DKC3Recomp v0.0.6 - Windows x64

Extract the whole folder and run DKC3Recomp.exe. Keep SDL2.dll, assets and
licenses beside it. Select your own headerless USA (En,Fr) DKC3 ROM.
No ROM or saves are included. The executable is unsigned.

This release fixes the Game/View menu bar staying on screen in fullscreen
(View > Toggle Full Screen, Escape and a saved fullscreen preference),
restores the exact chosen window scale under the menu bar, and keeps the
game DPI-aware when the launcher is skipped.

Game and View provide dark native dropdown menus after game launch.
Game: Pause / Settings, Quick Save, Quick Load, About, Quit.
View: Fullscreen, 4:3 / 16:10 / 16:9 / 21:9, Nearest / Bilinear /
Reconstruct, five reconstruction modes (including dither decoding),
level-edge policies and Raw / CRT / Composite / Trinitron screen models.

Game > Pause / Settings > Settings opens the detailed shared Mac/PC UI,
including reconstruction strength, softness, shading and audio options.
Controls and Assist Tools have their own tabs. Settings persist locally.

Source: https://github.com/elliotttate/DKC3Recomp/tree/v0.0.6
Built with MSVC 2022 and SDL 2.30.9. All 28 Windows project tests pass.
Full-game traversal, physical controllers and broad pacing benchmarks
have not been verified for this Windows build.

The separate Mac archive on the release is the unchanged v0.0.4 build.
