Third party software
====================

This program includes code and libraries from other projects. Their licenses apply to those parts.

- shadPS4 (GPL-2.0-or-later): video and shader translation layers. https://github.com/shadps4-emu/shadPS4
- Dear ImGui (MIT), stb_truetype (public domain), miniz (MIT), xbyak (BSD-3-Clause), magic_enum (MIT)
- SDL3 (zlib), FFmpeg (LGPL-2.1-or-later), Vulkan Memory Allocator (MIT)
- FidelityFX FSR (MIT)
- NVIDIA DLSS libraries (nvngx_dlss.dll, nvngx_dlssg.dll in the runtime folder), used only for DLSS frame generation on GeForce RTX cards. They are distributed under the NVIDIA DLSS license in the licenses folder.
- DLSS bridge (bbport_dlss.dll, MIT): license in the licenses folder, source in gpu/dlss_bridge.
- The remaining runtime DLLs next to the program come from the MSYS2 CLANG64 distribution; each keeps its own license.

Source for the GPL parts is available from the project repository this release was built from.
