DKR-R v1.0.9 Release Build — 24 October 2026

PUBLIC LOBBIES
Sign in with Discord from DKR-R Online, or reuse the Mod Store sign-in.
Browse Public/Friends, see the connected-account total and choose Private or
Public when hosting. Private is the default and stays off the public list.
Host approval, capacity, compatible content and code consent still apply.
The owner-deployed website API handles discovery/presence/admission; existing
peer transport and Rollback run the match. FTP mod uploads remain unchanged.

ONLINE AND SPECTATORS
The public host mode is Rollback; the old backend selector is removed.
Spectator-capable rooms have up to four racers and eight spectators, cameras
and host-approved player swaps. Adventure still has two racing places.
Running-spectator discovery is separately gated by the API service setting.
The shared Rollback connection Scoreboard estimates timing and reliability
without automatically changing settings. Not rated does not mean zero.
Retains party start, checkpoint-clock, departure, return and lobby-layout fixes.
Approved long mod transfers survive benign roster/account refreshes.

CARS, ACHIEVEMENTS AND TEXTURES
Import .dkrkart cars directly, from ZIPs or the Mod Store Vehicles category.
Choose enabled cars in Track Select; Vanilla stays available. These change
visuals, not physics/handling. Adventure, custom hovercrafts and planes are
outside custom-car support. Vehicles retains backend category ID legacy.
94 local achievements need no account; watching/development do not award
gameplay goals. Recognition of provable existing progress is explicit.
Texture Dumping exports installed content, captures encountered textures,
browses workspaces and creates replacement starter packs. Keep original-art
dumps private and distribute only artwork you have permission to share.

RETAINED FEATURES AND FIXES
SDK 2.0 remains additive to API 1. Mod Store installation/update/repair,
Custom Trophy Races, optional Camera++, personal/online/development save
isolation, presentation fixes and the 1.0.8 Windows startup memory fix remain.
Upstream track-ID/path safety, failure-safe track import, saved graphics preset
display and reviewed TLS support are retained in the merged source.
No save reset, forced API conversion or mod reinstall is required.

PACKAGES AND UPDATES
Windows x64 ZIP; Linux x86_64 and ARM64 AppImages; Steam Deck (the same x86_64
payload); Android ARM64 APK, versionCode 1090001 and the existing signer/app ID.
Linux requires GLIBC 2.38, GLIBCXX_3.4.32 and a compatible Vulkan driver.
Published 1.0.8 macOS/iOS assets exist; no new Apple package is in this build set.
Use matching complete 1.0.9 packages on all peers. Keep assets/libexec together.
Automatic installation requires a fresh DKR-R-update.json and DKR-R-update.sig
signed with the existing trusted release key. An old signature cannot be reused.

Compilation/linking and static source/binary/package checks are recorded in
RELEASE-VALIDATION.md. Owner acceptance of the preceding Windows lobby pilot
is not blanket hardware/network qualification. No ROM, saves, credentials,
installed mod library or private diagnostics are supplied with the game.
