﻿The Legend of Zelda - NESRecomp for Windows

Select your original USA PRG0 Zelda ROM. To use Remastered, open Mods, select
Zelda Remastered HD, and use Select file to choose the original pack ZIP you
downloaded. Enable the feature and click Play. No Python or manual conversion
is needed; see HD-PACKS.txt. The support mod is already installed, default-off.
The .nesmod contains compatibility rules only. No ROM or Remastered texture,
audio or IPS content is shipped. The shared importer handles your own download
and applies its patch in memory; your original files stay unchanged. Imported
content stays in mods/imports. Replacement audio is not implemented; the
original NES APU plays.

Arrow keys: D-pad. Z: A. X: B. Enter: Start. Backslash: Select.
Escape: menu/settings. Hold Tab: fast-forward. F8/F9: cycle save/load state.
F11: fullscreen. F12: screenshot. Gamepads and remapping are supported.
Older raw 8 KiB battery progress imports through the launcher SAVE panel.
Legacy binary save states cannot transfer to this backend. --no-save disables
battery loading and writes. Copy original progress before experimenting.

Stock's Voxel 3D and first-person packages are disabled by default and mutually
exclusive. Numpad 0 toggles the view; 8/2 pitch, 4/6 yaw, 7/9 roll, +/- zoom,
1/3 sprite scale and 5 resets the camera. First-person movement follows the
camera; the right stick looks. HD is mutually exclusive with voxel views. Disable HD in the launcher and
restart to return to stock. Save states require matching pack assets/patch.
These builds are development previews. Read CYCLE-MIGRATION.md for coverage
and existing presentation limitations.

For a startup crash: open Mods and enable Startup and Crash Diagnostics,
then click PLAY and reproduce the issue. Share the newest .log and matching
.dmp, if present, from the diagnostics folder beside the program. Disable the
mod after testing. See DIAGNOSTICS.md for fallback storage and privacy details.