeanLeft.flc 46 40 8 22 221 210 1833 255 83
F Flics/Male/MalePSS_LeanLeftShadow.flc 46 40 8 22 221 210 1833 255 83
F Flics/Male/MalePSS_LeanRight.flc 41 39 8 22 224 210 1833 255 83
F Flics/Male/MalePSS_LeanRightShadow.flc 41 39 8 22 224 210 1833 255 83
F Flics/Male/MalePSS_LineUpPutt.flc 57 47 8 30 215 208 2500 255 83
F Flics/Male/MalePSS_LineUpPuttShadow.flc 57 47 8 30 215 208 3083 255 83
F Flics/Male/MalePSS_LookUp.flc 38 38 8 22 225 211 1833 255 83
F Flics/Male/MalePSS_LookUpShadow.flc 38 38 8 22 225 211 1833 255 83
F Flics/Male/MalePSS_NoAccSwing.flc 88 71 8 24 201 191 2000 255 83
F Flics/Male/MalePSS_NoAccSwingShadow.flc 88 71 8 24 201 191 2083 255 83
F Flics/Male/MalePSS_NoimagSwing.flc 77 66 8 21 208 191 1750 255 83
F Flics/Male/MalePSS_NoimagSwingShadow.flc 77 66 8 21 208 191 1833 255 83
F Flics/Male/MalePSS_NormalAddress.flc 53 47 8 18 218 208 1500 255 83
F Flics/Male/MalePSS_NormalAddressShadow.flc 53 47 8 18 218 208 2416 255 83
F Flics/Male/MalePSS_NormalWalk.flc 37 36 8 18 227 212 1500 255 83
F Flics/Male/MalePSS_NormalWalkShadow.flc 37 36 8 18 227 212 1500 255 83
F Flics/Male/MalePSS_PerfectSwing.flc 84 69 8 20 204 192 1666 255 83
F Flics/Male/MalePSS_PerfectSwingShadow.flc 84 69 8 20 204 192 1666 255 83
F Flics/Male/MalePSS_Pitch.flc 57 45 8 13 217 206 1083 255 83
F Flics/Male/MalePSS_PitchAddress.flc 46 43 8 18 222 210 1500 255 83
F Flics/Male/MalePSS_PitchAddressShadow.flc 46 43 8 18 222 210 2500 255 83
F Flics/Male/MalePSS_PitchShadow.flc 57 45 8 13 217 206 1166 255 83
F Flics/Male/MalePSS_PointAt.flc 41 35 8 18 225 212 1500 255 83
F Flics/Male/MalePSS_PointAtShadow.flc 41 35 8 18 225 212 1833 255 83
F Flics/Male/MalePSS_Putt.flc 35 35 8 34 227 214 2833 255 83
F Flics/Male/MalePSS_PuttAddress.flc 46 43 8 18 222 210 1500 255 83
F Flics/Male/MalePSS_PuttAddressShadow.flc 46 43 8 18 222 210 2500 255 83
F Flics/Male/MalePSS_PuttShadow.flc 35 35 8 34 227 214 3083 255 83
F Flics/Male/MalePSS_Sad.flc 44 42 8 23 224 206 1916 255 83
F Flics/Male/MalePSS_SadShadow.flc 44 42 8 23 224 206 2000 255 83
F Flics/Male/MalePSS_SitSq.flc 27 30 4 11 229 218 916 15 83
F Flics/Male/MalePSS_SitSqShadow.flc 27 30 4 11 229 218 1000 15 83
F Flics/Male/MalePSS_Sitting.flc 45 42 4 20 222 209 1666 15 83
F Flics/Male/MalePSS_SittingShadow.flc 45 42 4 20 222 209 2583 15 83
F Flics/Male/MalePSS_Sq.flc 39 38 8 14 224 212 1166 255 83
F Flics/Male/MalePSS_SqShadow.flc 39 38 8 14 224 212 1250 255 83
F Flics/Male/MalePSS_SuccessA.flc 45 42 8 17 223 208 1416 255 83
F Flics/Male/MalePSS_SuccessAShadow.flc 45 42 8 17 223 208 1500 255 83
L Flics/Male/MalePSS_SwapPals1.pcx 160 160
L Flics/Male/MalePSS_SwapPals2.pcx 160 160
L Flics/Male/MalePSS_SwapPals3.pcx 160 160
L Flics/Male/MalePSS_SwapPals4.pcx 160 160
L Flics/Male/MalePSS_SwapPals5.pcx 160 160
F Flics/Male/MalePSS_TiredWalk.flc 45 36 8 18 222 213 1500 255 83
F Flics/Male/MalePSS_TiredWalkShadow.flc 45 36 8 18 222 213 1583 255 83
F Flics/Male/MaleSSS_Cart.flc 47 41 8 10 219 214 833 255 83
F Flics/Male/MaleSSS_CartShadow.flc 47 41 8 10 219 214 916 255 83
F Flics/Male/MaleSSS_FailureA.flc 45 43 8 19 223 206 1583 255 83
F Flics/Male/MaleSSS_FailureAShadow.flc 45 43 8 19 223 206 1833 255 83
F Flics/Male/MaleSSS_Fidget.flc 35 35 8 22 228 211 1833 255 83
F Flics/Male/MaleSSS_FidgetShadow.flc 35 35 8 22 228 211 1833 255 83
F Flics/Male/MaleSSS_HandShake.flc 37 37 8 16 225 212 1333 255 83
F Flics/Male/MaleSSS_HandShakeShadow.flc 37 37 8 16 225 212 1333 255 83
F Flics/Male/MaleSSS_Happy.flc 49 46 8 22 221 204 1833 255 83
F Flics/Male/MaleSSS_HappyShadow.flc 49 46 8 22 221 204 1833 255 83
F Flics/Male/MaleSSS_LeanLeft.flc 35 33 8 22 227 213 1833 255 83
F Flics/Male/MaleSSS_LeanLeftShadow.flc 35 33 8 22 227 213 1833 255 83
F Flics/Male/MaleSSS_LeanRight.flc 38 34 8 22 226 212 1833 255 83
F Flics/Male/MaleSSS_LeanRightShadow.flc 38 34 8 22 226 212 1833 255 83
F Flics/Male/MaleSSS_LineUpPutt.flc 58 45 8 27 216 209 2250 255 83
F Flics/Male/MaleSSS_LineUpPuttShadow.flc 58 45 8 27 216 209 2250 255 83
F Flics/Male/MaleSSS_LookUp.flc 35 33 8 22 227 213 1833 255 83
F Flics/Male/MaleSSS_LookUpShadow.flc 35 33 8 22 227 213 1833 255 83
F Flics/Male/MaleSSS_NoAccSwing.flc 87 71 8 24 202 190 2000 255 83
F Flics/Male/MaleSSS_NoAccSwingShadow.flc 87 71 8 24 202 190 2083 255 83
F Flics/Male/MaleSSS_NoimagSwing.flc 76 65 8 21 208 191 1750 255 83
F Flics/Male/MaleSSS_NoimagSwingShadow.flc 76 65 8 21 208 191 1833 255 83
F Flics/Male/MaleSSS_NormalAddress.flc 56 47 8 18 216 208 1500 255 83
F Flics/Male/MaleSSS_NormalAddressShadow.flc 56 47 8 18 216 208 2416 255 83
F Flics/Male/MaleSSS_NormalWalk.flc 37 35 8 18 226 213 1500 255 83
F Flics/Male/MaleSSS_NormalWalkShadow.flc 37 35 8 18 226 213 1500 255 83
F Flics/Male/MaleSSS_PerfectSwing.flc 83 68 8 20 204 192 1666 255 83
F Flics/Male/MaleSSS_PerfectSwingShadow.flc 83 68 8 20 204 192 1666 255 83
F Flics/Male/MaleSSS_Pitch.flc 57 45 8 13 217 206 1083 255 83
F Flics/Male/MaleSSS_PitchAddress.flc 46 42 8 18 222 210 1500 255 83
F Flics/Male/MaleSSS_PitchAddressShadow.flc 46 42 8 18 222 210 2500 255 83
F Flics/Male/MaleSSS_PitchShadow.flc 57 45 8 13 217 206 1166 255 83
F Flics/Male/MaleSSS_PointAt.flc 38 35 8 18 226 213 1500 255 83
F Flics/Male/MaleSSS_PointAtShadow.flc 38 35 8 18 226 213 1833 255 83
F Flics/Male/MaleSSS_Putt.flc 36 35 8 33 225 213 3000 255 90
F Flics/Male/MaleSSS_PuttAddress.flc 46 42 8 18 222 210 1636 255 90
F Flics/Male/MaleSSS_PuttAddressShadow.flc 46 42 8 18 222 210 2727 255 90
F Flics/Male/MaleSSS_PuttShadow.flc 36 35 8 33 225 213 3000 255 90
F Flics/Male/MaleSSS_Sad.flc 39 38 8 19 224 211 1727 255 90
F Flics/Male/MaleSSS_SadShadow.flc 39 38 8 19 224 211 1909 255 90
F Flics/Male/MaleSSS_SitSq.flc 25 28 4 11 230 219 916 15 83
F Flics/Male/MaleSSS_SitSqShadow.flc 25 28 4 11 230 219 916 15 83
F Flics/Male/MaleSSS_Sitting.flc 45 41 4 21 222 209 1750 15 83
F Flics/Male/MaleSSS_SittingShadow.flc 45 41 4 21 222 209 1750 15 83
F Flics/Male/MaleSSS_Sq.flc 28 32 8 18 232 212 1500 255 83
F Flics/Male/MaleSSS_SqShadow.flc 28 32 8 18 232 212 1583 255 83
F Flics/Male/MaleSSS_SuccessA.flc 51 50 8 21 220 200 1750 255 83
F Flics/Male/MaleSSS_SuccessAShadow.flc 51 50 8 21 220 200 1750 255 83
F Flics/Male/MaleSSS_TiredWalk.flc 43 34 8 18 223 214 1500 255 83
F Flics/Male/MaleSSS_TiredWalkShadow.flc 43 34 8 18 223 214 1500 255 83
