﻿Bloody Roar II Recompiled (Universal: EU + USA + Japan)  -  Bloody Roar II Recompiled (0.7.1)
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This is a self-contained build: the recompiled game code for every supported
region is compiled inside the ONE executable, so no Python, compiler or setup
step is needed.

ONE EXECUTABLE, ANY SUPPORTED REGION
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The same binary runs the European, USA and Japan/Asia discs. It detects which
disc you mounted and runs that region's code - you do not pick a build.

  - EUROPE      (SLES-01722)  -> supported
  - USA         (SCUS-94424)  -> supported
  - JAPAN/ASIA  (SLPS-01842)  -> experimental (not officially supported)

An unsupported disc fails with a clear identity error instead of running the
wrong region's code.

To play:
  1. Put your legally owned Bloody Roar II disc image somewhere on this
     machine. Supported: .cue/.bin (and .iso / .chd). Note that .ecm files
     are compressed archives - decompress them to a .bin/.cue first (with
     ecm-tools), they are not loadable directly.
  2. Double-click BloodyRoar2_Recompiled.exe.
  3. On first run the launcher asks for the disc image and (optionally) a
     BIOS. Select your image and play. A retail SCPH-1001.BIN next to the
     exe is used if present; otherwise the bundled OpenBIOS is used.

Mods (launcher -> Mods tab): widescreen, skip intro FMVs, unlock all content,
turbo mode, CD speed, fast loading, PGXP.

The game's copyrighted data is not included - supply your own disc image.
