# Build output and locally generated game code
build/
build-*/
out/

# Local disc images, executables, assets and captures
*.iso
*.ISO
*.elf
*.ELF
SLUS_*
SLES_*
!config/SLUS_*/
!config/SLES_*/
*.DAT
*.HD6
*.MVI
*.PSS
*.pss
*.gs
*.gs.zst
*.gs.xz
*.trace
*.state
*.code
*.data
*.vublocks
*.vuimages
*_xor_key.bin
Assets/
Assets_*/
Extracted_*/
assets-extracted/
mc0/
mc1/

# Ghidra projects
*.gpr
*.rep/

# Editor / OS noise
.cache/
.vscode/
.idea/
compile_commands.json
__pycache__/
*.pyc
.DS_Store
CMakeFiles/
CMakeCache.txt
.env
.env.*