F Flics/Scenic/Aerie.flc 74 68 4 1 214 185 66 15 66
L Flics/Scenic/AeriePal.pcx 480 480
F Flics/Scenic/AerieShadow.flc 74 68 4 1 214 185 66 15 66
F Flics/Scenic/Aspen.flc 81 75 4 15 215 175 1000 15 66
L Flics/Scenic/AspenPal.pcx 480 480
F Flics/Scenic/AspenShadow.flc 81 75 4 15 215 175 1000 15 66
F Flics/Scenic/Bamboo.flc 76 74 4 1 209 180 66 15 66
L Flics/Scenic/BambooPal.pcx 480 480
F Flics/Scenic/BambooShadow.flc 76 74 4 1 209 180 66 15 66
F Flics/Scenic/benW01.flc 31 28 4 1 227 220 66 15 66
F Flics/Scenic/benW01Shadow.flc 31 28 4 1 227 220 66 15 66
L Flics/Scenic/benWPAL.pcx 480 480
F Flics/Scenic/BlackPine.flc 111 150 4 12 205 100 1000 15 66
L Flics/Scenic/BlackPinePal.pcx 480 480
F Flics/Scenic/BlackPineShadow.flc 111 150 4 12 205 100 800 15 66
F Flics/Scenic/blimpEA.flc 227 177 4 1 167 59 83 15 83
L Flics/Scenic/blimpEApal.pcx 60 60
F Flics/Scenic/blimpEAShadow.flc 227 177 4 1 167 59 83 15 83
F Flics/Scenic/blimpFXS.flc 227 176 4 1 167 60 83 15 83
L Flics/Scenic/blimpFXSpal.pcx 60 60
F Flics/Scenic/blimpFXSShadow.flc 227 176 4 1 167 60 83 15 83
F Flics/Scenic/blimpMAX.flc 227 177 4 1 167 59 83 15 83
L Flics/Scenic/blimpMAXpal.pcx 60 60
F Flics/Scenic/blimpMAXShadow.flc 227 177 4 1 167 59 83 15 83
F Flics/Scenic/Bougainvillea.flc 59 59 4 1 217 193 66 15 66
L Flics/Scenic/BougainvilleaPal.pcx 480 480
F Flics/Scenic/BougainvilleaShadow.flc 59 59 4 1 217 193 66 15 66
F Flics/Scenic/BridgeBrick.flc 54 36 2 1 215 223 66 3 66
L Flics/Scenic/BridgeBrickpal.pcx 480 480
F Flics/Scenic/BridgeBrickShadow.flc 54 36 2 1 215 223 66 3 66
F Flics/Scenic/BridgeStone.flc 55 39 2 1 215 220 66 3 66
L Flics/Scenic/BridgeStonepal.pcx 480 480
F Flics/Scenic/BridgeStoneShadow.flc 55 39 2 1 215 220 66 3 66
F Flics/Scenic/CactusGroupA.flc 62 70 4 1 215 188 66 15 66
L Flics/Scenic/CactusGroupAPal.pcx 480 480
F Flics/Scenic/CactusGroupAShadow.flc 62 70 4 1 215 188 66 15 66
F Flics/Scenic/CactusGroupB.flc 81 81 4 1 202 183 66 15 66
L Flics/Scenic/CactusGroupBPal.pcx 480 480
F Flics/Scenic/CactusGroupBShadow.flc 81 81 4 1 202 183 66 15 66
L Flics/Scenic/CattailsPal.pcx 480 480
F Flics/Scenic/copter.flc 156 134 8 1 184 104 66 255 66
L Flics/Scenic/copterpal.pcx 480 480
F Flics/Scenic/copterShadow.flc 156 134 8 1 184 104 66 255 66
F Flics/Scenic/CowSkull.flc 66 45 4 1 208 214 66 15 66
L Flics/Scenic/cowskullpal.pcx 480 480
F Flics/Scenic/CowSkullShadow.flc 66 45 4 1 208 214 66 15 66
F Flics/Scenic/Cypress.flc 125 139 4 12 196 118 800 15 66
L Flics/Scenic/CypressPal.pcx 480 480
F Flics/Scenic/CypressShadow.flc 125 139 4 12 196 118 800 15 66
F Flics/Scenic/deadgolfer.flc 66 46 4 1 208 214 66 15 66
L Flics/Scenic/deadgolferpal.pcx 480 480
F Flics/Scenic/deadgolferShadow.flc 66 46 4 1 208 214 66 15 66
F Flics/Scenic/DeadSwampTrees.flc 110 82 4 1 194 180 66 15 66
L Flics/Scenic/DeadSwampTreesPal.pcx 480 480
F Flics/Scenic/DeadSwampTreesShadow.flc 110 82 4 1 194 180 66 15 66
F Flics/Scenic/desert fountain.flc 42 39 1 13 220 216 866 0 66
F Flics/Scenic/desert fountainShadow.flc 42 39 1 13 220 216 866 0 66
F Flics/Scenic/Desert Water Rock.flc 63 55 4 1 212 207 83 15 83
L Flics/Scenic/Desert Water RockPal.pcx 480 480
F Flics/Scenic/Desert Water RockShadow.flc 63 55 4 1 212 207 83 15 83
F Flics/Scenic/Desert_waterspray.flc 37 42 1 13 222 210 1083 1 83
L Flics/Scenic/Desert_watersprayPal.pcx 60 60
F Flics/Scenic/Desert_watersprayShadow.flc 37 42 1 13 222 210 1083 1 83
L Flics/Scenic/DesertFountPal.pcx 480 480
F Flics/Scenic/Dogwood.flc 94 79 4 15 205 169 1000 15 66
L Flics/Scenic/DogwoodPal.pcx 480 480
F Flics/Scenic/DogwoodShadow.flc 94 79 4 15 205 169 1000 15 66
F Flics/Scenic/dolphin.flc 65 69 4 15 213 186 1250 15 83
F Flics/Scenic/dolphinDesert.flc 51 58 4 15 218 194 1250 15 83
L Flics/Scenic/dolphinDesert_palette.pcx 480 480
F Flics/Scenic/dolphinDesertShadow.flc 51 58 4 15 218 194 1250 15 83
F Flics/Scenic/dolphinLinks.flc 57 59 4 15 217 194 1250 15 83
L Flics/Scenic/dolphinLinks_palette.pcx 480 480
F Flics/Scenic/dolphinLinksShadow.flc 57 59 4 15 217 194 1250 15 83
L Flics/Scenic/dolphinPal.pcx 60 60
F Flics/Scenic/dolphinShadow.flc 65 69 4 15 213 186 1333 15 83
F Flics/Scenic/dolphinTropical.flc 51 58 4 15 218 194 1250 15 83
L Flics/Scenic/dolphinTropical_palette.pcx 480 480
F Flics/Scenic/dolphinTropicalShadow.flc 51 58 4 15 218 194 1250 15 83
F Flics/Scenic/Eagle_Fidget.flc 50 133 4 12 223 104 1000 15 66
F Flics/Scenic/Eagle_FidgetShadow.flc 50 133 4 12 223 104 800 15 66
F Flics/Scenic/Eagle_SQ.flc 47 124 4 18 224 113 1500 15 83
F Flics/Scenic/Eagle_SQShadow.flc 47 124 4 18 224 113 1500 15 83
L Flics/Scenic/EaglePalette.pcx 480 480
F Flics/Scenic/Ghog_dighole.flc 24 23 4 21 229 226 1400 15 66
F Flics/Scenic/Ghog_digholeShadow.flc 24 23 4 21 229 226 1400 15 66
L Flics/Scenic/Ghog_palette.pcx 480 480
F Flics/Scenic/Ghog_popup.flc 16 16 4 22 233 231 1833 15 66
F Flics/Scenic/Ghog_popupShadow.flc 16 16 4 22 233 231 1466 15 66
F Flics/Scenic/grouse.flc 67 49 4 1 209 212 66 15 66
L Flics/Scenic/grousePal.pcx 480 480
F Flics/Scenic/grouseShadow.flc 67 49 4 1 209 212 66 15 66
F Flics/Scenic/Hawk_Fidget.flc 40 120 4 10 227 118 833 15 83
F Flics/Scenic/Hawk_FidgetShadow.flc 40 120 4 10 227 118 833 15 83
L Flics/Scenic/Hawk_Palette.pcx 60 60
F Flics/Scenic/Hawk_SQ.flc 39 113 4 18 227 125 1500 15 83
F Flics/Scenic/Hawk_SQShadow.flc 39 113 4 18 227 125 1500 15 83
F Flics/Scenic/heather.flc 65 43 4 1 209 217 66 15 66
L Flics/Scenic/heatherPal.pcx 480 480
F Flics/Scenic/heatherShadow.flc 65 43 4 1 209 217 66 15 66
F Flics/Scenic/hotair01.flc 130 113 4 1 208 117 83 15 83
F Flics/Scenic/hotair01Shadow.flc 130 113 4 1 208 117 83 15 83
L Flics/Scenic/HotAirPal.pcx 60 60
F Flics/Scenic/HotSpring.flc 55 37 4 1 213 222 66 15 66
L Flics/Scenic/HotSpringPal.pcx 480 480
F Flics/Scenic/HotSpringShadow.flc 55 37 4 1 213 222 66 15 66
F Flics/Scenic/JapaneseMaple.flc 140 110 4 13 193 142 1083 15 66
L Flics/Scenic/JapaneseMaple_GreenPal.pcx 480 480
L Flics/Scenic/JapaneseMaple_OrgPal.pcx 480 480
L Flics/Scenic/JapaneseMaple_RedPal.pcx 480 480
L Flics/Scenic/JapaneseMaple_YelPal.pcx 480 480
F Flics/Scenic/JapaneseMapleShadow.flc 140 110 4 13 193 142 866 15 66
F Flics/Scenic/JapaneseTree.flc 117 90 4 1 195 171 83 15 83
L Flics/Scenic/JapaneseTreePal.pcx 480 480
F Flics/Scenic/JapaneseTreeShadow.flc 117 90 4 1 195 171 83 15 83
