# snesref ships only its own source (frontend.cpp, libretro.h, build.bat).
# Everything below is supplied locally by the developer and is deliberately
# NOT committed — chiefly to keep separately-licensed binaries out of this
# repo (libretro cores carry their own, sometimes non-commercial, licenses;
# SDL2 binaries ship under zlib). Provide these yourself to build/run.

# SDL2 dev package + runtime DLL (zlib license, fetch from libsdl.org)
SDL2-*/
SDL2*.dll
SDL2*.zip

# libretro SNES core binaries — supply at runtime as argv[1].
# (e.g. snes9x_libretro.dll — snes9x license is non-commercial; do NOT vendor)
cores/
*_libretro.dll
*_libretro.dll.zip

# build + run artifacts
snesref.exe
*.obj
*.exe
*_state*.bin
*_trace.jsonl
*_out.txt
*_err.txt
