DKR-R 1.0.9 - Rollback Lobby Scoreboard - Playtest 13
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Right, this gives the connection report a proper scoreboard! Everyone gets the
same completed host-measured report, with racers and spectators kept separate.
Please use this COMPLETE package on all PCs. Don't just copy the executable over
an older install. Your existing saves and installed mods stay where they are.

The host runs Check Rollback connection while everyone is waiting in the lobby.
It takes about ten seconds. Open the report for a score out of ten per measurable
connection, the expected experience and a short explanation of what is holding
it back. Select a player row to expand their details. D-pad/stick navigates, A
opens details, B closes details first and then the report. The host can re-run
the check from the footer. No settings are changed automatically.

9-10 Excellent | 7-8 Good | 5-6 Mixed | 3-4 Poor | 1-2 Very poor
-- means Not rated, NOT zero quality. An old/incompatible diagnostic, too few
samples or a locally overloaded measurement must not be given a made-up score.

The racing score is the weakest measured remote racer route. If any racer is
not rated, the racing assessment is incomplete. The host's own row is a shared
race estimate, not a fake 10/10 for pinging itself. Spectators have playback
timing grades, not checkpoint-download or FPS grades, and never lower the racing
score. A host who is watching still has no remote route to itself.

Policy v1 weights arrival timing 35%, probe reliability 35%, consistency 20%,
and latency 10%. Severe timing/reliability weaknesses cap the grade. More input
delay can cover late arrival but also makes controls less immediate. These are
short network estimates, not an FPS, hardware performance or desync guarantee.
The policy is intentionally explicit and may need calibration from playtests.

Please check Windows/Windows and Windows/Linux, with racers and spectators.
Everyone should see the same names, grades and tested settings (with their own
YOU marker). Also check opening/closing details with a controller, all 12 lobby
places, long names, 720p/Steam Deck layouts, repeated tests and changing a role
or setting after testing. Old reports must become stale. A spectator's weak
grade must not lower the racing grade. No remote racers means no racing grade.

The Playtest 12 countdown, startup/checkpoint and disconnect handling remain.
No guest/simulation/renderer/mod/save source, checked-out submodule, generated
RecompiledFuncs or RecompiledPatches was edited. Only Patch Pipeline authoring.
Compilation/linking and static source/binary/package checks only. No game, mod,
test executable or AppImage was run here. Gameplay testing is yours.
Nothing was committed, pushed, published or signed for automatic updating.