F Flics/Scenic/Koi Pond.flc 68 49 4 1 207 214 66 15 66
F Flics/Scenic/Koi PondShadow.flc 68 49 4 1 207 214 66 15 66
L Flics/Scenic/KoipondPal.pcx 480 480
F Flics/Scenic/Links_waterspray.flc 38 43 1 13 221 210 1083 1 83
L Flics/Scenic/Links_watersprayPal.pcx 60 60
F Flics/Scenic/Links_watersprayShadow.flc 38 43 1 13 221 210 1083 1 83
F Flics/Scenic/LinksWaterRock.flc 64 46 4 1 208 217 66 15 66
L Flics/Scenic/LinksWaterRockPal.pcx 480 480
F Flics/Scenic/LinksWaterRockShadow.flc 64 46 4 1 208 217 66 15 66
F Flics/Scenic/Mangrove.flc 106 90 4 1 198 169 66 15 66
L Flics/Scenic/MangrovePal.pcx 480 480
F Flics/Scenic/MangroveShadow.flc 106 90 4 1 198 169 66 15 66
F Flics/Scenic/Mesquite.flc 69 65 4 12 213 192 1000 15 83
L Flics/Scenic/MesquitePal.pcx 480 480
F Flics/Scenic/MesquiteShadow.flc 69 65 4 12 213 192 1000 15 83
F Flics/Scenic/Natural Bridge.flc 67 67 4 1 209 195 83 15 83
F Flics/Scenic/Natural BridgeShadow.flc 67 67 4 1 209 195 83 15 83
L Flics/Scenic/naturalbridgepal.pcx 480 480
F Flics/Scenic/Oasis.flc 80 75 4 1 206 189 66 15 66
L Flics/Scenic/OasisPal.pcx 480 480
F Flics/Scenic/OasisShadow.flc 80 75 4 1 206 189 66 15 66
F Flics/Scenic/PeachTree.flc 120 108 4 13 192 157 1083 15 83
L Flics/Scenic/PeachTreePal.pcx 480 480
F Flics/Scenic/PeachTreeShadow.flc 120 108 4 13 192 157 1083 15 83
F Flics/Scenic/Pelican_Fidget.flc 47 130 4 12 225 106 1000 15 83
F Flics/Scenic/Pelican_FidgetShadow.flc 47 130 4 12 225 106 1000 15 83
L Flics/Scenic/Pelican_Palette.pcx 60 60
F Flics/Scenic/Pelican_SQ.flc 43 123 4 18 226 114 1500 15 83
F Flics/Scenic/Pelican_SQShadow.flc 43 123 4 18 226 114 1500 15 83
F Flics/Scenic/Plum.flc 104 79 4 15 204 169 1000 15 66
L Flics/Scenic/PlumPal.pcx 480 480
F Flics/Scenic/PlumShadow.flc 104 79 4 15 204 169 1000 15 66
L Flics/Scenic/rainbow sail PAL.pcx 480 480
F Flics/Scenic/rainbow sail.flc 64 78 4 15 212 182 1000 15 66
F Flics/Scenic/rainbow sailShadow.flc 64 78 4 15 212 182 1000 15 66
F Flics/Scenic/Rhody.flc 53 40 4 1 215 218 66 15 66
L Flics/Scenic/RhodyPal.pcx 480 480
F Flics/Scenic/RhodyShadow.flc 53 40 4 1 215 218 66 15 66
F Flics/Scenic/Rock Form.flc 68 56 4 1 206 207 83 15 83
L Flics/Scenic/Rock FormPal.pcx 480 480
F Flics/Scenic/Rock FormShadow.flc 68 56 4 1 206 207 83 15 83
L Flics/Scenic/sail_movePal.pcx 480 480
F Flics/Scenic/sailboat_move.flc 78 97 8 13 204 167 1083 255 83
F Flics/Scenic/sailboat_moveShadow.flc 78 97 8 13 204 167 1083 255 83
F Flics/Scenic/sailboatDesert.flc 77 96 8 13 205 167 1083 255 83
L Flics/Scenic/sailboatDesert_palette.pcx 480 480
F Flics/Scenic/sailboatDesertShadow.flc 77 96 8 13 205 167 1083 255 83
F Flics/Scenic/sailboatLinks.flc 77 97 8 13 205 167 1083 255 83
L Flics/Scenic/sailboatLinks_palette.pcx 480 480
F Flics/Scenic/sailboatLinksShadow.flc 77 97 8 13 205 167 1083 255 83
F Flics/Scenic/sailboatTropical.flc 90 110 8 13 191 169 1083 255 83
L Flics/Scenic/sailboatTropical_palette.pcx 480 480
F Flics/Scenic/sailboatTropicalShadow.flc 90 110 8 13 191 169 1083 255 83
F Flics/Scenic/Scenic_Cattails.flc 78 59 4 1 207 201 66 15 66
F Flics/Scenic/Scenic_CattailsShadow.flc 78 59 4 1 207 201 66 15 66
F Flics/Scenic/Scenic_Flowers.flc 49 34 4 1 216 221 66 15 66
F Flics/Scenic/Scenic_FlowersShadow.flc 49 34 4 1 216 221 66 15 66
F Flics/Scenic/Scenic_OGrass.flc 39 32 4 1 222 220 66 15 66
L Flics/Scenic/Scenic_OGrassPal.pcx 480 480
F Flics/Scenic/Scenic_OGrassShadow.flc 39 32 4 1 222 220 66 15 66
F Flics/Scenic/Scenic_Tree.flc 125 115 4 12 191 147 1000 15 66
L Flics/Scenic/Scenic_TreePal.pcx 480 480
F Flics/Scenic/Scenic_TreeShadow.flc 125 115 4 12 191 147 800 15 66
F Flics/Scenic/ScenicBridge.flc 50 36 4 1 217 220 83 15 83
L Flics/Scenic/ScenicBridgePalette.pcx 480 480
F Flics/Scenic/ScenicBridgeShadow.flc 50 36 4 1 217 220 83 15 83
F Flics/Scenic/ScenicElm.flc 110 85 0 52 0 0 1000 0 83
L Flics/Scenic/ScenicElmPal.pcx 480 480
F Flics/Scenic/ScenicElmShadow.flc 110 85 0 52 0 0 1000 0 83
L Flics/Scenic/ScenicFlowersPal.pcx 480 480
F Flics/Scenic/ScenicLinksRocks.flc 61 49 4 1 210 211 66 15 66
L Flics/Scenic/ScenicLinksRocksPal.pcx 480 480
F Flics/Scenic/ScenicLinksRocksShadow.flc 61 49 4 1 210 211 66 15 66
F Flics/Scenic/Splash.flc 20 22 1 13 229 226 866 1 66
F Flics/Scenic/SplashShadow.flc 20 22 1 13 229 226 866 1 66
L Flics/Scenic/spraypal.pcx 480 480
F Flics/Scenic/Trop Boulder.flc 50 40 4 1 216 216 66 15 66
F Flics/Scenic/Trop BoulderShadow.flc 50 40 4 1 216 216 66 15 66
F Flics/Scenic/Trop_waterspray.flc 38 43 1 13 221 210 1083 1 83
L Flics/Scenic/Trop_watersprayPal.pcx 60 60
F Flics/Scenic/Trop_watersprayShadow.flc 38 43 1 13 221 210 1083 1 83
L Flics/Scenic/TropBoulderPal.pcx 480 480
F Flics/Scenic/Tropical Wildflowers.flc 47 36 4 1 218 218 66 15 66
L Flics/Scenic/Tropical WildflowersPal.pcx 480 480
F Flics/Scenic/Tropical WildflowersShadow.flc 47 36 4 1 218 218 66 15 66
F Flics/Scenic/VineYard.flc 70 52 4 1 208 210 66 15 66
L Flics/Scenic/vineyardPal.pcx 480 480
F Flics/Scenic/VineyardShadow.flc 70 52 4 1 208 210 66 15 66
F Flics/Scenic/Vulture_Fidget.flc 51 134 4 16 222 104 1333 15 83
F Flics/Scenic/Vulture_FidgetShadow.flc 51 134 4 16 222 104 1333 15 83
L Flics/Scenic/Vulture_Palette.pcx 60 60
F Flics/Scenic/Vulture_SQ.flc 49 126 4 18 223 111 1500 15 83
F Flics/Scenic/Vulture_SQShadow.flc 49 126 4 18 223 111 1500 15 83
F Flics/Scenic/waterspray.flc 38 43 1 13 221 210 1083 1 83
L Flics/Scenic/watersprayPal.pcx 60 60
F Flics/Scenic/watersprayShadow.flc 38 43 1 13 221 210 1083 1 83
F Flics/Scenic/wave.flc 55 39 4 35 213 220 2916 15 83
L Flics/Scenic/wave_palette.pcx 480 480
F Flics/Scenic/waveShadow.flc 55 39 4 35 213 220 2916 15 83
F Flics/Scenic/wtow.flc 79 124 4 1 215 132 66 15 66
L Flics/Scenic/wtowPAL.pcx 480 480
F Flics/Scenic/wtowShadow.flc 79 124 4 1 215 132 66 15 66
L Flics/Tees/Flag_DESERTpal.pcx 480 480
L Flics/Tees/Flag_LINKSpal.pcx 480 480
L Flics/Tees/Flag_PARKpal.pcx 480 480
L Flics/Tees/Flag_TROPpal.pcx 480 480
F Flics/Tees/FlagDESERT_open.flc 26 35 4 16 238 207 1066 15 66
F Flics/Tees/FlagDESERT_openShadow.flc 26 35 4 16 238 207 1066 15 66
F Flics/Tees/FlagDESERT_pop.flc 34 40 1 14 231 206 1166 1 66
F Flics/Tees/FlagDESERT_popShadow.flc 34 40 1 14 231 206 933 1 66
F Flics/Tees/FlagLINKS_open.flc 26 35 4 16 238 207 1066 15 66
F Flics/Tees/FlagLINKS_openShadow.flc 26 35 4 16 238 207 1066 15 66
