Tomba! 2 Recompiled v0.2.1

Tomba! 2: The Evil Swine Return with native overlays prepared from the original
disc before gameplay. The owner approved complete scenery, fast loading and
authentic original scene cadence for this enhancement release.

New in this release:
- Sources: Tomba2Recomp 55f9c62 and psxrecomp f2a3b9be8.
- Variant: usa.
- Execution profile: ENHANCED (see the executable's execution sidecar).
- Seamless Loading defaults on; generic CD Speed/Fast Loading and the slow debug menu are excluded.
- All 22 area files have disc-derived native candidates, plus shared code.
- Native overlay bytes, load addresses and cache namespaces are region-specific.
- Baseline geometry correction is disabled to match the validated AOT flavor.
- Interpreter/runtime-compilation fallback remains available for gaps.
- Adaptive widescreen and 1080p default on; supported scene visibility and sea/cloud seams are repaired.
- Original two-VBlank scene cadence is retained; interpolation is off and hidden.
- Existing memory cards and disc selection remain available.

This package includes the MIT-licensed OpenBIOS from PCSX-Redux and its notice
in bios/OpenBIOS.LICENSE. It does not include the Tomba! 2 disc, a retail
PlayStation BIOS, save data, or game assets.

Known items in this release:
- The software renderer remains available as a reference/fallback.
- Analog controller modes are not offered (the game is digital-native).
- One early Italian attract watchdog abort was not reproduced in longer
  retesting. Its cause is unresolved; the watchdog remains enabled.
