Battle Arena Toshinden Recompiled 0.1.2

Believed to be stable based on gameplay testing and user validation,
despite being an early release. Bug reports are welcome.

1. Extract the Windows ZIP, or mark the Linux AppImage executable and run it.
2. Select your legally obtained USA BIN/CUE disc image in the launcher.
   Keep all 14 tracks together beside the CUE. No disc data is included.
3. The bundled MIT-licensed OpenBIOS is available by default. You can also
   select a supported retail BIOS dump that you provide.
4. Optional enhancements are on the Mods page and ship disabled.
5. Choose PLAY for local play, or NETPLAY to host/join a two-player session.
   Configure your local controller under PLAYER 1 / NETPLAY. In the game,
   choose VS HUMAN or have P2 press Start. Multitap is not used.

Online hosts can select Extra Roster in the lobby's Mods page. Guests use
View Mods to inspect the host's selection; it applies automatically when
the match starts. Gaia and Sho were checked in an online relay session.
LAN / Direct IP sessions run without mods. See README.md for tested scope.

On Windows, keep the package together in a writable folder. Your settings
and saves are local. On Linux, the AppImage creates a writable user data
folder at ~/.local/share/BattleArenaToshindenRecomp (or under XDG_DATA_HOME).
Set BAT_RECOMP_DATA_DIR to override this location.

Project, instructions, and issue reports:
https://github.com/mstan/BattleArenaToshindenRecomp