F Flics/Tees/FlagLINKS_pop.flc 34 40 1 14 231 206 1166 1 83
F Flics/Tees/FlagLINKS_popShadow.flc 34 40 1 14 231 206 1166 1 83
F Flics/Tees/FlagPARK_open.flc 26 35 4 16 238 207 1066 15 66
F Flics/Tees/FlagPARK_openShadow.flc 26 35 4 16 238 207 1066 15 66
F Flics/Tees/FlagPARK_pop.flc 34 40 1 14 231 206 1166 1 83
F Flics/Tees/FlagPARK_popShadow.flc 34 40 1 14 231 206 1166 1 83
F Flics/Tees/FlagTROP_open.flc 26 37 4 16 238 206 1333 15 83
F Flics/Tees/FlagTROP_openShadow.flc 26 37 4 16 238 206 1333 15 83
F Flics/Tees/FlagTROP_pop.flc 34 40 1 14 231 206 1166 1 83
F Flics/Tees/FlagTROP_popShadow.flc 34 40 1 14 231 206 1166 1 83
F Flics/Tees/TeeMarkerBlue_Pop.flc 17 26 1 12 237 216 1000 1 83
F Flics/Tees/TeeMarkerBlue_PopShadow.flc 17 26 1 12 237 216 1166 1 83
L Flics/Tees/TeeMarkerPal.pcx 480 480
F Flics/Tees/TeeMarkerRed_Pop.flc 17 26 1 12 237 216 1000 1 83
F Flics/Tees/TeeMarkerRed_PopShadow.flc 17 26 1 12 237 216 1166 1 83
F Flics/Tees/TeeMarkerWhite_Pop.flc 17 26 1 12 237 216 1000 1 83
F Flics/Tees/TeeMarkerWhite_PopShadow.flc 17 26 1 12 237 216 1166 1 83
F Flics/Tees/TVCommentANIM.flc 50 44 4 15 223 195 1000 15 66
F Flics/Tees/TVCommentANIMShadow.flc 50 44 4 15 223 195 1000 15 66
F Flics/Tees/TVCommentSTATIC.flc 77 66 4 1 209 194 66 15 66
F Flics/Tees/TVCommentSTATICShadow.flc 77 66 4 1 209 194 66 15 66
L Flics/Tees/TVpal.pcx 480 480
F Flics/Tees/TVScoreCAP_L.flc 104 92 4 1 199 173 71 15 66
F Flics/Tees/TVScoreCAP_LShadow.flc 104 92 4 1 199 173 66 15 66
F Flics/Tees/TVScoreCAP_R.flc 104 93 4 1 199 173 71 15 71
F Flics/Tees/TVScoreCAP_RShadow.flc 104 93 4 1 199 173 71 15 71
F Flics/Tees/TVScoreCENTER.flc 77 78 4 1 214 178 71 15 71
F Flics/Tees/TVScoreCENTERShadow.flc 77 78 4 1 214 178 71 15 71
F Flics/Tees/TVTowerANIM.flc 82 59 4 16 219 159 1142 15 71
F Flics/Tees/TVTowerANIMShadow.flc 82 59 4 16 219 159 1142 15 71
F Flics/Tees/TVTowerSTATIC.flc 91 94 4 1 209 166 66 15 66
F Flics/Tees/TVTowerSTATICShadow.flc 91 94 4 1 209 166 66 15 66
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F Flics/Trees/Links/LinksTree4_SmallShadow.flc 66 58 4 12 215 191 1200 15 100
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F Flics/Water/ASdesrockB.flc 57 53 4 24 212 220 2000 15 83
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F Flics/Water/ASdesrockC.flc 71 53 4 24 206 217 2000 15 83
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F Flics/Water/DesWaterfallTallTopA.flc 32 28 2 30 225 197 2500 3 83
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F Flics/Water/TropWaterfallTallTopA.flc 32 28 2 30 225 197 2500 3 83
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P Heads/golfballhalopage_male .pcx 1400 840 ff00ff cut 57
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P Heads/M_Head Template.pcx 140 420 ff00ff cut 45
  22 0 94 79 E b0
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P Heads/M_Lee.pcx 140 420 ff00ff cut 3
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P Heads/M_Meade.pcx 140 420 ff00ff cut 3
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P Heads/M_pixelmonkey.pcx 140 420 ff00ff cut 3
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P Heads/M_Sid Head.pcx 140 420 ff00ff cut 3
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P Heads/sim_FEMALE_all_expressionsflat.pcx 1000 744 ff00ff cut 57
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P Heads/sim_MALE_all_expressionsflat.pcx 1000 744 ff00ff cut 57
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P Interface/3mainLowerLeft.pcx 800 600 f800f8 cut 26
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P Interface/AmenitiesPanel.pcx 800 600 f800f8 cut 49
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A Interface/AmenitiesPanel_A.pcx 800 600
P Interface/BaseTerrainPanel.pcx 800 600 ff00ff cut 10
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A Interface/BaseTerrainPanel_A.pcx 800 600
P Interface/BuildingPanel.pcx 800 600 ff00ff cut 12
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A Interface/BuildingPanel_A.pcx 800 600
P Interface/bulletinboard&mantlewood.pcx 800 600 - full 3
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P Interface/CGButtons.pcx 800 600 ff00ff cut 22
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A Interface/ChooseAlphaButtons_A.pcx 800 100
P Interface/ChooseDesertButtons.pcx 800 100 ff0000 cut 5
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P Interface/ChooseLinksButtons.pcx 800 100 ff0000 cut 5
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P Interface/ChooseParklandButtons.pcx 800 100 ff0000 cut 5
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P Interface/ChooseTropicalButtons.pcx 800 100 ff0000 cut 5
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P Interface/courseinfo.pcx 800 600 ff00ff cut 28
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A Interface/courseinfo_A.pcx 800 600
P Interface/CustGlfBckMale.pcx 800 600 - full 63
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P Interface/CustGolfBckgrnd.pcx 800 600 - full 63
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P Interface/desert layout.pcx 751 812 f800f8 cut 116
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K Interface/desert.txt Tees|Green|Sand Trap|Desert|Pot Bunker|Ravine|Water|Joshua Tree|Cactus|Palm Tree|Fairway|Firm Fairway|Rough|Waste bunker|Brush|Rocks|END
P Interface/DesertTerrainButtons.pcx 800 600 ff00ff cut 69
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P Interface/ElevationPanel.pcx 800 600 ff00ff cut 23
  0 0 88 99 R s2
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A Interface/ElevationPanel_A.pcx 800 600
P Interface/EmployeePanel.pcx 800 600 ff00ff cut 30
  0 0 63 43 R s2
  100 0 63 43 R b1
  200 0 63 43 R s1
  400 0 52 48 R s2
  500 0 52 48 R s2
  600 0 52 48 R s2
  700 0 52 48 R s2
  0 50 63 43 R s2
  100 50 63 43 R b1
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  400 50 52 48 R s2
  500 50 52 48 R g2
  600 50 52 48 R s2
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  400 100 52 48 R s2
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  600 100 52 48 R s2
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  0 200 16 62 R b2
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  0 300 16 62 R b2
