﻿Metroid Prime Hunters Recomp 0.7.4 - prebuilt native shard cache

provider_identity : 2c7d6723a8d15cbb823c
backend           : gcc
source_cache      : F:\Projects\ndsrecomp\metroidprimehuntersrecomp\release-shard-cache
recompiler_queried: F:\Projects\ndsrecomp\metroidprimehuntersrecomp\release-stage\MetroidPrimeHuntersRecomp-windows-x64-v0.7.4\overlay_toolchain\nds_recompile.exe
headers_hashed    : F:\Projects\ndsrecomp\metroidprimehuntersrecomp\release-stage\MetroidPrimeHuntersRecomp-windows-x64-v0.7.4\overlay_toolchain\include
staged_at         : live-shard-cache\<backend>\
shard_count       : 6
total_bytes       : 868702

shards:
  gcc\nds_live_arm9_02019000_016473496bc8217d6ef4.dll  cpu=9 page=0x02019000 bytes=147321
  gcc\nds_live_arm9_0201a000_67edc51c11c5db8cc663.dll  cpu=9 page=0x0201A000 bytes=130430
  gcc\nds_live_arm9_02029000_f38e2297de49d382e161.dll  cpu=9 page=0x02029000 bytes=196481
  gcc\nds_live_arm9_0202d000_23e0ee67c8fca4f84b3b.dll  cpu=9 page=0x0202D000 bytes=112278
  gcc\nds_live_arm9_02090000_0f76f7301fdbd03b4139.dll  cpu=9 page=0x02090000 bytes=162075
  gcc\nds_live_arm9_02148000_443a1944c100609fb2f7.dll  cpu=9 page=0x02148000 bytes=120117
