# map_sweep --story: a map at one point of the story ($TTYD_STORY). Its
# scripts run what they run there (cutscenes, NPCs, gates); A every half
# second advances the messages and choices they open, about 20 s in all.
wait 60
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
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wait 28
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wait 28
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wait 28
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wait 28
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
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wait 28
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 28
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press a
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press a
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press a
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press a
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press a
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press a
wait 28
press a
wait 28
press a
wait 28
press a
wait 60
end