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  0 400 33 33 E b2
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A Interface/EmployeePanel_A.pcx 800 600
P Interface/Employees.pcx 800 600 ff00ff cut 37
  0 0 63 43 R s2
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  0 300 16 62 R b2
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P Interface/golfballhalopage_female.pcx 1400 840 ff00ff cut 57
  34 18 72 94 E g1
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  864 19 85 93 E g1
  459 20 61 99 E g1
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  597 28 64 80 E g1
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  1303 30 55 76 E g1
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  1302 170 55 76 E g1
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  34 298 72 94 E g1
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  864 300 85 92 E g1
  1018 300 62 94 E g1
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  1158 308 60 85 E g1
  180 309 59 77 E g1
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  445 441 90 88 E g1
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  725 442 89 89 E g1
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  1018 581 64 93 E g1
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P Interface/golfballhalopage_male .pcx 1400 840 ff00ff cut 57
  181 20 57 98 E g1
  877 22 63 93 E g1
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  454 24 70 90 E g0
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  1021 28 55 81 E g1
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P Interface/GolferStats.pcx 800 600 ff00ff cut 5
  499 0 59 538 R s1
  597 0 61 538 R s1
  700 0 58 538 R s1
  64 33 402 244 R s2
  64 300 402 138 R w3
A Interface/GolferStats_A.pcx 800 600
P Interface/HeadBodyBck.pcx 115 229 - full 2
  3 3 108 183 R w3
  3 188 108 37 E b1
P Interface/HeadSelect.pcx 800 600 f800f8 cut 7
  0 0 133 137 E s2
  150 0 133 137 E g2
  300 0 133 137 E s2
  614 0 186 152 R s1
  432 105 87 152 R s1
  519 105 87 152 R s1
  0 258 800 342 R s1
P Interface/InfoButtons.pcx 800 600 f800f8 cut 42
  50 0 46 40 R s2
  200 0 16 16 R b2
  217 0 16 16 R b2
  234 0 16 16 R b2
  351 0 25 23 E e1
  0 1 46 39 R s2
  100 1 46 39 R s2
  403 1 20 24 E r1
  303 3 20 20 R s2
  200 17 16 16 R b2
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  234 17 16 16 R b2
  200 34 16 16 R b2
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  50 50 46 40 R s1
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  50 200 46 40 R s2
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  50 350 46 40 R s2
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  100 351 46 39 R s2
  50 400 46 40 R s2
  0 401 46 39 R s2
  100 401 46 39 R s2
  50 450 46 40 R s2
  0 451 46 39 R s2
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A Interface/InfoButtons_A.pcx 800 600
P Interface/infoscreens/black.pcx 800 600 - full 1
  0 0 799 599 R k0
P Interface/infoscreens/buy_land.pcx 800 600 - full 24
  300 193 213 57 O b2
  569 57 210 57 O w3
  42 193 213 57 O w3
  566 193 213 57 O w3
  303 57 210 57 O b2
  45 125 210 57 O b2
  569 125 210 57 O b2
  45 57 210 57 O w3
  303 125 210 57 O w3
  195 12 411 26 R w3
  306 296 188 94 D w3
  114 392 188 94 D w3
  498 392 188 94 D w3
  306 488 188 94 D w3
  306 392 188 94 D k0
  210 344 188 94 D b2
  402 344 188 94 D b2
  210 440 188 94 D b2
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  80 537 54 54 E b2
  487 263 161 12 R w3
  667 263 107 12 R w3
  31 64 32 41 E w3
  554 64 32 41 E w3
P Interface/infoscreens/buy_land_buttons.pcx 700 400 ff00ff cut 34
  0 0 541 223 E g2
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  621 126 5 5 E e2
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  218 337 5 2 R e2
  411 337 5 2 R e2
P Interface/infoscreens/coursereport.pcx 800 600 ff00ff cut 139
  0 20 799 84 E b2
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  716 205 74 15 R r2
  9 206 2 5 R e2
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A Interface/infoscreens/coursereport_alpha.pcx 800 600
P Interface/infoscreens/ENDoYEAR.pcx 800 600 ff00ff cut 54
  177 6 4 9 E e2
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  186 373 431 57 D s2
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A Interface/infoscreens/ENDoYEAR_alpha.pcx 800 600
P Interface/infoscreens/FINANCEreport.pcx 800 600 ff00ff cut 9
  7 0 786 297 E s3
  0 15 6 7 E e2
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A Interface/infoscreens/FINANCEreport_alpha.pcx 800 600
P Interface/infoscreens/hire.pcx 800 600 ff00ff cut 1
  183 94 434 375 R s3
A Interface/infoscreens/hire_alpha.pcx 800 600
P Interface/infoscreens/histograph.pcx 800 600 ff00ff cut 1
  30 5 739 593 R w3
A Interface/infoscreens/histograph_alpha.pcx 800 600
P Interface/infoscreens/HoleSTAT.pcx 800 600 ff00ff cut 16
  0 33 800 189 E b2
  36 223 2 9 R e2
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A Interface/infoscreens/HoleSTAT_alpha.pcx 800 600
P Interface/infoscreens/lowscore.pcx 800 600 ff00ff cut 64
  155 5 8 3 R e2
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A Interface/infoscreens/lowscore_alpha.pcx 800 600
P Interface/infoscreens/memberRoster.pcx 800 600 ff00ff cut 1
  4 5 791 590 R s3
A Interface/infoscreens/memberRoster_alpha.pcx 800 600
P Interface/infoscreens/memberRoster_buttons.pcx 300 127 ff00ff cut 93
  1 1 44 44 R s1
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P Interface/infoscreens/memberRoster_scrollbar.pcx 18 447 - full 0
P Interface/infoscreens/OkStates.pcx 266 131 ff00ff cut 10
  0 0 136 86 E s1
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P Interface/infoscreens/PlayComt.pcx 800 600 ff00ff cut 51
  140 6 11 10 E e2
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  133 9 7 7 E e2
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  617 487 6 9 E e2
  624 487 6 9 E e2
  609 489 6 7 R e2
A Interface/infoscreens/PlayComt_alpha.pcx 800 600
P Interface/infoscreens/route screens_aura.pcx 800 253 - full 8
  43 95 713 74 R w3
  48 57 708 32 R b2
  195 197 411 31 E b1
  195 12 411 26 R w3
  257 86 287 11 R w3
  257 189 284 11 R w3
  612 207 74 11 R w3
  115 207 74 11 R w3
P Interface/infoscreens/route screens_bottom.pcx 800 600 ff00ff cut 50
  0 0 129 113 R b2
  130 0 130 113 R s2
