out/
__pycache__/
user/
*.mp4
gow3.ini
fsr4_shaders/
pgo/
*.png
last_run.log
dist/
packaging/runtime-paths.nix
fsr4_411/
vkd3d-proton.cache
tools/fsr4cap/*.exe
perf.data
# Local leftovers: patch backups, generated SPIR-V, analysis outputs, test saves and routes
*.orig
/*.spv
/1060/
/docs/savedata_route/
/docs/route*.txt
/docs/route_run.log
mods.json
patches.json
!launcher/gow3.png
# Killzone Shadow Fall port: local build logs, the frozen play copy, and the icon made from the
# player's own dump (packaging/windows/make_kzsf_icon.py)
out_build.log
out_package.log
/play/
launcher/kzsf.ico
