# Each partner's field ability (X), then the pause menu's tabs. A crash or
# stall fails the run.
give 148
give 240
party 1
wait 60
hold x 30
wait 90
shot partner_1_ability
press b
wait 20
press b
wait 20
press a
wait 60
press b
wait 60
party 2
wait 60
hold x 30
wait 90
shot partner_2_ability
press b
wait 20
press b
wait 20
press a
wait 60
press b
wait 60
party 3
wait 60
hold x 30
wait 90
shot partner_3_ability
press b
wait 20
press b
wait 20
press a
wait 60
press b
wait 60
party 4
wait 60
hold x 30
wait 90
shot partner_4_ability
press b
wait 20
press b
wait 20
press a
wait 60
press b
wait 60
party 5
wait 60
hold x 30
wait 90
shot partner_5_ability
press b
wait 20
press b
wait 20
press a
wait 60
press b
wait 60
party 6
wait 60
hold x 30
wait 90
shot partner_6_ability
press b
wait 20
press b
wait 20
press a
wait 60
press b
wait 60
party 7
wait 60
hold x 30
wait 90
shot partner_7_ability
press b
wait 20
press b
wait 20
press a
wait 60
press b
wait 60
press start
wait 60
shot menu_0
press dright
wait 30
press a
wait 40
shot menu_1
press b
wait 30
press dright
wait 30
press a
wait 40
shot menu_2
press b
wait 30
press dright
wait 30
press a
wait 40
shot menu_3
press b
wait 30
press dright
wait 30
press a
wait 40
shot menu_4
press b
wait 30
press dright
wait 30
press a
wait 40
shot menu_5
press b
wait 30
press start
wait 60
end