  261 0 134 117 E s2
  396 0 139 117 E s2
  536 0 65 66 R g1
  751 0 18 178 R b2
  713 1 18 37 R b2
  732 1 18 37 R b2
  676 62 4 5 E e2
  682 62 4 5 E e2
  678 104 2 7 R e2
  683 104 2 7 R e2
  0 114 129 113 R s2
  130 114 130 113 R s2
  678 114 2 7 R e2
  683 114 2 7 R e2
  688 114 5 3 R e2
  261 118 134 117 E s2
  396 118 139 117 E s2
  726 157 5 3 R e2
  741 157 2 7 R e2
  784 172 2 7 R e2
  789 172 5 3 R e2
  705 174 5 3 R e2
  714 174 2 7 R e2
  718 179 5 2 R e2
  738 188 5 3 R e2
  745 188 5 4 E e2
  765 188 5 3 R e2
  772 189 4 5 E e2
  779 189 4 5 E e2
  689 221 5 3 R e2
  676 226 5 2 R e2
  682 226 5 2 R e2
  689 232 5 4 E e2
  676 237 5 2 R e2
  123 240 2 7 R e2
  135 241 4 5 E e2
  399 241 5 4 E e2
  528 241 5 4 E e2
  541 241 5 4 E e2
  605 241 2 7 R e2
  259 242 4 5 E e2
  393 242 4 5 E e2
  590 242 4 5 E e2
  127 245 5 2 R e2
  786 245 5 4 E e2
  253 246 5 2 R e2
  780 250 5 2 R e2
  0 253 800 347 R s1
P Interface/infoscreens/route screens_course.pcx 800 253 - full 22
  293 95 215 91 R w3
  48 57 708 31 E b2
  24 203 756 16 R w3
  24 236 756 16 R w3
  25 220 755 15 R w3
  25 187 755 15 R w3
  195 12 411 26 R w3
  515 152 265 17 R w3
  25 152 261 17 R w3
  514 170 266 16 R w3
  515 118 265 16 R w3
  515 135 265 16 R w3
  24 135 263 16 R w3
  24 170 264 16 R w3
  25 118 261 16 R w3
  515 101 265 16 R w3
  24 101 263 16 R w3
  328 86 145 11 R w3
  37 86 60 11 R w3
  535 86 60 11 R w3
  214 86 52 11 R w3
  712 86 52 11 R w3
P Interface/infoscreens/route screens_employ.pcx 800 254 - full 17
  38 116 292 42 R w3
  412 116 292 42 R w3
  38 161 292 42 R w3
  412 161 292 42 R w3
  38 73 292 40 R w3
  412 73 292 40 R w3
  38 206 292 39 R w3
  412 206 292 39 R w3
  195 12 411 26 R w3
  333 116 59 42 R w3
  707 116 59 42 R w3
  333 161 59 42 R w3
  707 161 59 42 R w3
  333 74 59 39 R w3
  707 74 59 39 R w3
  333 206 59 38 R w3
  707 206 59 38 R w3
P Interface/infoscreens/route screens_value.pcx 800 253 - full 14
  24 170 756 82 R w3
  48 57 708 31 E b2
  24 152 756 17 R w3
  24 118 756 16 R w3
  24 135 756 16 R w3
  24 95 756 22 E w3
  195 12 411 26 R w3
  327 197 279 31 E b1
  193 195 165 33 E k0
  37 85 287 12 R w3
  477 86 287 11 R w3
  257 189 284 11 R w3
  612 207 74 11 R w3
  115 207 74 11 R w3
P Interface/infoscreens/SGA.pcx 800 600 ff00ff cut 21
  42 10 7 10 E e2
  34 25 732 421 R s3
  23 26 5 2 R e2
  22 28 5 3 R e2
  14 34 6 2 R e2
  357 450 6 2 R e2
  386 450 7 10 E e2
  405 450 2 10 R e2
  373 458 7 2 R e2
  395 458 6 2 R e2
  699 468 6 2 R e2
  706 469 1 8 R e2
  711 469 1 8 R e2
  714 469 1 8 R e2
  719 469 1 8 R e2
  701 482 44 44 R s1
  676 483 7 10 E e2
  695 483 2 10 R e2
  705 531 7 10 E e2
  713 531 7 10 E e2
  728 531 14 10 E e2
A Interface/infoscreens/SGAreport_alpha.pcx 800 600
P Interface/infoscreens/shortcuts.pcx 800 600 ff00ff cut 5
  0 12 800 398 E s2
  30 413 5 9 E e2
  37 414 1 7 R e2
  41 414 1 7 R e2
  46 414 2 7 R e2
A Interface/infoscreens/shortcuts_alpha.pcx 800 600
P Interface/infoscreens/tournament result.pcx 800 600 ff00ff cut 6
  2 10 797 96 E s2
  2 125 797 22 R s3
  2 180 797 26 R s3
  2 224 797 18 R w3
  2 274 797 51 E b2
  2 357 797 51 E b2
A Interface/infoscreens/tournament result_alpha.pcx 800 600
P Interface/JoeCoolPanel.pcx 800 600 ff00ff cut 36
  0 1 80 49 R s2
  100 1 80 49 R b1
  200 1 80 49 R s1
  300 1 80 49 R s1
  0 51 80 49 R s2
  100 51 80 49 R b1
  200 51 80 49 R s1
  300 51 80 49 R s1
  0 101 80 49 R s2
  100 101 80 49 R e1
  200 101 80 49 R s1
  300 101 80 49 R s1
  0 151 80 49 R s2
  100 151 80 49 R e1
  200 151 80 49 R s1
  300 151 80 49 R s1
  0 201 80 49 R s2
  100 201 80 49 R e1
  200 201 80 49 R s1
  300 201 80 49 R s1
  0 300 42 44 R s2
  50 300 42 44 R s2
  100 300 42 44 R s1
  297 301 503 106 R s2
  0 400 33 33 E b2
  100 400 33 33 E b2
  0 450 33 33 E b2
  214 474 586 126 E b2
  0 500 38 32 E s2
  50 500 38 32 E g2
  100 500 38 32 E s1
  150 500 38 32 E s2
  0 535 38 62 E s2
  50 535 38 62 E g1
  100 535 38 62 E s1
  150 535 38 62 E s2
A Interface/JoeCoolPanel_A.pcx 800 600
P Interface/links layout.pcx 751 812 f800f8 cut 104
  457 4 64 85 E b1
  157 20 64 73 E b1
  678 30 71 64 E b1
  530 32 66 62 E b1
  85 36 56 60 D b1
  607 39 63 57 D b1
  231 44 65 49 D b1
  381 45 64 50 E b1
  6 52 63 42 D b1
  308 54 34 38 E b1
  347 65 20 18 E b2
  479 84 8 5 E b2
  485 91 5 2 R b2
  529 114 70 80 E b1
  457 127 64 68 E b1
  152 132 72 61 E b1
  678 135 70 56 D b1
  85 140 52 54 E b1
  229 140 68 54 E b1
  381 147 65 52 D b1
  5 150 66 45 E b1
  626 150 41 40 E b1
  303 157 44 39 E b1
  606 157 43 37 E b1
  332 158 20 16 E b2
  340 169 21 18 E b2
  457 204 64 85 E s1
  157 220 64 73 E s1
  678 230 71 64 E s1
  530 232 66 62 E s1
  85 236 56 60 D s1
  607 239 63 57 D s1
  231 244 65 49 D g1
  381 245 64 50 E s1
  6 252 63 42 D e1
  308 254 34 38 E s1
  347 265 20 18 E e1
  479 284 8 5 E g2
  485 291 5 2 R g2
  529 314 70 80 E s1
  457 327 64 68 E s1
  152 332 72 61 E s1
  678 335 70 56 D s1
  85 340 52 54 E g1
  229 340 68 54 E g1
  381 347 65 52 D s1
  5 350 66 45 E e1
  626 350 41 40 E s1
  303 357 44 39 E s1
  606 357 43 37 E s1
  332 358 20 16 E e1
  340 369 21 18 E s1
  457 405 64 85 E s1
  157 421 64 73 E s1
  678 431 71 64 E s1
  530 433 66 62 E s1
  85 437 56 60 D s1
  607 440 63 57 D s1
  231 445 65 49 D g0
  381 446 64 50 E s1
  6 453 63 42 D e1
  308 455 34 38 E s1
  347 466 20 18 E e1
  479 485 8 5 E g2
  485 492 5 2 R g2
  529 515 70 80 E s1
  457 528 64 68 E s1
  152 533 72 61 E s1
  678 536 70 56 D s1
  85 541 52 54 E g1
  229 541 68 54 E g1
  381 548 65 52 D s1
  5 551 66 45 E e1
  626 551 41 40 E s1
  303 558 44 39 E g1
  606 558 43 37 E s1
  332 559 20 16 E e1
  340 570 21 18 E s1
  457 608 64 85 E s1
  157 624 64 73 E s1
  678 634 71 64 E s1
  530 636 66 62 E s1
  85 640 56 60 D s1
  607 643 63 57 D s1
  231 648 65 49 D g1
  381 649 64 50 E s1
  6 656 63 42 D e1
  308 658 34 38 E s1
  347 669 20 18 E e1
  479 688 8 5 E g2
  485 695 5 2 R g2
  529 718 70 80 E s1
  457 731 64 68 E s1
  152 736 72 61 E s1
  678 739 70 56 D s1
  85 744 52 54 E g1
  229 744 68 54 E g1
  381 751 65 52 D s1
  5 754 66 45 E e1
  626 754 41 40 E s1
  303 761 44 39 E s1
  606 761 43 37 E s1
  332 762 20 16 E e1
  340 773 21 18 E s1
K Interface/links.txt Tees|Green|Sand Trap|Rough|Pot Bunker|Burn|Water|Maple Tree|Pine|Scots Pine|Fairway|Firm Fairway|Deep rough|Waste bunker|Gorse|Rocks|END
P Interface/LinksTerrainButtons.pcx 800 600 ff00ff cut 72
  0 0 62 53 E s1
  62 0 62 53 E s1
  124 0 62 53 E s1
  186 0 62 53 E s1
  248 0 62 53 E s1
  310 0 62 53 E s1
  372 0 62 53 E s1
  434 0 62 53 E s1
  600 1 69 83 E s1
  520 2 69 82 E s1
  680 2 69 82 E s1
  0 53 62 53 E s1
  62 53 62 53 E s1
  124 53 62 53 E s1
  186 53 62 53 E s1
  248 53 62 53 E s1
  310 53 62 53 E s1
  372 53 62 53 E s1
  434 53 62 53 E s2
  0 106 62 53 E s1
  62 106 62 53 E s1
  124 106 62 53 E s1
  186 106 62 53 E s1
  248 106 62 53 E s1
  310 106 62 53 E s1
  372 106 62 53 E s1
  434 106 62 53 E s2
  624 156 16 13 E e0
  544 157 16 13 E e0
  704 157 16 13 E e0
  0 159 62 53 E s1
  62 159 62 53 E s1
  124 159 62 53 E s1
  186 159 62 53 E b1
  248 159 62 53 E s1
  310 159 62 53 E s1
  372 159 62 53 E s1
  434 159 62 53 E s1
  600 169 62 69 E s1
  520 170 62 68 E s1
  680 170 62 68 E s1
  0 212 62 53 E s1
  62 212 62 53 E s1
  124 212 62 53 E s1
  186 212 62 53 E b1
  248 212 62 53 E s1
  310 212 62 53 E s1
  372 212 62 53 E s1
  434 212 62 53 E b1
  0 265 62 53 E s1
  62 265 62 53 E s1
  124 265 62 53 E s1
  186 265 62 53 E b1
  248 265 62 53 E s1
  310 265 62 53 E s1
  372 265 62 53 E s1
  434 265 62 53 E s1
  600 301 62 75 E s1
  520 302 62 74 E s1
  680 302 62 74 E s1
  0 318 62 60 E s1
  62 318 62 60 E s1
  124 318 62 60 E s1
  186 318 62 60 E b1
  263 318 32 6 E s2
  325 318 32 6 E s2
  387 318 32 6 E s2
  449 318 32 6 E s2
  0 498 24 36 R s1
  62 498 24 36 R s1
  124 498 24 36 R s1
  186 498 24 36 R b2
P Interface/MemberPanel.pcx 800 600 ff00ff cut 33
  0 0 121 44 R s2
  200 0 92 15 R s2
  300 0 92 15 R s3
  450 0 16 44 R s1
  500 0 16 44 R s1
  550 0 16 44 R s1
  600 0 16 44 R b1
  200 50 92 15 R s2
  300 50 92 15 R s3
  200 100 17 17 R s2
  300 100 17 17 R s2
  450 100 160 16 R g1
  631 127 64 16 R g1
  0 150 36 13 R s2
  50 150 36 13 R s2
  597 166 64 16 R g1
  200 200 83 6 R b1
  200 210 83 6 R s1
  200 220 83 6 R s1
  450 220 7 7 O r1
  200 230 83 6 R s1
  450 230 7 7 E s1
  200 240 83 6 R s1
  0 250 36 13 R s2
  50 250 36 13 R s2
  200 250 83 6 R s1
  200 260 83 6 R s1
  0 300 42 42 R s2
  50 300 42 42 R s1
  100 300 42 42 R s1
  0 400 33 33 E b2
  0 450 33 33 E b2
  215 474 585 126 E s2
A Interface/MemberPanel_A.pcx 800 600
P Interface/PairBase.pcx 800 600 - full 3
  6 46 675 547 R w3
  128 15 425 19 R w3
  721 515 29 42 E w3
P Interface/PairButtons.pcx 800 600 ff00ff cut 2
  0 0 329 408 R g2
  693 502 75 75 E g1
K Interface/parkland.txt Tees|Green|Sand Trap|Rough|Pot Bunker|Stream|Water|Tree|Pine tree|Palm tree|Fairway|Firm Fairway|Deep rough|Waste bunker|Brush|Rocks|END
P Interface/parklands layout.pcx 751 812 f800f8 cut 132
  155 31 67 63 E b1
  532 35 65 58 E b1
  229 36 69 61 D b1
  681 38 61 57 E b1
  87 39 53 53 E b1
  459 39 35 11 E b1
  379 43 68 48 E b1
  452 50 50 49 E b1
  2 54 68 42 D b2
  343 60 21 17 E b1
  633 62 28 36 E b1
  607 63 36 24 E b1
  305 64 29 23 E b1
  501 64 18 19 E b2
  323 82 19 12 E b1
  409 90 3 4 R b1
  413 93 4 3 R b2
  162 137 58 59 E b1
  227 138 72 61 D b1
  80 139 66 58 D b1
  527 141 70 55 D b1
  677 145 72 54 D b1
  379 147 70 48 D b1
  455 153 47 45 E b2
  623 153 44 44 E b1
  2 154 68 42 D b2
  333 155 22 17 E b1
  155 160 7 16 E b1
  304 161 28 23 E b1
  606 166 28 22 E b1
  505 167 15 15 E b2
  341 170 22 17 E b1
  321 179 26 19 E b1
  155 231 67 63 E g1
  532 235 65 58 E s1
  229 236 69 61 D g1
  681 238 61 57 E g1
  87 239 53 53 E g1
  459 239 35 11 E s1
  379 243 68 48 E g1
  452 250 50 49 E g1
  2 254 68 42 D e1
  343 260 21 17 E e1
  633 262 28 36 E g1
  607 263 36 24 E g1
  305 264 29 23 E g1
  501 264 18 19 E g2
  323 282 19 12 E e1
  409 290 3 4 R g1
  413 293 4 3 R s2
  162 337 58 59 E g1
  227 338 72 61 D g1
  80 339 66 58 D g1
  527 341 70 55 D s1
  677 345 72 54 D g1
  379 347 70 48 D g1
  455 353 47 45 E g1
  623 353 44 44 E s1
  2 354 68 42 D e1
  333 355 22 17 E e1
  155 360 7 16 E g1
  304 361 28 23 E g1
  606 366 28 22 E g1
  505 367 15 15 E g2
  341 370 22 17 E e1
  321 379 26 19 E e1
  155 432 67 63 E g1
  532 436 65 58 E s1
  229 437 69 61 D g1
  681 439 61 57 E g1
  87 440 53 53 E g0
  459 440 35 11 E s1
  379 444 68 48 E g1
  452 451 50 49 E g1
  2 455 68 42 D e1
  343 461 21 17 E e1
  633 463 28 36 E g1
  607 464 36 24 E g0
  305 465 29 23 E g1
  501 465 18 19 E g1
  323 483 19 12 E e1
  409 491 3 4 R g0
  413 494 4 3 R s2
  162 538 58 59 E g1
  227 539 72 61 D g1
  80 540 66 58 D g1
  527 542 70 55 D g1
  677 546 72 54 D g1
  379 548 70 48 D g1
  455 554 47 45 E g1
  623 554 44 44 E g1
  2 555 68 42 D e1
  333 556 22 17 E e1
  155 561 7 16 E g1
  304 562 28 23 E g1
  606 567 28 22 E g1
  505 568 15 15 E g2
  341 571 22 17 E e1
  321 580 26 19 E e1
  155 635 67 63 E g1
  532 639 65 58 E s1
  229 640 69 61 D g1
  681 642 61 57 E g1
  87 643 53 53 E g1
  459 643 35 11 E s1
  379 647 68 48 E g1
  452 654 50 49 E g1
  2 658 68 42 D e1
  343 664 21 17 E e1
  633 666 28 36 E g1
  607 667 36 24 E g1
  305 668 29 23 E g1
  501 668 18 19 E g2
  323 686 19 12 E e1
  409 694 3 4 R g1
  413 697 4 3 R s2
  162 741 58 59 E g1
  227 742 72 61 D g1
  80 743 66 58 D g1
  527 745 70 55 D s1
  677 749 72 54 D g1
  379 751 70 48 D g1
  455 757 47 45 E g1
  623 757 44 44 E s1
  2 758 68 42 D e1
  333 759 22 17 E e1
  155 764 7 16 E g1
  304 765 28 23 E g1
  606 770 28 22 E g1
  505 771 15 15 E g2
  341 774 22 17 E e1
  321 783 26 19 E e1
P Interface/ParkLandTerrainButtons.pcx 800 600 ff00ff cut 78
  0 0 62 53 E s1
  62 0 62 53 E s1
  124 0 62 53 E s1
  186 0 62 53 E s1
  248 0 62 53 E s2
  310 0 62 53 E s1
  372 0 62 53 E e2
  434 0 62 53 E s2
  600 1 72 83 D s1
  520 2 68 82 E s1
  680 2 68 82 E s1
  0 53 62 53 E s2
  62 53 62 53 E s2
  124 53 62 53 E e2
  186 53 62 53 E b2
  248 53 62 53 E s2
  310 53 62 53 E s2
  372 53 62 53 E e2
  434 53 62 53 E s2
  0 106 62 53 E s2
  62 106 62 53 E s2
  124 106 62 53 E s2
  186 106 62 53 E b2
  248 106 62 53 E s1
  310 106 62 53 E s1
  372 106 62 53 E s1
  434 106 62 53 E b1
  625 149 14 15 E e1
  545 151 14 15 E e0
  705 151 14 15 E e0
  0 159 62 53 E s1
  62 159 62 53 E s1
  124 159 62 53 E s1
  186 159 62 53 E s2
  248 159 62 53 E s1
  310 159 62 53 E s1
  372 159 62 53 E s2
  434 159 62 53 E s2
  600 164 62 55 E s1
  520 166 62 54 E s1
  680 166 62 54 E s1
  0 212 62 53 E s1
  62 212 62 53 E s1
  124 212 62 53 E s1
  186 212 62 53 E s1
  248 212 62 53 E s1
  310 212 62 53 E s1
  372 212 62 53 E s1
  434 212 62 53 E s1
  0 265 62 53 E s1
  62 265 62 53 E s1
  124 265 62 53 E s1
  186 265 62 53 E s1
  248 265 62 53 E s1
  310 265 62 53 E s1
  372 265 62 53 E s2
  434 265 62 53 E s2
  623 299 29 29 E e1
  543 301 29 29 E e1
  703 301 29 29 E e1
  0 318 62 60 E s1
  62 318 62 60 E s1
  124 318 62 60 E s1
  186 318 62 60 E s1
  263 318 32 6 E s2
  325 318 32 6 E s2
  387 318 32 6 E s2
  449 318 32 6 E s2
  626 328 31 4 E k0
  546 330 31 4 E k0
  706 330 31 4 E k0
  600 332 62 56 E s1
  520 334 62 55 E s1
  680 334 62 55 E s1
  0 498 24 36 R s2
  62 498 24 36 R s2
  124 498 24 36 R s2
  186 498 24 36 R b2
P Interface/parklink.pcx 800 600 - cut 16
  10 16 134 155 E s1
  520 17 154 154 E s1
  178 18 154 154 E b2
  346 18 158 151 E e1
  19 184 131 159 E s1
  181 186 148 155 R s1
  519 188 154 148 E s2
  347 200 157 128 D s1
  8 396 70 81 E s1
  363 396 66 80 E s1
  93 397 78 78 E s2
  269 397 78 77 E s1
  447 397 75 79 R s1
  620 397 79 76 E s2
  180 398 80 77 E e1
  532 405 80 63 E s1
A Interface/parklink_A.pcx 800 600
P Interface/Pop_UpOk.pcx 800 600 - cut 36
  0 0 16 16 R w3
  17 0 16 16 R g3
  34 0 16 16 R w3
  0 17 16 16 R g3
  17 17 16 16 R g3
  34 17 16 16 R g3
  0 34 16 16 R w3
  17 34 16 16 R g3
  34 34 16 16 R w3
  0 100 16 16 R w3
  17 100 16 16 R g3
  34 100 16 16 R w3
  0 117 16 16 R g3
  17 117 16 16 R g3
  34 117 16 16 R g3
  0 134 16 16 R w3
  17 134 16 16 R g3
  34 134 16 16 R w3
  0 200 16 16 R w3
  17 200 16 16 R g3
  34 200 16 16 R w3
  0 217 16 16 R g3
  17 217 16 16 R g3
  34 217 16 16 R g3
  0 234 16 16 R w3
  17 234 16 16 R g3
  34 234 16 16 R w3
  0 300 16 16 R w3
  17 300 16 16 R g3
  34 300 16 16 R w3
  0 317 16 16 R g3
  17 317 16 16 R g3
  34 317 16 16 R g3
  0 334 16 16 R w3
  17 334 16 16 R g3
  34 334 16 16 R w3
A Interface/Pop_UpOk_A.pcx 800 600
P Interface/PopUpIcons.pcx 800 600 ff00ff cut 5
  17 0 55 80 E s1
  95 0 80 80 D g1
  189 0 70 79 E r1
  275 0 80 80 E g1
  361 9 88 63 E g1
A Interface/PopUpIcons_A.pcx 800 600
P Interface/s_courseinfo.pcx 800 600 ff00ff cut 4
  52 9 175 52 R e2
  648 32 122 15 O e2
  676 75 94 15 E e2
  699 118 71 15 E e2
P Interface/s_GolferStats.pcx 800 600 ff00ff cut 1
  73 175 384 76 R e2
P Interface/s_TransPopups.pcx 800 600 f800f8 cut 18
  307 0 9 16 R e1
  317 0 16 16 R e1
  334 0 9 16 R e1
  1 1 15 15 R e1
  17 1 16 15 R e1
  34 1 15 15 R e1
  1 17 15 16 R e1
  17 17 16 16 R e1
  34 17 15 16 R e1
  307 17 9 16 R e1
  317 17 16 16 R e1
  334 17 9 16 R e1
  1 34 15 15 R e1
  17 34 16 15 R e1
  34 34 15 15 R e1
  307 34 9 15 R e1
  317 34 16 15 R e1
  334 34 9 15 R e1
P Interface/Splash.pcx 800 600 - full 12
  383 0 134 34 E w3
  217 0 136 28 E w3
  327 0 78 35 E w3
  597 266 51 42 E w3
  763 369 36 52 E w3
  106 519 49 42 E w3
  67 176 43 28 E b1
  765 296 34 49 E w3
  334 571 99 12 E w3
  736 441 40 27 E w3
  762 546 30 20 R w3
  762 568 30 20 R w3
P Interface/TacksandArrow.pcx 800 600 - cut 22
  0 0 19 19 E k0
  49 0 21 19 E k0
  99 0 22 18 E k0
  149 0 23 17 E k0
  49 49 21 20 E g0
  99 49 22 19 E g0
  148 49 25 19 E g1
  0 50 19 19 E g0
  148 99 25 19 E r0
  0 100 19 19 E r0
  49 100 21 19 E r0
  99 100 22 18 E r0
  0 149 19 20 E s1
  99 149 22 19 E s1
  148 149 24 19 E s1
  49 150 21 19 E s1
  0 199 19 21 E e0
  49 199 21 21 E b0
  99 199 22 20 E b0
  148 199 25 20 E b1
  54 250 38 44 E b1
  0 260 40 44 E b1
A Interface/TacksandArrow_A.pcx 800 600
P Interface/tacs&tees.pcx 800 600 - cut 360
  158 0 55 2 R b0
  299 6 25 17 E b0
  449 6 25 17 E g0
  349 7 25 16 E r0
  399 7 25 16 E g0
  499 7 25 16 E e0
  549 7 25 16 E b0
  57 49 201 173 O g2
  501 98 27 13 E r0
  434 102 24 14 E r0
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A Interface/tacs&tees_A.pcx 800 600
P Interface/Title_LoadGame.pcx 800 600 - full 45
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P Interface/Title_LoadGame_MO.pcx 800 600 ff00ff cut 2
  778 101 15 320 R s2
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P Interface/Title_Pickapro.pcx 800 600 - full 20
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P Interface/Title_ThemePacks.pcx 800 600 - full 73
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P Interface/Title_ThemePacks_MO.pcx 450 150 ff00ff cut 45
  1 1 87 31 R g2
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P Interface/TitleBASE.pcx 800 600 - full 8
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P Interface/TitleMO.pcx 800 600 ff00ff cut 14
  44 21 322 121 E g2
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P Interface/TitleSelDiffMO.pcx 800 600 ff00ff cut 5
  2 2 321 142 E g2
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P Interface/TitleSelDiffUnSel.pcx 800 600 - full 12
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P Interface/TitleUnSel.pcx 800 600 ff00ff cut 7
  259 26 91 74 E b2
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P Interface/Top10_Blank.pcx 800 600 - full 4
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P Interface/Top10_Trophies.pcx 800 600 - full 38
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P Interface/TransPopups.pcx 800 600 ff00ff cut 27
  0 0 16 16 E s2
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A Interface/TransPopups_A.pcx 800 600
P Interface/trop layout.pcx 751 812 f800f8 cut 112
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P Interface/tropdesert.pcx 800 600 - cut 16
  177 15 154 156 E e1
  5 16 156 156 E s1
  345 20 159 148 E s2
  518 30 157 123 E s3
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  351 188 149 151 E g1
  5 481 79 80 O b1
  92 481 79 80 E g1
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A Interface/tropdesert_A.pcx 800 600
P Interface/TROPHYparts.pcx 800 600 - cut 51
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A Interface/TROPHYparts_A.pcx 800 600
K Interface/tropical.txt Tees|Green|Sand Trap|Rough|Pot Bunker|Stream|Water|Tropical Bush|Tropical Tree|Palm Tree|Fairway|Firm Fairway|Deep rough|Waste bunker|Brush|Rocks|END
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P Interface/WorldBase.pcx 800 600 - full 64
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